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missumj

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Posts posted by missumj


  1. MAME team has been working years on Coleco Telstar Arcade, Hanimex HMG-7900, Epoch Cassette Vision (not Super Cassette Vision), Gakken TV Boy etc, but these are still cannot be emulated. these consoles has no CPU or something else, seems technical infos are so lacking. what about Atari Video Pinball C-380?


  2. Hi all,

    I tried out the java V9T9 emutator but I can't open dsk-formatted games.

    For example Aztec Challenge (I downloaded from tigameshelf). I loaded it on extended basic mode but it showed an I/O error message.

    Another question, I played some games with this emulator but I can't move the character in game (such as Donkey Kong), the direction keys don't work. How to solve this two problems?

    Forgive me for my poor English. Thanks.

    post-43272-0-12971400-1486718441_thumb.png


  3. If I'm interpreting the screenshot correctly, you're talking about when the head comes off the statue? You're supposed to move the joystick to the right (to make Dirk get out of the way), not press the right fire button.

    Thank you.
    Everything is well on the CoolCV emulator.
    Seems that this only happens on the DOS Adamem emulator. (I always get stuck on the options menu of game when I using it)

  4.  

    IMPORTANT note (some modules will not work in 21 July V9T9 version, I just spoke to Ed, he created a bug entry at github and will fix it

    but the previous V9T9 works, I have tested that) (e.g. Ms PacMan works in the previous one, but not in the latest one).

     

     

    .bin file (like the modules, Munch Man, etc.) Add the directory to search (in the setup - to scan for modules)

    Many .bin are here: ftp://ftp.whtech.com/games/

     

    .rpk I have not tried so far to load into V9T9 (.rpk I ususally use for MESS or for JS99er.net)

     

    There is also an .rpk to .bin converter (or actually .rpk is a kind of zip file which has the .bin file in it):

    http://atariage.com/forums/topic/183282-using-bin-modules-in-mess/

    Mmm, I should create a "modules.xml" file but I don't know how to do that...


  5. Do you have a particular game in mind you want to play?

     

     

    Or if you have downloaded a disk .dsk (e.g. from TI Gameshelf), then in V9T9 link to the dsk to DSK1.

    Now it depends what type of program it is: TI Basic, Extended Basic or Assembly program for the Editor/Assembler module.

     

     

    For example in:

    1. in Extended Basic

    OLD DSK1.name

    (name is the program on the disk, in V9T9 you can see the list of the disk)

    2. RUN

     

     

    or first try this

    NUM

    100 PRINT "My name is xxxx"

    110

     

    RUN

     

     

    In Editor Assembler:

    Option 5

    DSK1.name

    Many thanks!

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