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bojay1997

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Posts posted by bojay1997


  1. Please stop beating a dead horse.

     

    Im talking about them in particular if ever a trademark holder comes after them to shut them down or collect settlement money. Nobody is talking about before and after or othet parties. I am talking about Retro Gaming Magazine in particular and his website.

     

    My last post about the subject.

     

    Cheers!

    Yes, and I have explained to you that just showing that you used a name first by producing a copy of a magazine you purported to send to yourself is not enough to defend yourself against such a claim. Believing otherwise is foolish.


  2. Wow. Kevin ?!?!

     

    First off, we were going to pay Kevin his asking price for the licensing of the cores and this was build into our funding goal ($10K/core) and had another $50K +/- in our funding budget to pay him for the 16 bit cores he has yet to develop. And these could have been shared with the community or whatever, not exclusive to us. And I could care less if Kevin used these cores to sell his board in addition to ours, he could have had both opportunities. We are selling two entirely different kinds of products. It really is amazing how everything gets turned around in these forums.

     

    We are just three legitimate guys who want to bring a cool product to market. It's as simple as that. And set up it up as a real sustainable business that can continue to support the platform for a long time.

     

    As of this post, I am going to chime out here as there is nothing that even remotely comes in the form of meaningful constructive criticism. And Kevin, I guess we will look elsewhere for our core development.

    You're three guys with a poor business plan and no funding that want people to give you almost two million dollars and pay market rate salaries for a year while you spend other people's money to create a commercial venture that isn't even conceptually proven to work. The fact that you have lost a developer (Piko) and the guy who was supposed to develop your cores (i.e. the very heart of how your concept would work) in one day speaks volumes about your incompetence and delusional nature. Why wouldn't you have locked your core developer into a deal before you launched this ill-fated project? The post-mortem is going to make a heck of an article in your magazine and you can probably auction off your cardboard prototype on Gamegavel assuming either one is still around in a month or two.

    • Like 8

  3.  

     

    Totally misunderstood my post. I was talking more about Trademark. If they hold the Retro Magazine trademark and come after Retro Gaming Magazine, he can prove he used that name before etc. and that the USPS stamp is a good way to cheaply and officially copyright something.

    Proving you used a name before a valid trademark holder doesn't necessarily mean you have a defense to an infringement of trademark claim. As others have noted, there were at least two other magazines I am aware of, "Retro" and "Retro Gamer" that predated both Retro Gaming Magazine and Retro Magazine, so they would likely have an even stronger argument. Indeed, the threshold to even obtain a trademark is generally use in commerce and sending yourself a copy of a magazine without proof that it has actually been sold commercially is pretty worthless.

    • Like 1

  4.  

     

    The US stamp right there is the best thing you could do as a (i guess) back up for your magazine work. That is how people use to copyright stuff back in the day. Mail them to themselves and the US postal service stamp serves as a federal seal.

     

    Good thinking.

     

    keep up the great work :D

    Not sure why you're giving legal advice about something you clearly don't understand. This doesn't appear to be a copyright dispute. You can have a million different products called Retro on the market including books, magazines, etc…and that doesn't give someone else the right to claim copyright in your similarly titled work. If anything, this would be a dispute over a trademark to the name "Retro" in connection with a magazine and sending yourself a copy of a work called "Retro" might serve as some support for the idea that you used the name first, but it does nothing in and of itself to further a claim with USPTO to have a trademark stricken. There are other existing magazines called "Retro" out there that predate both Retro and this other magazine with a similar name, so if anything, they would likely have a stronger basis to argue for a reversal of the trademark award.


  5. Point 1 is exactly what I suspected since there's an obvious urgency in going on a funding site. I can't imagine what they spent all of their resources on to this point if they weren't developing a prototype.

    I think the reality is that they never had much in the way of financial resources to put into this thing at all. I mean, my understanding is that none of Mike's video game business ventures have ever really panned out financially. Gamegavel has never made any money from what he has posted in the past and I suspect Retro might break even or even lose money given the declining magazine business and the need to go back to Kickstarter each year. A lot of us suspected this was a doomed project from the beginning given the niche nature of the product and the overly ambitious goals backed by a team with little or no experience launching this kind of product. I hope nobody actually throws money at this thing because I think this is probably the worst conceived and most risky crowdfunding venture I have ever seen.

