catandmouse
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Posts posted by catandmouse
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The gameplay is nice.
The sound of the maze being drawn in the original a-maze-ing is something I deeply associate to the game, and would have liked to see/hear included.
Running from the smart cats is cool... the 'scared' behavior works well.
Given your original target audience, this looks like a real success.
I'm afraid that sound is easily my biggest weakness as a programmer, and recreating that opening sound was a daunting thought indeed. I kind a wish I could have included it as well, but time and talent did not permit.
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So about two years ago I decided to make a game for my nephew. The game I decided on was a remake of A-MAZE-ING, personalized for them. So I did, and it worked quite nicely.
Well, I now have a version which is meant for general consumption. It even includes a direct credit to TI Instruments for the original idea (as was legally approved by TI). The gameplay is almost identical to the original, except for some the following tweaks:
- No pouncing cats. I never did like that feature. All other cat behavior is approximated, though, including the speeds.
- Being caught by the cat is no longer permanent death. Rather, you run back to the start of the maze and get a chance to try again. If it is a cheese hunt, you drop all cheese and if it is invisible, the cloud is restored.
- When you pass levels, you get yarn. You can drop the yarn. When a cat crosses dropped yarn, they will start playing with the yarn for a short time, distracting the cat and allowing the mice to pass through safely.
These changes do make the game somewhat easier (that was the point; my nephew is a sensitive kid, and I wanted to blunt the sharp edges of the game), but playing it, I found that it mostly allowed me to play at higher difficulty settings and still win. You can still ramp up the game settings to "nigh impossible" if you really want to.
The best version of the game I have is unfortunately only for Windows. (If anybody wants the original python code, email me and I will do my absolute best to find a copy.) I have attached it here as a zip file. To play the game, just extract the zip to a some directory, and look in the Amazing2 directory for Amazing2.exe. This is the windows executable for the game. It includes built-in help and a key reference (so you know how to move the mice.) You need to leave the executable as-is in the directory because it relies on local files to run, but you can totally create a shortcut on your desktop.
Also, I'd love to hear what you folks think about this. It was a fun project.
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- No pouncing cats. I never did like that feature. All other cat behavior is approximated, though, including the speeds.
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The best way to get it (Windows only) is to go to the shared Google Drive document I published here.
This links to a zip file. Download and extract the zip file, open the resulting folder, and you will find an application named Amazing2.exe. Double click on it and A-maze-ing 2 will start.
If anyone wants the source code (it is in Python 2.7), contact me and I will try to find it. (I've changed machines since I last worked on it...)
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Hello all,
About two years ago, I made a modern remake of A-MAZE-ING, one of the classic TI-99/4A games, with only very minor gameplay tweaks (somewhat different and hopefully improved graphics, though). I did it as a Christmas present for my sister (technically her children, but we know who would really appreciate it, right?) It's available for free on my LinkedIn page (https://www.linkedin.com/pub/james-a-hart/1b/6a6/946) as a downloadable zip file which contains an executable. Scroll down to the bit on projects to get the link.
My real question is, where is a forum/place to share it? Now that I've finished it and know that I'm not going to have much time to really do anything with it, I'd like to share it more broadly. This is the first place I've seen that seems to have real enthusiasm for the TI and is reasonably active, but doesn't seem like quite a right match. Does anybody know where I can share/spread the word/pass the torch on something like this?
Sincerely,
James Hart
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A-MAZE-ING 2 (quasi-official) (sorta)
in TI-99/4A Computers
Posted · Edited by catandmouse
Yeah, that sounds about right, although I honestly have done almost nothing with sound during twenty-odd years of programming. I really just ran out of time.
I also realized that there were a couple of other changes I forgot to mention in the original post, and I can't seem to edit it any more. They are changes in how the multi-player mode works. Basically, they are
Yeah, creating the "run home" mechanic really made multi-player cheese hunts more complicated.