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mr_me

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Everything posted by mr_me

  1. I can't recommend Sleeman beers but they do own Unibroue. Can you get Trois Pistole or Maudite in Vancouver? How about Mill St. Tankhouse or St. Amroise Oatmeal Stout.
  2. Might be because its hard to dump from a modern Intellivision cartridge. And its hard to make Intellivision cartridges. If it were as easy as the other systems you might see counterfeit spiker cartridges, just like you see fake spiker boxes. And people have made unauthorised boxes for Intellivision homebrews.
  3. Intellivision Locomotion adds a panic feature not in the arcade game. I guess you can consider that an improvement; don't know if its better. In the 80s I specifically looked for the arcade versions of LockNchase, Burgertime, MissionX, Locomotion. They were hard to find but I did play all of these arcade versions at that time. Locomotion was the only Intellivision version I couldnt find (knew of it from the 1983 catalog). Of these games I only thought Intellivision MissionX was a little weak.
  4. Yeah, that video is probably the most extreme example of the 'trap'. I don't remember hearing the term used in hockey until Jaques Lemaire's New Jersey Devils in the 1990's. But the 'trap' in hockey really means any defensive strategy, and you can argue the trap has been around since the 1920s and hockey strategies, like fads, come and go. I'm sure its a typo like you say. But I wouldn't have been impressed with a game that highlights tripping. I'm thinking hitting was probably a word they thought of but they couldn't promote violent games didn't want to promote violence in hockey.
  5. I'm confused. Who has copyright on the code Carl or Intelligentvision. On the website it says "If you use any (or all) source code, please give me credit in any published work"; indicating people have permission to use the code in their works. But then says here "you do not have my permission to sell the game in any format". Does this mean someone cannot use part of this code in a different game that they plan to sell? I admit, I'm a little out of my league on this.
  6. I prefered Intelllivision Lock'N'Chase to the arcade version; but that might be because its what I was use to. Yeah the control timing could be better but I didn't have a problem with it; I think the 8K version controls worse than the original. Back in the 1980's it was hard to find those Data East games in the arcades, even Burgertime was rare where I was. I think Intellivision Bump'N'Jump controls better with its 16-direction disc. The only problem is the screen orientation gives you less of the road to see. Snafu is more fun than the old arcade Blockade. Biplanes is just as good as might be better than the arcade although I think Mattel got the controls reversed. The problem with shooters on the Intellivision is those side buttons make rapid fire games tough. I think Carl's D2K Arcade (only on Intellivision) is better than Jeff's D2K Arcade with the two screens that Carl changed.
  7. Why not post the pictures here. Another excellent Intelivisionairies episode. I like the Mattel marketing game graphics that are way off the programmed graphics. Is this the one you guys were talking about on the test market box? This one is taken from dealer catalog 73420-B ( http://www.intellivisionbrasil.com/Menu_Catalogos.htm). Its actually an early Triple Action. The racing game looks inspired by Night Driver. I guess you guys will be talking about dealer catalogs in another episode. And there is trapping in hockey. . It was popular in the 1990s, not at all in the 1980s. It's hard to do in Intellivision hockey; one of your teammates is always out of position. Can you post pictures of the test market box and system?
  8. Carl owns the code but not the name, graphics, or music. His terms for using the code are on his web site.
  9. You can just use Windows Explorer as a GUI. Put the game roms anywhere you like. Drag and drop a game file onto jzintv.exe/bat/shortcut to play; or double click; or open with.
  10. None of the binaries on the jzintv site will work on a raspberry pi. You could compile from source but that looks like an old version. For raspberry pi there is the jzintv that comes with Retropie and there is one in the package from intellivision.us. Not sure which one is newer or how to tell what version you have. Not that it should make a difference, but do you have the ecs switch (-s) on? Maybe post your command switches. Edit: If you have trouble, try it with no command options/switches.
  11. Back in the 70s, a friend had an electromechanical pong. I think it was this one http://atariage.com/forums/topic/219257-electro-mechanical-home-consoles/ . At the time I thought it was crap.
  12. There's a scan of the instructions here http://kentrepairs.com/General/Intellivision.asp . Looks complete with the microphone. I wonder if the tape drive works. These people had no idea what it was. One sold on ebay not too long ago. http://m.ebay.com/itm/171438918849?_mwBanner=1 What city was it found? Edit: I think its value would be higher if its tested and found to be working. Can the tape drive be tested with a regular blank cassestte? ... well I think you would need software and there is no built in basic.
  13. Some of the best games might need you to read their instructions. There's some good two player only games. For single play checkout Advanced Dungeons & Dragons, Space Battle, Dreadnaught Factor, Tron Deadly Discs, B17 Bomber, Utopia, Thunder Castle ($$), world champ baseball, and give Auto Racing a try (don't bother with two player Auto Racing).
