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Atariforce

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Posts posted by Atariforce


  1. The main difference is that the ST version sucks. It requires 1 MB of RAM, is way too slow, looks like crap and is virtually unplayable without a hard disk, unless you want to swap disks every 10 seconds. But yes, beyond the technical shortcomings a great game is hiding even though I prefer the previous 2 episodes.

    • Haha 1

  2. 4 hours ago, Bikerbob said:

    If you go to Atari-Forum There is a thread of applications .. Kobold English is in there. I have it. but cannot upload at this time. think the last was 3.5

     

    James

    Last version was 3.51, only released as a patch for v3.5. Its only a Y2K patch. The english version is at Atari-forum and it was boring as hell to translate it!😀


  3. 1 hour ago, TheNameOfTheGame said:

    When I drop down the hole beside the wall with writing on it on the first level, the buttons for the doors on the level I fall to don't work.  Is this normal?  I tried falling from another hole on the first level and the buttons work for wherever I fell in that case.

     

    Weird that the German version Arcan has different colors.  Wonder why we got the ugly greens doors in WOI?

     

    Arcan

     

    Selection_331.png.5e510bec27f7942be2bbca62ff2ddefd.png

     

    Walls of Illusion

     

    Selection_330.png.cdced453289d047150377d8d284828e7.png

    This is because your character Ratakesh has an active lighting spell in the first picture. 🙂


  4. On 1/15/2021 at 6:47 PM, hlabrand said:

    A while ago, I came here to ask for help to compile JZIP, an Z-Machine interpreter (for Infocom and Infocom-like files) for the Atari ST.

     

    I finally got around to creating a Github repository for it, if anyone is interested : https://github.com/hlabrand/jzip-atariST

    What's in there is the final release (JZIP 2.1) + some code to support accents, and termcap-related stuff added in.

    The compiled binary is here : http://ifarchive.org/if-archive/infocom/interpreters/zip/jzipst-2.1.zip

     

    This means you can now play French, German, Spanish, etc. interactive fiction in the z3, z5 or z8 format on your ST! :)

    There could be some improvements to the code, particularly in terms of speed (see issues), if anyone wants to take a look at it. (I don't have time right now to look at it, but pull requests are welcome.)

    I hope someone enjoys it!

    By the way, the readme file from the compiled binary archive states the previous ST compiled version was 2.01 beta3, but there definitely was a beta4...jzipstb4.zip

    • Like 1

  5. And what I found today at our beloved AF ? : http://atari-forum.com/viewtopic.php?f=3&t=34998

     

    Does it seem to you as inspired by this my list ? Only that he removed Son Shu Shi from some reason, and changed order, so can say that I'm now paranoid :-D

    Btw. congrats for 'great' formulation marcer - no it's not just poor English, that's pure nonsense actually.

    Yes, I clearly say here and now that we are so low now, at the end of year 2018, that people can steal and nobody cares. Except few. Where this leads ? Where gravity pulls.

    Btw. it's me who found problems with Iron Lord, Son Shu Shi, Jinx, Tetra Quest. No word about it there. And no word about fixed Tetra Quest:

    http://atari.8bitchip.info/SCRSH/tetraq.html

    What forums are for ? To present only own version of things, and does not matter how false it is ? Yes, that's where all that PC and 'be nice' crap leads. Only care about surface, what is deeper is not relevant. Shallowness is how it is called in other word. Democracy, freedom of speech means not that anyone can say and write what wants. And PC is what should take care about it - but it does on so shallow level that is good only for abusing it. Thank you for reading this, The harder part: understanding it may take much more time.

    Can't you read ? As Orion stated in that AF thread you linked, a fully fixed version of Son Su Shi is currently being worked on. And thankfully not by you.

    • Like 1

  6. NP, and when it comes to Eazyrider, you can easily find a v3 in german language, and there is a v4 that is in english, but from my own experience when recompiling with Devpac I got some compilation errors from programs disassembled with Eazyrider v4, while it went just fine with source code from v3. Maybe it was just some incorrect options set up. Also, once you disassemble an executable with Eazyrider don't forget to exit it, then launch the CONVERT.PRG to get something Devpac will recognize.

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