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Q*bertkid

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Posts posted by Q*bertkid


  1. Ok, 1985 as the cut-off date should be an interesting compromise and can keep me busy for a long time.

    That opens some interesting doors, Gauntlet, Gradius, Ghost’n Goblins, Commando, Tiger Heli, Terra Cresta. A lot of cool stuff...

    I really want to take something a little more demanding to see how far the hardware can go.

     

     

     

    How about Super Mario Bros. (Just the first level to see if it can be done)


  2. Ok, here is something. Hope it is a reasonable solution for everybody. Let’s wait another 6 months and if things with the Pro aren’t clearly sorted out by then (I.e. we have a clear timeline for the OMNIvox sound chip) then I will go ahead and release DKA as it is. Does that sound reasonable?

     

     

    Sent from my iPhone using Tapatalk

     

    a few questions here

     

    1. You said you were going to implement some coding and graphic changes to DKA does that mean you will do the same thing to Pac-Man as well? ( not that there is anything wrong with it, in my opinion its still the best colecovision homebrew ever made)

     

    2. If everything goes well with the Pro how long before we can buy one?

     

    3. How many games do you plan to make for the Pro in the next 5 years?


  3. And we are officially back on Donkey Kong. Last time I put any serious effort on the game was in 2012. However I few years ago, while flying back from Brazil, I figured how to make it play arcade perfect . I will be rebuilding the game to implement that idea. That involves a lot of graphic redesign too. I will post my progress here once I have something running.

     

    Just curious if you have anything up and running yet? It would be cool if you made a documentary about the making of this game.


  4. Then, earlier this year, the exact week we had the Intellivision module up and running

     

    I think this is a great idea, I never had an intellivision and never had any interest in getting one. But if I could hook one up to my colecovision I would buy one in a heart beat and I'm sure a lot of other people here would too. And any other module or add on that you could come up with.


  5. I think the biggest thing that the Colecovision did was change the consumer, It made you expect more and if a game wasn't almost arcade perfect it sucked after this point in time and I agree that too appreciate the Colecovision's significance you really had to be there. I remember right after I got my Colecovision (Oct 82) I went to a birthday party and my friend got an intellivison and everybody was playing it except me and I remember my friends mom asking me if I liked video games and I said yes and she asked why I wasn't playing it and being an 8 year old kid I told her that thing sucks compared to a Colecovision. So when she took me home her and Kenny and his younger brother Billy went inside and she wanted to see this "Colecovision" well she must have really loved Donkey Kong because the next time I went over there the intellijunk was gone and they had a Colecovision (Your Welcome Kenny Singleton). And I remember every time people that came over who had never played it couldn't put the controller down and had these huge smiles on their faces because all they knew was the 2600 and it really made it that much more fun to play. It was like going from a black and white T.V. to color T.V.

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