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retrocore9

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  1. Posted this in the mini arcade thread but basically that robotech license is super cheap to acquire which is why they went in that direction. Namco and other big name companies would want more for the license or maybe profit participation. It's amazing that start up companies are able to license namco arcade properties and make cool mini arcades but the pioneer of the tabletop arcades has to resort to Robotech and a gba rom.
  2. I own all the original coleco tabletop games and I don't understand this kickstarter. The whole point of those tabletops was an arcade game in your home in a cool tabletop. They finally resurrect this after fans have been begging and they come up with two non arcade games. A GBA rom Robotech game? What happened here? I'm guessing they were too cheap to do any actual licenses for actual arcade games? My Arcade has been doing an amazing job with their recent mini arcade line. Beautiful cabinets and actual arcade games (even if they are nes roms).
  3. The Pac Man scores are his real legacy in my opinion. Are you saying that he possibly cheated to get those also? Were the Pac Man scores done in a public forum?
  4. I'm late on the Rob discussion but that was a huge selling point when they debuted the Nes on the West Coast. A kid in my school came in one day and was excited he was getting "Rob" he didn't even call it Nintendo. Rob Deluxe units were pretty prominent at Targets. They had a glass case that they kept Rob and the NES in so buyers can see them. The case was surrounded by those black cartridge boxes they had at launch.
  5. I'll definitely give you the platformers that were stronger on the Nes as compared to the computer gaming platforms. Funny story, I have memories of going to the amiga gaming section and staring at the Rolling Thunder game that tiertex did. Those screenshots were so exact! I didn't have an amiga at the time and could only stare at the package. Years later I played it and it was a total rubbish almost unplayable port.
  6. Another thing to consider, and this is just me hating the Nintendo revisionism that has happened over the last few years, is that the biggest and best developers were making games for the PC, Amiga and Atari St (throw in C64 and spectrum etc) and pretty much ignoring the Nes or doing very late ports to it. Besides the japanese developers like Konami and Capcom, you had alot of third rate (LJN) type developers making shovelware for the Nes. The quickie movie licensed stuff like Back to the Future or even Fester's Quest. Whats even more interesting is that you have youtube channels that look at the shovelware games on the Nes as serious games that need to be considered simply because they are part of the Nes library. Most of those games were very quickly made and done to turn a quick buck and don't deserve 30 minute retrospective videos.
  7. For some reason the 8 bit Nes never impressed me as a kid and not even that much today. The commodore Amiga came out around the same time and just blew it away graphically even though it was incredibly expensive. I was much more into the Cinemaware titles then playing Mike Tyson's Punch Out which didn't even look as good as the arcade Punch Out. The SNES version was the first one that looked like the Arcade. When the Sega Genesis finally came out in 89 which was a close to Amiga experience I definitely was impressed.
  8. Please add me to the list. My Lynx is a Model 2. Thanks!
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