2600problems
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Everything posted by 2600problems
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porting T2 the arcade game to the atari 800
2600problems replied to 2600problems's topic in Atari 5200 / 8-bit Programming
now for the $90,000 question: is there a way to improve the speed for PAL users, while maintaining a high framerate? I played narc for nes with PAL and it is dog slow. -
atari basic vs commodore
2600problems replied to 2600problems's topic in Atari 5200 / 8-bit Programming
i'm thinking of buying one from letgo.com. how much would a 24k expansion cost? -
how does the PEEK command work btw? i keep getting syntax errors
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atari basic vs commodore
2600problems replied to 2600problems's topic in Atari 5200 / 8-bit Programming
nightmare as in this: "syntax error" 24/7, every time i try to peek. poking is fine but peek is....i wish it had never been made or implemented -
porting T2 the arcade game to the atari 800
2600problems replied to 2600problems's topic in Atari 5200 / 8-bit Programming
Popmilo, its level 3. i also want to add an indicator to level 6 to show where the helicopter is and maybe add hit detection for allied gunfire and grenades, so they actually work this time around. (the snes version had grenades but they never worked, and T800 grenades just flew off screen) at best, I just want to do a prototype of the first level, using the master system version as a template. basically, the master system's graphics but the genesis version's speed (or as close to that as possible) my goal is to avoid an overabundance of peeks and pokes. -
weird
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atari basic vs commodore
2600problems replied to 2600problems's topic in Atari 5200 / 8-bit Programming
i've noticed that peek commands are easier on the atari 800. the c64/128 is a nightmare -
i've noticed a weird thing in beebem. occasionally, it will freeze the keys and will need to be reset
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darn. hey, while we're on the subject, should i buy a commodore vic 20 or an atari 800?
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Atari Program Development Books
2600problems replied to kamakazi's topic in Atari 5200 / 8-bit Programming
I looked up and all around me were dead soldiers. the night sky was a blocky red. then it all went dark. I am trapped inside the damned machine. -
Atari Program Development Books
2600problems replied to kamakazi's topic in Atari 5200 / 8-bit Programming
i've noticed that the atari 800 is easier to program for, especially since the 6c4 is a nightmare of pokes pokes and more pokes (peek is impossible) -
this is just a thought experiment for now but, would it be possible to port the arcade game to the Atari 800 or 800 XL. granted it would have to be cut down severely but would it be possible to at the very least render the truck level? I've wanted to do this for some time, but I've always wanted to make it easier to do, the arcade always kicked my ass and the genesis and snes ports are way too difficult, what are your thoughts and yes, I know its akin to suicide
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thanks a whole lot. so, as an American programmer, is there a way to change the british spelling of color to American for the bbc micro?
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its my first time. i'm vaguely familiar with british computers
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atari basic vs commodore
2600problems replied to 2600problems's topic in Atari 5200 / 8-bit Programming
i found a vic 20 on letgo.com for $35.00. would it be a good decision to buy it. also, i have an issue with atari800winplus, everytime i choose a graphics mode that is higher than 1, i get a black screen. this is for windows x64 on windows 10. i am using the XL option -
atari basic vs commodore
2600problems replied to 2600problems's topic in Atari 5200 / 8-bit Programming
but atari has 2 faults: 1: errors are cryptic 2: you can't move the cursor to fix your mistakes -
please do
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atari basic vs commodore
2600problems replied to 2600problems's topic in Atari 5200 / 8-bit Programming
but how do I get the program to run? that's my question -
atari basic vs commodore
2600problems replied to 2600problems's topic in Atari 5200 / 8-bit Programming
in english? -
i am using the Beebem emulator. i just figured out how to save a program so that's cleared. thank you for the help
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I know i'm going to get flak for this but...sega won the console war. think of it: sega's master system was awesome, the genesis was awesome, the game gear was revolutionary for the time, had color, yes it was a battery hog but at least you didn't have to look at pea soup green. it's 1988, you are split between the nes and the new Sega genesis. obviously, from a technical standpoint, the genesis is superior to the nes. Motorola 68000 processor 64 colors to the NES's 54 Plus faster speed, (for the time) quality arcade ports and the soon to be madden on the way. to me, the genesis will always fill a place in my heart. Nintendo comes out with the Super Nintendo (great console btw) and Mortal kombat 1 we get all the blood you get sweat and censorship. sega:1 Nintendo:0 1990-93 Sega unveils the Sega CD which sadly requires that you own the genesis with it. but, it is the first time that Genesis gamers are exposed to the CD format, the FMV isn't that bad and there are some good games for it (the notoriously crappy corpse killer notwithstanding). (somewhere around '94) Nintendo unveils Donkey kong and like a ninja, steals Sega's customers. i'll be honest, Donkey kong is nice and all but it ain't got nothing on the likes of the terminator for Sega CD and NBA Jam 1996 (I think) Sega releases the 32X and...it requires the genesis still, clearly sega is floundering. gamers get their hopes unfairly raised with the 32X port of DOOM. a respectable port but inferior to the Jaguar and Dos game in every way. at least the framerate is better then the snes, in a monumentally dickish move, sega has the gall to release what I like to call "bullshit boxes". games that require the Sega CD and 32X to work, barely improve the video quality and still play like shit. don't get me wrong. I love Sega with all my heart, I love the genesis and I love the snes. both are great consoles, both had great games (but we got the better port of T2 so suck it) and both have a place in my heart as beautiful pieces of art. what are your thoughts on the console war?
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atari basic vs commodore
2600problems replied to 2600problems's topic in Atari 5200 / 8-bit Programming
this is the code: 10 print a=5 20 print " (picture of a boxed heart) 30 for h=0 to (a-1) 40 poke 7680+H,81 50 poke 38400 + H,2 60 for t =1 to 100 next 70 next would not let me copy and paste the code. hate pdf files. vic 20 is set on ntsc most of the time and on full blocks (24k memory) -
atari basic vs commodore
2600problems replied to 2600problems's topic in Atari 5200 / 8-bit Programming
i've recently discovered the bbc micro. 32k joy, even if it lacks peek,poke commands -
10 print chr$(145);"bomb disposal" 20 let x= 4001 30 input x 40 if x=true then goto 60 50 if x=200 then goto 70 60 print "phew" (good end) 70 print "retry" (game over) how do I save this program and expand it to allow sprites and graphics? thanks in advance by the way, are there any outside programs that allow poke commands?
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atari basic vs commodore
2600problems replied to 2600problems's topic in Atari 5200 / 8-bit Programming
I was actually wondering if you guys could help me out. i'm practicing programming off of some books from atarimania and the vic20 emulator won't produce any graphics at all. why is this. i'm using sample code from this book: a beginners guide to real programming for the vic 20. I type in the code on page 75 but it only shows a heart. it says that there's supposed to be a bug but there's nothing there.
