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Everything posted by mr_me
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Intellivision Amico - Tommy Tallarico introduction + Q&A
mr_me replied to Tommy Tallarico's topic in Intellivision Amico
It would be patched the same way digitally distributed games are patched. -
Retronic Design usb to classic 9-pin joystick adapter
mr_me replied to cncfreak's topic in Modern Console Discussion
You have an old atari joystick that does work using the same retronic firmware? It would be odd for one to work and not the other since these joysticks should be electrically the same and very simple. -
Retronic Design usb to classic 9-pin joystick adapter
mr_me replied to cncfreak's topic in Modern Console Discussion
Sorry for the confusion, my comment was for the retronic developer. Their current paddle firmware does not support joysticks so you'd have to change firmware. It shouldn't be hard to add support for both paddles and a joystick in one firmware; retronic supplies their source code so anyone can make the changes. I assume in mister you can map buttons or a pov hat to joystick directions. Regarding performance, the retronic is a usb hid device so it should perform as good as any other usb hid game controller. -
I think the only games needing third party licenses Atari has on their collections are the M-network games. ATGames has Space Invaders on some of their atari flashbacks, but they're not atari versions; looks like taito's snes space invaders. There isn't a lot of money in retro emulation collections, third party licenses are rare.
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Retronic Design usb to classic 9-pin joystick adapter
mr_me replied to cncfreak's topic in Modern Console Discussion
Yours is from the original flashback from 2004. It's the only atari flashback based on nintendo hardware as far as I know. ----------------------- Your atari paddle firmware should also handle atari joysticks so you don't have to change firmware when swapping the controller. -
Retronic Design usb to classic 9-pin joystick adapter
mr_me replied to cncfreak's topic in Modern Console Discussion
Flashback 2 joysticks are electrically the same as original atari joysticks. They should use the atari/commodore usb firmware. -
Taito only wants people playing their version of space invaders. Atari SA can try releasing their version under a different name; the graphics and sounds are not infringing, in my opinion. Maybe they don't want to take that risk.
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The wikipidea Galaxian page says "Midway, who had previously lost their license with Taito due to the success of Space Invaders in the west, was in the midst of trying to find a new partner for releasing games". This was 1979, before atari released space invaders in 1980. The reference source is "The Ultimate History of Video Games: The Story Behind the Craze that Touched our Lives and Changed the World". Midway licensed the actual taito game, atari licensed the name trademark. Of course all the home consoles at the time had space invader type games with different graphics and sounds like the atari 2600. The Odyssey2 version might be the weakest, weaker than the channel f version.
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Yes nintendo has lots of emulated classic games for the switch for sale in their store including collections from namco, sega, konami, and atari sa to name a few. If any of these publishers want to put their games in the atari vcs store, they can ask atari sa. I doubt nintendo has any interest in publishing on the atari vcs. Arcade1up not withstanding, there isn't a lot of money in classic video games so you'll rarely see third party licenses, however the atari vault and flashback classics does have m-network games. I wouldn't expect to see any video game in any mainstream store that is not propely licensed. None of that matters if the atari os can sideload programs with a developers kit. If you're developing for the atari os you have to have a way to load and run your game.
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Most old games from the 1970s and 1980s had no copy protection. But even those circumventing copy protection laws have been modified to allow for backups and other legal uses. Support from Atari's point of view is simple. If you bugger up your system, flash a new atari os. None of this really matters. Either the atari sdk allows sideloading programs, like ios does, or it doesn't. I don't see how that should interfere with atari system updates.
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The Atari Vault is a commercial emulator and it's 100% legal. What's illegal is making copies of copyrighted files without permission, privately or commercially. There's lots of rom files that are distributed freely with permission so there's nothing illegal about free emulation itself. Closed systems has nothing to do with responsibility. Microsoft Windows is an open system and they're not responsible for anything you do. Closed systems are about collecting revenue/fees on all software sold. Apple makes a killing on ios; but even ios has a way to sideload apps through a developer account. Atari OS is debian linux. Dual booting another linux is fine but seems redundant.
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The Atari OS appears to be a closed system meaning only programs available through their store ui can be installed. It's also a version of Debian Linux so debian programs shouldn't need porting at all. If you had access to the linux terminal you could install programs, even a linux desktop; no need to boot to an alternate os. There is suppose to be a software development kit you can download/install from atari. Maybe the sdk gives access to the linux terminal.
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I think game play is more important. You can show score/lives with background tiles when the background is not moving.
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Just because something is freely available doesn't mean it's not protected. It also depends on the content and how it's being used. Someone might also assume that if it's being used positively permission might be given anyway.
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You are infringing his rights; should have posted a link.
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It is a nice collection of games. Buttons are on the wrong side of the trackball for missile command.
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That's great; I think dosgames.com is running locally in the browser rather than streaming. Have you tried the games at archive.org. https://archive.org/details/consolelivingroom?sort=-week
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Did you check continuity or voltages to see if it's the problem. There are definitely people with original never used ribbon cables. You could also make something much better.
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I thought math fun works on an intellivision ii. Tested in emulation; all the games on both learning fun cartridges work on intellivision ii. There was a bug introduced with crosswords limiting the letters available.
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After requesting the site owner to remove the infringing piece; the author can file a dmca takedown notice with the host service provider. They would be legally obligated to act.
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Retronic Design usb to classic 9-pin joystick adapter
mr_me replied to cncfreak's topic in Modern Console Discussion
Can v3.2 firmware be installed on v3.0 adapters. And can v3.0 firmware be installed on v3.2 adapters. -
If the programmer promised they will not make anymore copies then you have a case. But they could always sell the copyright to someone else.
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That's correct, whenever a copy of software is sold, the backups should be either transferred or destroyed; unless the seller is the copyright owner. When software is illegally copied the copyright owner can sue. The value of rare collectibles can go up or down for a number of reasons, what would a collector be suing for exactly and how would they prove their loss/damages. Lawyers often disagree, that's why they go to court.
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Intellivision Amico - Tommy Tallarico introduction + Q&A
mr_me replied to Tommy Tallarico's topic in Intellivision Amico
From the tech specs on their web site, each amico controller has a gyroscope and accelerometer. So nothing with the base unit. https://www.intellivisionamico.com/amico-tech-specs
