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beamrider66

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Combat Commando

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  1. I think the main reason to prefer the 2600 is that it probably enjoyed more attention from skilled developers over a longer period of time thus getting more out of it.. The Vic-20 undoubtedly has more potential though as can be seen from modern day titles such as this... And this is NOT accelerated in any way, just before comparisons ensue with Harmony based games.
  2. Have you considered getting one of these... https://www.thefuturewas8bit.com/index.php/penultimatecart seems to do most of what the mega-cart does(did)
  3. Thanks, guys. It (should) works on NTSC or PAL (with 32K) although I don't have a real NTSC machine to test it on. Yes, I realised later about going up the ladder but I played the Revision F on MAME which does allow it. I may include that change if/when I do an update. I'm conscious that I don't want to hijack this thread so if you have any feedback/requests queries etc could you please make them over at the Denial forum? Thanks http://sleepingeleph...opic.php?t=7630
  4. Incidentally - I've recently made a port of Popeye for the Vic-20 (32K). It's feature complete from the arcade (apart from the Skulls). http://www.vintageisthenewold.com/popeye-amazing-port-for-the-commodore-vic-20/ http://sleepingelephant.com/ipw-web/bulletin/bb/viewtopic.php?t=7630 (I intended to add the skulls but the Vic's limited resolution caused it to degenerate into a blocky mess at times).
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