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G-type

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Posts posted by G-type


  1.  

    This statement pretty much sums up the issue better than most realize. (I'm focusing on the word "arcade")

     

    Look at it this way. If you were born in 1990, your chances of being exposed to arcades is very low. Almost non-existent. Most arcades were gone by the late 1990's. For those of us who grew up with arcades (you were most likely born before 1983 and some may say even soon than that) you most likely walked or road your bike to the local arcades. That would mean (I'm guessing) you were at least 10 years old before you were doing this (in my case I was 11 which would be about 1984). Before the NES (if your only exposure was arcades and consoles) you would have only known "arcade style video games", but we didn't call them that. They were just "video games".

     

    Arcades were still around in the late 90s/early 2000s but they had changed to mostly these bulky sit down racing cabinets, or dancing rhythm games in an effort to offer an experience you couldn't get at home. Also, there was the fighting game craze of the mid 90s that gave arcades a huge boost. They were still readily available in just about every major shopping mall.

    • Like 1

  2. (NES)

    Battletoads (used warps) The most challenging/rewarding game I've played in a long time

    Gumshoe (my favorite light gun game!)

    Castlevania

    Legacy of the Wizard (my second time beating this game) I am obsessed with this game!

     

    2600

    Raiders of the Lost Ark (needed the help of the solution sheet)


  3. I think a lot of the people who got into Retro gaming but did not have any nostalgia (because they were born after that time) might find NES games have more in common with modern titles they are familiar with than those twitch based single screen arcade action games on Atari. (these kids have never even set foot in an arcade, and the idea of playing a game for a high score is an alien concept).

    • Like 2

  4. Last year, I found Glenn Schowrak's blog and sent him an email telling him I used to play his game: Karate Challenge. Does anyone else remember this game? It was disk based. I vaguely remember getting killed by the dragon.

     

     

    KARATE1.gifKARATE2.gifkarate04.gif

    • Like 1

  5. Something that I do to fix my NES when the connector starts acting up is slide a cart in and out of it about 10 times. The original NES Cleaning Kit was basically a cotton pad wrapped around a PCB sized board that you wet with a cleaning fluid (probably rubbing alcohol) and then performed a similar in-and-out scrubbing motion of the pins.


  6. I agree with many of the above commenters.

     

    There a lot of problems with this kickstarter campaign.... first off, their campaign video is corny as hell... embarrassingly so..."Dragon Lairs"... Don Bluth sounds like he barely wants to do it... his buddy is practically twisting his him to get him to participate... "come on, please look at the camera and say you will do it..." and he's all melancholy and like "I guess I'll do it...."

    Most importantly, why the hell do they need 550,000 to make a pitch video? Did they lose their copy of the DVD? or the TV Series. Its already a fairly well established IP... been around for 30+ years... I'm sure anyone who would consider investing is already familiar with it. Just seems like they are needlessly milking their fans for money, and wasting a bunch of time and energy, and their main guy doesn't even sound like he wants to do it.

    Their reward tiers are beyond ridiculous.

    $125 gets you dvd you can by for $20 bucks on Amazon. What a deal!

    I would personally love to see a Dragon's Lair, movie, but I am in their target niche audience.. As others have pointed out, would this really appeal to a wide international audience? I don't know.


  7. Just how popular WAS Adventure back in the day? God knows there were enough copycat game-makers out there, yet this is a game that was never really 'cloned' by any other people. Not even in a rushed, barely live up to the original, manner. If it was popular you'd think SOME company would have tried to get a piece of the "Adventure" pie.

     

    The only games that come close are:

    Superman: you traversed a large overworld gathering the pieces of the bridge to point A and the criminals to point B like bringing the chalice back to the castle. The criminals could move freely so you never knew where they were and the bridge pieces, while being randomly scattered, could also be moved by the Helicopter, similar to the Bat.

    Raiders of the Lost Ark: You gathered items to use to gain other items, similar to the Bridge, Magnet, Keys and Sword, eventually gaining the items to get the goal item. Adding in "puzzles" to figure out WHAT to do with said items. No randomization, but frickin' hard logic to put together.

    ET: You gathered items scattered over an overworld and also had to figure out WHERE to bring them. Items were randomized, and instead of a Bat moving the items, one human moved YOU and another would take an Item you were carrying and re-hide it, again, similar to the Bat.

     

    And those were developed within Atari themselves. Too much work for copycats to bother with maybe?

     

    There was also Private Eye: You travel around a large environment searching for the suspiscious character that has the clue item you need to then return to a target location, before capturing the criminal and bringing him back to the police station. objects and locations were not randomized however. Not really a copycat, but definitely in the family of "multi-screen exploration, object fetching games".

    • Like 1

  8. Oh my god these later cases are SO hard! I can come within 1 screen away from beating case 2.... On Case 3, I haven't been able to get to LeFiend yet. I really wish that you could get some time added back on for collecting suspicious characters. If each one gave you a +10 seconds, it would have made been very nice! Maybe someone who knows how to hack atari games can figure out how to do that?

     

    Here is the route I'm following for Case 3: (I'm not sure if there is a better way)

    Left 4 screens - up the alley

    Right 2 screens, get the Necklace

     

    Right 7 screens, up the alley

    Right 4 screens, up the alley

    Left 8 screens to gemstore

     

    Right 8 screens, up the alley

    Right 2 screens up the Alley

    Right 5 screens, get the comb

     

    Left 5 screens, up the alley

    Left 6 screens, up the alley

    Right 2 screens, up the alley

    Right 15 screens to the barber

     

    Right 3 screens, up the alley

    Left 9 screens, up the Alley

    Right 9 screens, up the alley

    Right 9 screens, up the Alley <---- I usually run out time around here...

    Right 9 screens, get leFiend

     

    Right 1 screen, up the Alley

    Left 6 screens, up the alley

    Right 7 screens to Police station


  9. My main regret with regard to collecting (which is more hoarding than collecting) is that I didn't keep the consoles and games I had as a kid. I guess I didn't have much of a hoarding mindset as a kid

     

     

    Yea, I have this regret too... I don't even remember getting rid of my 2600 and games, but they're nowhere to be found, so it must have happened at some point. I was never OVERLY attached to them, as they were all donated to me by my cousin, and I only really played them for a relatively brief window of time. I feel the same way about a few select toys from my childhood that I wish I had to pass down to my kids. Another lost item that really bums me out is my family got rid of our TI-99/4a+all the games and accessories... that one was the heart and sole of my childhood videogame memories, and I really hope to reacquire a set some day.

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