  14. I see its a pain to flash the raphnet adapter. I did find a very inexpensive third party programmer tool. http://m.ebay.ca/itm/USBasp-USB-ISP-Programmer-Adapter-for-ATMEL-AVR-S51-WIN7-VISTA-AT89S51-AT89S52-/371514545920?nav=SEARCH
  15. Making an updated firmware hexfile should be easy. I did this for the Retronic adapter and I'm no programmer. Raphnet has a couple of firmware hexfiles for download, is there no way to flash them to their adapter?
  16. Raphnet provides the sourcecode to their firmware, so you can add the extra buttons yourself. There's no standard way to add support of multiple button presses. Each combo has to be added individually to the firmware program, so you can add support for 1-9 as well. Edit: That select-start to exit is a default Retropie setting for the Retroarch emulators. Even if you were to use a modern gamepad with jzIntv that combo would be a problem. Jzintv key mappings (hackfile) doesn't support combos of controller buttons. This is why upci and other usb adapters have to add extra buttons to firmware to work-around the jzintv limitation.
  17. I've read that power through the gpio does not have the same power protection as power through the microusb. I dont know if there is any concern either way. Has anyone tried wiring the reset button to generate a keyboard event like esc/f1/f12 or safe shutdown.
  18. Maybe its because more of the very first Intellivisions games were bought by younger adults for themselves and better taken care of and played less. Parents buying for their kids might have waited until Christmas. I don't know if any of that is true, just a guess. Regarding boxes, I hated the 1983 boxes. I only had one, BumpNjump, and sometimes left the cartridge out because it was a pain to use the box. I dont know what I would have done if all the boxes were like that.
  19. I think a budget rerelease of Electronites DK Arcade is a good idea. Its the only one with the Japan variation.
  20. Looks like Retropie comes with two 2600 emulators and the default is Retroarch rather than Stella. You should be able to switch the default to Stella when launching a game or editing this file. /opt/retropie/configs/atari2600/emulators.cfg Stella controller should be preconfigured; Retroarch controllers can be configured with the Emulation Staton controller setup. https://github.com/RetroPie/RetroPie-Setup/wiki/Atari-2600 Maybe double check your USB adaptor with a Windows game controller test utility. Outside Emulation Station you should be able to start Stella by changing to its directory and typing stella at the command line
  21. Jzintv won't work without exec.bin and grom.bin so they have to be somewhere. The default location jzintv uses for system roms is where pimpmaul advised but it could be somewhere else if specified in the launching script. Here is the documentation for Retropie jzintv. https://github.com/RetroPie/RetroPie-Setup/wiki/Intellivision For ECS games you not only need the ecs.bin file but need to use a launching script that turns ecs on in jzintv. I find that ivoice.bin isn't needed for voice to work, not sure why. And Raspbian is case sensitve so generally use lowercase. Edit: -s1 is the jzintv command switch that turns the ecs on; i think retropie includes it one of its launching scripts
  22. If you're good at saudering I don't see any reason why you can't rewire a flashback controller. It will save you a few dollars. And you can still use it with other, better emulators. A switchbox makes no sense.
  23. 1979 was the test market with only four games. Late 1980 was the wide release with about a dozen games. I think Canada got it in 1980 too, Europe and Japan was not until 1982. Hong Kong manufacturing was also for the US market. US manufacruring continued, my Star Strike was made in USA (the only one in my collection), not sure what store I got it. I remembered at the time I favored the English only games. I didnt like the way smaller text on the bingual boxes looked on the shelf, but thats what the big department stores had. I dont remember games with the bilingual sleeve at all.
  24. Seems like the games distributed in Canada were manufactured in Hong Kong (unless someone drove over the border for their stock). The earliest games with full colour instructions were manufactured in the states. What I wonder is if Hong Kong manufacturing came much later than US or were they roughly the same but just didn't print instructions in full colour. If anyone bought a game in 1980/81 in Canada that came with full colour instructions please say so.
  25. There are stores that deal in refurbished PCs. These are named brand computers that would likely come off a three year corporate lease. The last time I bought a computer I paid CAN$90 plus tax for such a PC that was about three years old at the time. It was complete with dvd drive and a Windows license but keyboard/mouse/monitor not included. DVD/optical/floppy drives have become obsolete now and even printers aren't as critical as they use to be. Yeah, so a used PC needn't be more than three or four years old. And parts are readily available for upgrading RAM/storage or even CPU. And don't forget, brand new Raspberry PI computers that can plug into a TV are even cheaper. And I'd be interested in reading about ECS basic when posted here. Edit: Carefull with Chromebooks; especially those based on ARM CPUs can be quite limiting as a computer.
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