    • Like 2

  6. I think we should be more optimistic. Many collectors like myself would love to have a new cartridge based system to collect for. I hate collecting cds, dvds, and blu ray games, even for older systems. I have a PS4 and an XBOX One, and I don't feel excited about buying games for them. Patches, DLC, updates,

     

    Instead of focusing on the one game, Noah's Ark 3-D, what about Songbringer, Tiny Night, and Read Only Memories? Where else can we get them on cartridge? And even if they get ported to SNES, so what?

     

    The Retro VGS is a unique idea, and I don't see any other company out there trying to do this. What they need is a retro community to support them and not be so jaded. If the company can get at least 25 games on cartridge that can't be bought on cartridge anywhere else, the console will be a success in my eyes. There are many retro consoles with limited libraries/few good games that people still collect for (32x, Odyssey 2, CDi, 7800, 5200, 3DO, etc.).

     

    They seem to have found a practical way of bringing this to market. It might launch with a lot of ports and remakes, but with success they can do even more. If the Ouya got cool exclusives, why not this console?

    My issue with the Retro VGS is that it forces people to buy an unnecessary piece of hardware all in what seems to be an attempt to justify purchasing the Jaguar molds. Why not just set up a publishing company to publish cart versions of indie games on the platforms that the cores will mimic? Why would I need to buy any of the games that have been announced so far when I can already purchase them in physical format from places like Indiebox or in the case of Shovelknight, on disc from any major video game retailer in a couple months? Do I need another copy of Pier Solar or Super Noah's Ark 3D on a non-native platform when I can already buy it on cartridge for the original platform it was developed for? I am a gamer and a collector and I prefer physical media to digital. Having said that, I don't believe in putting something on physical proprietary media, especially when a piece of custom hardware is required to play it, just for the sake of releasing it on a cartridge, absent some other artistic or otherwise compelling reason.

    • Like 2

  7. If you have been on Ebay for a long time and you DEMAND to them that the seller pays the shipping Ebay will send you a shipping label to send it back and they will charge the seller. You may need to make a call about it, but they have done it for me at least 5 times when the listing stated that the buyer pays return shipping.

    Actually, the default now for a successful "not as described case" is that Ebay sends you a prepaid return label that the seller has to pay for. I've had to do it twice in the last few months and that's how it was handled each time without even asking.


  8. I'm slowly trying to understand some of the complexities of ebay from both a buyer and seller and this is a perfect example of how it can go bad from both sides. What option would the seller have if the buyer returned the item but it was damaged?

     

    Also, I assume the price you paid for the 800 wasn't so low that it was worth that price without the add on.

    The seller would have very little recourse other than to complain to Ebay in which case they may do a goodwill refund to the buyer and allow the seller to keep the purchase price. Having said that, Ebay is getting much less willing to issue such goodwill refunds and would likely make the seller take the loss.


  9. Most people (especially today's retrogamers) see grading from a short-term point of view, and in that way, it can only be seen as pointless. Grading is not a short-term measure, it's quite the opposite. Then you seal a CIB game in one of those plastic or glass boxes, what you're doing is arranging for the long-term preservation of that game. It stops being a playable game and becomes an historical artifact.

     

    Look at it this way: When a paleontologist finds a remarkably well-preserved fossil, like say a group of dinosaur eggs, it is said that this find is particularly valuable. Why? Because those eggs managed to remain well-preserved for millions of years before being unearthed by us humans. The era in which these eggs came into existence is long gone and will never return, so such a find is quite rare and valuable.

     

    Now ask yourself this: How did these eggs manage to stay preserved for so long? Similar eggs hatched normally millions of years ago, and those that never hatched (for whatever reason) were probably crushed and eaten by various predators. To avoid this fate, a group of unhatched dinosaur eggs would probably have gotten burried in a mud slide or some other similar event, keeping them out of the normal food chain of that era, and over time, they became fossils. Fast-forward to today, and you have humans digging up these eggs and saying "Wow! You sure don't see something like this every day!".

