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Posts posted by G-type
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just that one set as far as I know
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good deal! I had pay $16 for them on Amazon
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Beamrider
Tapper
Reactor
Death Trap
Robot Tank
Blueprint
Squish'Em
Princess Rescue
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The 3rd stage of the contest was to set a new world record in any one of the following: Pac-Man, Joust Arcade, Joust Atari 2600, Black Tiger, or Robotron 2084.
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Just watched it. Very good video!
I also played some Wiz Warz (reskin of Arena) on Mame. Wow! What a great game!!
It's like a combination of Tempest and Robotron
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The Z3K is still out there on the back burner, but since I have to eat and live, I gotta do the paid jobs first.
Jim Rohn has a term called "The law of diminishing intent"
“The longer you delay something the less probability you have of doing it”.
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Finally beat it on expert mode! Man is that tough!
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Beamrider is about a $30 game these days... can't really speak about PAL/European markets though
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I agree... my appreciation for his IDE is what sold me on buying his guide book. (I still haven't finished going through the whole book, but I was at least able to make some very simple programs and get them to run)
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In reference to something RandomTerrain said:
I read an essay once which suggested Atari's poor Pac-Man port hurt the public's confidence in video games, or at least Atari. The author compared reviews of games before and after Pac-Man. The reviews from before tended to defend games as if to justify them as a legitimate hobby; the reviews after tended to pick the game apart. Even if the game got good reviews the reviews seemed jaded; the reviewers had to remind everyone how bad Pacman was
Electronic Games' review of VCS Zaxxon is clear evidence that they were biased and didn't know what they were talking about. To call Zaxxon "the very best home video game cartridge in the land" is simply insane. Not only does it bare less resemblance to its arcade forebearer than Pac-man, it also plays considerably worse.
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Sadly, even Coleco Chamelon's pitch of "play indie steam games off of cartridges" was more compelling than anything Atari has offered to date.
"Open system" is really only a selling point to hackers/tinkerers which is a small niche within the already niche market of "people who still care about the Atari brand"
Atari would be better off developing a lineup of NEW games based on their IP library that would get people excited.
Jeff Minter's Tempest 4000 is a perfect example... if that was a timed exclusive for Ataribox it might actually generate a few sales... (as long as it was accompanied by a handful of other equally compelling titles)
Pair a popular IP's with a hot game designer... go the classic Activision route and try to promote the desiginers like gaming rockstars.. and bring back some of the original guys.. David Crane tried and failed to kickstart a Pitfall spirtual successor "Jungle Adventure".. .bring that to Ataribox!!
Get HSW to make a new Yar’s Revenge. Get Tod Frye to do Swordquest Airworld!
They could do the same with:
Centipede
Missile Command
Alone in the Dark
Ninja Golf
Gauntlet
Warlords
Crystal Castle
Adventure
Food Fight
Secret Quest
Battlezone
Asteroids
Black Widow
Major Havoc
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If the Ataribox is just going to put on 2600 games and ignore the rest of the Atari's rich lineage, I'm out at that point. Sorry, but there are so many other 2600 playing solutions (most notably AtGames' Atari Flashback 8 Activision Edition) and streaming options (like the $70 Roku Streaming Stick +) that if this thing can't delve past the 2600 it is DOA in my opinion and it deserves to go down in flames.
we don't NEED another box to play 2600 games... what we need is a new box to play Minecraft and Terraria and stream Hulu... or maybe not...
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some other early non-space games with black backgrounds, and I'm sure there's a few more:
Basketball
Breakout (Super Breakout apparently takes place in outer space - lol)
Dodge 'Em
Missile Command
Night Driver
Pengo
Taz
Pengo and Taz were later releases
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I like the book a lot.
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Pong Sports is the only game with Pong in the title.
Pong Sports is a better title. I don't know why Atari didn't want to exercise their own IP/Trademark more prominently. I guess this was prior to the IOC aggressively litigating any and all use of the trademark "Olympics" without a sponsorship or license and I highly doubt Atari would have paid to use it.
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For me, ET and Journey Escape. ET is frustrating as all get out, but I think that's some of the games overall charm. Or being stubborn lol. Journey Escape is I think more of a shmup with the exception of not shooting everything. Plus I like the fact that it actually plays music. So far other than my Juno First homebrew, I have yet to find another Atari game that actually has a music track. Although I'm sure there are.
Moon Patrol has a music track
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Like this? Removing the reflect register calls provided the minimum space needed to show all 4 directions. That was one of the space-saving techniques which did not work out I mentioned earlier.
http://atariage.com/forums/index.php?app=core&module=attach§ion=attach&attach_id=92720
It's amazing how much such little thing can totally change the feel of the game. Visually it looks so much more like the arcade, but I noticed that it highlights the other differences in more stark contrast and now the original sounds seem more out of place. I still love the design of the original vcs pacman, even if he can only face left and right... His eye and his 3 frames of mouth animation give him a lot of personality (I also get a kick out of how he does a little moonwalk, when he eats a ghost while traveling left)
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I had already had my TI-99/4a for a couple years, by the time I got my VCS, so by that time, it felt like a bit of step backward for me. I still enjoyed playing it but it just couldn't compete with the TI's Donkey Kong, TI-Invaders, Parsec, and Munch Man. Coming back to VCS as an adult, I have grown much more appreciative of it.
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well. happy to share anything i can remember

Do you remember what project you had just completed when you and Bob Polaro were presented with the choice of tackling Pac-Man or Defender?
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I used to try to eat power pellets after eating all the ghosts from one so the eyes couldn't turn back into ghosts.
You miss out on a lot of points by not getting to eat them again.
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Wow! It's the man himself! There's not much I can add to what I said in the opening post other than thanks for the many years of entertainment!
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The expert difficulty is quite a jump! Yikes
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That ad looks rad! Even has the Buckner & Garcia track!
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After you destroy all the Alien fleets, on the screen, does the game just end? There's no round 2?

Season 7 ~ Week 1 ~ Burgertime
in 2600 High Score Club
Posted · Edited by G-type
16,850 (new player)