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2600problems

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Everything posted by 2600problems

  1. ran into a problem. i want to use doom 32x as a base for testing but it won't show up in batch files. how do i convert a 32X rom to .bat?
  2. how would I encrypt for the apple II or BBC micro?
  3. currently attempting to port brutal doom. wish me luck
  4. so I have the wad converter but now I need a tool to edit the wads in question. any ideas? when I run wad32x, it just sits there and exits when I do anything
  5. would it be possible for the 32X to run nuts? the wad
  6. i would love to see an atari 5200 version of Ikari warriors done right.
  7. i'm using the Atari 800 emulator atariwin800plus and everytime I load a rom, it shuts off and says not responding
  8. what really amazes me is the slow speed of most of the games. blood bowl (I think its blood bowl) runs as if on dial up. there's stuttering everywhere.
  9. ​what is a good development tool for the sega 32x/genesis? (preferably visual) the reason being, I want to fix the 32X version and release the updated version. my aim is 4 fold: ​1. include the BFG 2. include the spider-demon and cyberdemon ​3. take advantage of the 32X's improved sound and video capabilities to bring it up to play station or near play station standards, removing pixilation and improving the video quality. 4. try (and I mean try) to include the nuts wad. it may be futile but damn it at least I tried. any ideas? I also might start work on jagdoom and try to add sound, but that's for another time
  10. what's her name, does she have kids. XD i'm kidding
  11. what is a good tool for jag development... that doesn't use c scripting
  12. atari800winplus has an issue with the 5200. it shuts off, even though I have the rom file for the bios
  13. what about porting Rescue on fractulus to the C64?
  14. Austin check the doom 32x commercial on youtube can't post the link for some reason (and my text keeps getting entered backwards)
  15. worst console of the 90's was the Phillips cd-I no doubt
  16. what exactly am I getting wrong? that you could add a separate 512k to ram?
  17. just be thankful you didn't play Independence day for ps1
  18. in other words, have one set of chips with dedicated memory (say 14MB) so that when the system needs extra ram it can pull from the chips. its not much but it could be useful.
  19. i'm more puzzled by the removal of the episodes in favor of 15 crummy levels.
  20. novice programmer. I don't know everything.
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