     

    Grading video games is not done for the benefit of people like you and me, it's for people who aren't born yet. And the thing is, most people living today don't care about people who are yet to be born, especially those who will be born hundreds of years from now. We're like the dinosaurs: They saw their eggs as a simple means of survival of their species in the great cycle of life, and it never crossed their primitive minds that millions of years later, their eggs would be seen as treasure from a long-gone era.

     

    Games from the Atari/Intellivision/ColecoVision era came into existence merely 30+ years ago. From a historical perspective, that's frickin' yesterday! We're still bathing into cartridge-based video games (and we're even making new homebrew ones, just for fun) so putting a high value on them seems silly, because they're tons of them on eBay today. But it won't always be this way. Those boxes, manuals and electronics will eventually decay and become truly useless junk, most of which will find its way into landfills or recycling plants. Those will be lost forever, and there will eventually come a time when all that will be left of our beloved "classic" video games will be those "graded" artifacts locked in hard plastic that many of us are spitting on today.

     

    The people who accept paying high prices for graded video games today are the ones who perceive the "future value" of these games as historical artifacts, and they often (unfortunately) tend to overestimate their value by today's standards, because they see these "artifacts" with the eyes of the unborn people of the future. Most of us who live in today's world see video games according to their given commercial pricetags, but here's the thing: "Today" means nothing. "Today" is just a fleeting moment with its own logic, a logic that will become more and more deprecated and irrelevant as time goes by.

     

    I tend not to judge people engaged in such grading activities, because I actually want the people of the future to see what video games were like in "my" era, long after I'm dead and burried. The beautiful thing here is that those people won't need to break open those plastic boxes to play those games, they will be able to try them via emulation, as long as the ROM files (and the technical information required to make new emulators that can run these ROMs) are preserved.

    Disagree strongly for many reasons that putting sealed games into an acrylic case somehow is a good means of protecting them. Shrinkwrap decays over time and reverts to its original form which is a petroleum by-product. Similarly, the acids in paper, cardboard, adhesives on labels, plastic and metal parts etc... break down over time.

     

    The general consensus from institutions that are actively preserving the physical copies of games is that shrinkwrap should be removed and games should be stored with the individual components separated and preserved according to their respective needs. In addition, the components need to be stored in dark environments with stable temperature and humidity. The cases being used to "Slab" games by VGA are not UV proof (although they have some UV protection) and are not airtight as that could result in a buildup of condensation inside the case. Similarly, the very fact that someone sticks materials that tend to degrade each other (paper, plastic, dyes, adhesives, metals, batteries in some cases) in a clear plastic case does nothing to prevent that degradation.

     

    The only thing the morons spending money to get sealed games graded will have in the future is a lump of decayed cardboard, shrinkwrap and adhesive goo in a clear case. On the other hand, properly preserved manuals, boxes, and cartridges could theoretically last for hundreds of years if stored properly, although it's very likely the underlying game won't be functional.


  10.  

     

    This auction includes the entire development kit - not just the CD Drive.

    I guess I'm not following how you're defining "entire development kit". Wouldn't you also need the 3do M2 Nubus dev card (and a compatible Mac) to actually do any sort of development? Is that included somewhere and I'm missing it?


  11. Seems to be a good time to sell rare Jaguar stuff on ebay. That's only $100 more than madbodies!

     

    I'm going to hold off and see if this second run ever happens. Jaguar prices will cool off eventually (from their current levels anyway.)

     

    7800 is pretty affordable right now. I just paid $130 for Mean 18 golf, which was previously going in the $350-$450 range. This will happen with Jag too.

     

    Patience rewards those who wait...

    When was Mean 18 ever sold in the $350-$400 range? I have seen sealed copies go for up to $150 over the past five years, but nothing close to $350-$400. A sealed copy in damaged condition just sold for $125 on Ebay, so if anything, the price seems to be going up, not down.


  12. Must have been the 20% restocking fee as the seller can require the buyer to pay return shipping if you select that option when listing the item on Ebay.

    Incorrect for items not as described or damaged. The only time a seller can make you pay return shipping now is if you are returning the item because you don't want it for some reason that is not the fault of the seller.


  13. Hi Guys Im new to the forum, I recently cleared out my hoarding uncles cupboard and found 33 old Atari carts boxed and 30 of them haven't been opened and still have the clear plastic on them. There's Atari 2600 games and Atari 7800 game. Im interested in selling but have no idea what they are worth? I wonder if you guys could shed some light on how much I should be asking for these? Many thanks in advance.

