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About Agent570

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    Space Invader

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  1. I can't help but notice that I seem to be the only person in this thread so far who was stuck using a membrane keyboard on a 400 back then, I still can't believe I put up with that for a few years like I did. ("And we were damn glad to have it, too...") And you people who actually had 800s when you were that young...you're killing me here!
  2. LOL didn't expect a trip up to the attic tonight but...hell yeah, I still have my The Programmer kit and 410 recorder. I bought an 800 a few years later from B&C when they were on closeout and have been using it ever since. Apologies for the crappy lighting.
  3. Great thread. Here's my then-new setup from September '82, complete with black & white TV.. Not sure what joystick I had there, possibly one of these? My 13 year-old self was definitely loving life.
  4. That Spectre GCR manual is one of the best I've ever seen to this day for a computer product. It's so obvious that the guy really loved what he was doing and his enthusiasm was contagious. And I agree - we really need to get those Current Notes issues online somehow I'm afraid I can't be much help there, as most of my copies are missing covers and are falling apart from being read and traded around so often back then. Dave's articles (and Ben Poehland's) were always a highlight of that mag for me...
  5. Yep, I'm not missing out this time - I'm in for one.
  6. I just finished grabbing the torrent myself and will seed the .mp4 files for a few days. Oh, and thanks for sharing the vids, Nathan!
  7. Thanks, I'll be sure to check that out... Ok, it looks like the white dots are 'energizers,' as your character turns into a solid block for a while after touching one and you can then destroy an enemy like you mentioned above. When you do that, the walls change to the color of the enemy you just wiped out. We're definitely getting somewhere here!
  8. Thanks, I actually realized all that but I noticed that sometimes you can kill the bad guys by touching them and then the color of the maze walls will change - I can't figure out any rhyme or reason to when you can do that. You also lose points for every item that you don't pick up if they scroll off the screen. If anyone out there has the Antic disk version please let me know, as they usually put instructions on Side 2 of their disks...
  9. I've looked around but can't seem to find a copy of the docs for this one. Can someone please explain the rules of the game? Thanks!
  10. Yep, I remember that "Captivity" had loading music...
  11. Hi folks.... Serial #: 259012 Datecode (engraved): 232 This one is from "The Programmer" kit I received for Christmas back in the day...
  12. Tunnel Runner - the sound of a new maze being created. I also like how they made the enemies (Zots?) theme music sound like the Doors' song "Riders on the Storm. :-)
  13. Machine #1: Serial 429962 083 (no sticker) Machine #2: 85A AW 01651 243 (bought this one from BNC in '91)
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