     

    Games list is

     

    2600

     

    Road runner in box with instructions

    Space invaders (in box and sealed)

    Millipede (in box and sealed)

    Midnight magic (in box and sealed)

    Solaris in box with instructions

    Dig Dug (in box and sealed)

    Secret Quest, have two copies (in box and sealed)

    Q Bert (in box and sealed)

    Dark Chambers (in box and sealed)

    Joust (in box and sealed)

    Crossbow (in box and sealed)

    Real sports soccer in box clear plastic wrapper coming off

    32 in 1 (cart only)

    Gravitar (cart only)

    Decathlon (cart only)

     

    7800 All sealed games

     

    Ace of Aces

    Crack'ed

    Alien Brigade

    Ninja golf

    Donkey Kong JR

    Jinks

    Karateka

    Super Huey UH-IX

    Impossible Mission

    Fatal Run

    Food Fight

    Commando 2 copies

    Pole Position 2

    Barnyard Blaster (opened with box and instructions)

    Pheonix

    Xevious

    Joust

    Choplifter

     

    Any info I could get on these would be great and really appreciated.

    Unfortunately, everything you listed is common (maybe a few dollars to a high of $10 if they are mint sealed) with the exception of a few of the 7800 titles like Commando, Fatal Run, Ninja Golf, Alien Brigade and Impossible Mission that go for anywhere from between $25 and $100 or so sealed mint. Pictures would be helpful as condition is everything on these games.


  14.  

    But... they didn't for whatever reason they didn't. If reseller had not purchased item to resell someone else who wanted to keep item for themselves may have bought it. See where I am going here :)

     

     

    Quite contrary to someone like me who has an entire basement full of games. I love the thought of them driving the value of my collection through the roof :) The more games sell for the happier I sleep at night :)

    They didn't buy it because the flippers spend hours every day scouring Ebay and buying up all the copies of in-demand games. By the time the average buyer who may have a job and a family and lots of other things going on takes a look on Ebay, the items are long gone. These flippers don't just buy one copy or a few copies of in-demand games, they try to buy them all, often side dealing or otherwise engaging in shady practices to do so.

     

    I honestly don't see where you're going here. Frankly, I don't understand why anyone would advocate for the flippers. As I've said before, they aren't doing anything illegal, but they are not providing anything of value to the market and at worst, they not only hurt the buyers who end up spending more for items, but collectors who are trying to buy items in the "real world" and are faced with sellers who point to inflated Ebay sales numbers. As many of us have pointed out, we aren't talking about collectors who sell duplicates or sell at a profit or even professional sellers that sell items for fair market value. This is really a new and specific breed of people who sit on Ebay and scoop up massive quantities of rarer games and then immediately post them for sale at many times the purchase price.

     

    Personally, as a collector, I don't take pleasure in the value of items going up, even if I have owned them for years or paid far less than their current value. I sincerely hope that everyone who collects is able to find the games they want at reasonable prices as I know the enjoyment that owing games you've always wanted or dreamed about as a kid is a neat experience and shouldn't be ruined by a few greedy flippers looking to manipulate the market.

    • Like 2

  15. it is no service at all unless someone buys one. then that person got a service -- the game sent to them. for the price they decided to buy it at.

     

    since probably no one will pay that much, they are probably not doing any service. the point is, IF it sells, then there was obviously a service. this is just as true as if they offered the same game for $2. if it did not sell, they did not do any service to anyone, even though they offered it cheaply. if it sold, there was a service.

     

    make sense?

    Except that the buyer could have simply bought the game from the original seller for far less money on Ebay where it was originally listed until the flipper grabbed it up. There is no service being performed by the flipper, the flipper is simply intervening in the marketplace and costing buyers more money. If the flipper was actually buying up lots and breaking them apart or going to thrifts and swap meets and hunting for games, I would be much more sympathetic to the argument. As it stands, these Ebay flippers are providing a service nobody wants or needs and simply lining their own pockets at the expense of buyers.
    • Like 2

  16. With your logic you also couldn't make price catalogs without licensing every single picture.

     

    Back in 1980 I would have agreed as Atari could have claimed that you are doing business with unlicensed images. Like making your own Football trading cards of the current season.

     

    You may want to read on Wikipedia what kind of images can be used and which not.

    I'm sorry, but your analysis is incorrect, at least under US copyright law and likely most other Western European laws as well. This is the use of copyrighted images in a commercial manner. These images are not being used to promote or solicit the sale of the goods pictured in the images. The images printed on the cards are the actual goods being sold. Similarly, you'd be hard pressed to claim there was some academic or scholarly purpose to these cards. As such, there is no "fair use" or other copyright exception here and it doesn't matter if it's 1980 or 2015 in this particular case as the images are still within copyright. So while it is probably unlikely that Atari will take action, they certainly would be within their rights to do so.


  17. Bojay- what you think about me or my attitude is of no importance to me. Your opinion is your own. Why you feel the need to call me out is a mystery but still the fact remains I will be putting it up on eBay in jan and I'll post pics as soon as I get a chance. Thanks everyone for your patience

    Just as your opinion is of no importance to me. Potential customers deserve to have all the facts and I simply am pointing out that you've claimed this was for sale before and got into arguments with long time members of this forum. Not a great way to start a relationship.


  18. I take piracy claims with a grain of salt. There was a LOT less piracy on the Amiga than the PC, but you never heard of devs leaving the PC because of "piracy". If you want N0 piracy, you stick with arcade machines. :)

     

    I think the PSX had more piracy than the Amiga, but I don't recall anyone claiming to leave the PSX because of piracy. Several distributors claimed to have left the Dreamcast due to piracy, but that's also rather suspect. Most people in the know at the time were certain they just used that as an excuse, but the real reason is people were fed up with Sega's shit. They burned most of their goodwill when they pushed the Saturn out six months early, then failed to port huge games to other regions, and finally killed the Saturn off early, leaving everyone out to dry until the DC was finally ready.

    Actually, plenty of PC game developers did move on to cartridge based consoles or serious application development as a result of piracy. There was massive piracy on the Amiga and of the Amiga owners I was friends with growing up, I don't know a single one that didn't have a massive pirated library even if they purchased the occasional legit game. I think non-pirates on the Amiga, Commodore and Atari ST would be the exception and not the rule.

    • Like 1

  19.  

    Someone on Craigslist has a number of sealed games and some consoles that have barely been used. I've dealt with this guy; he's reputable and willing to mail stuff.

     

    If you ping him, he's likely to be able to email you higher quality images than what Craigslist displays.

     

    http://minneapolis.craigslist.org/hnp/vgm/4774842572.html

     

    Thanks for this! I emailed him tonight. Really want a few items there that are sealed.

     

    I don't think any of his stuff is actually sealed. At least not the bulk of it and not factory sealed. He says the boxes are sealed which might be accurate, but the games are clearly pictured as being outside of those sealed boxes.


  20. GSP is, if I can be a bit colourful here, a complete fucking ripoff for Canadians. GSP takes a $5 shipping charge and turns it into $30. It makes Ebay completely pointless. And I've seen examples of much worse - think $50 to ship a single cartridge.

     

    Again, Canada is a 1st world country that is literally right next door. We do not have to bribe customs inspectors, or get past the mafia, or are rife with con artists, or whatever it is people think international shipping brings. We are basically the USA with a different currency and a slightly higher shipping cost. We're a hell of a lot closer than Hawaii or Alaska, and yet those places are considered "local" when it comes to shipping while Canada is "international".

     

    I really wish there was a concept of "North America" when it came to things like product distribution, shipping, etc (yes, Mexico complicates things depending on one's definition). There's no reason Canada should be treated like Brazil, but unfortunately that's how much of the US sees the world - the US and "everyone else".

    I say this with peace and love and as someone who has traveled and worked in Canada extensively. Canada's postal system is among the worst in the world. I have literally shipped items to and from Europe and Asia in half the time it takes for something to go from California to Vancouver or Toronto. I've had more items lost and damaged in Canadian postal hands than any other country in the world. Honestly, I don't know what it is, but I have many friends who live in Canada and they report similar experiences. Canada is an amazing country in many ways, but it has a terrible postal system.

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