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Everything posted by tebe
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neo6502: PacMad, Tetris https://gitlab.com/bocianu/neo-pacmad https://gitlab.com/bocianu/neo-tetris X16: Old Mansion https://github.com/MADRAFi/OldMansion
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https://marketplace.visualstudio.com/items?itemName=chunkypixel.atari-dev-studio
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Esperanto
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Reading ATASCII from the keyboard in assembly
tebe replied to l12n's topic in Atari 5200 / 8-bit Programming
https://github.com/tebe6502/Mad-Assembler/blob/master/examples/input_string.asm without OS -
Giana Sisters for Plus/4 - nice sprite routines
tebe replied to Heaven/TQA's topic in Atari 8-Bit Computers
congratulations on correct understanding, and yes, this threads is about Giana Sisters WIP, implicit in WIP-games -
Giana Sisters for Plus/4 - nice sprite routines
tebe replied to Heaven/TQA's topic in Atari 8-Bit Computers
New Generation (NG) creates WIP for many years, none completed -
MadRafi tries to add target x16, currently such a target does not exist. target: a8, c64, c4p, neo, raw
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USES has recently been improved so that it works as in FPC uses def_1, def_2; def_2 is primary uses def_2, def_1; def_1 is primary https://wiki.freepascal.org/Uses uses dd,crt; begin writeln('COLOR_GREEN ', dd.COLOR_GREEN); writeln('GREY ', dd.GREY); readkey; end.
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fixed, https://github.com/tebe6502/Mad-Pascal
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https://github.com/tebe6502/Mad-Pascal exe binary for Windows https://github.com/tebe6502/Mad-Pascal/tree/master/bin/windows minimum requirements for a directory with MP, files and subdirectories MadPascalPath\ mp.exe base\ rtl_default.asm rtl6502_a8.asm rtl6502_c4p.asm rtl6502_c64.asm rtl6502_neo.asm rtl6502_raw.asm atari\ c4p\ c64\ common\ neo\ raw\ runtime\ lib\ aplib.pas atari.pas blowfish.pas c64.pas ... src\ targets\ crt.inc graph.inc system.inc MP compile, target c64 mp.exe -t c64 filename.pas mads.exe filename.a65 -x -i:<MadPascalPath>\base
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https://olimex.wordpress.com/2024/02/05/did-you-ever-hear-for-mad-pascal-now-you-can-program-neo6502-with-this-32-bit-turbo-pascal-for-atari-xl-xe-compiler/?fbclid=IwAR0v7ydDopAoDN0BBRfwLGsT_EkpEbFLGxHwXudLgnRe8TCq-yqR8zM03tQ
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cc65: Getting large programs to fit.
tebe replied to damosan's topic in Atari 5200 / 8-bit Programming
or https://github.com/drmortalwombat/oscar64 Supported target machines c64 : Commodore C64, (0x0800..0xa000) c128 : Commodore C128, memory range (0x1c00..0xfc00) c128b : Commodore C128, first 16KB only (0x1c00..0x4000) plus4 : Commodore PLUS4, (0x1000..0xfc00) vic20: Commodore VIC20, no extra memory (0x1000..0x1e00) vic20+3 : Commodore VIC20, 3K RAM expansion (0x0400..0x1e00) vic20+8 : Commodore VIC20, 8K RAM expansion (0x1200..0x4000) vic20+16 : Commodore VIC20, 16K RAM expansion (0x1200..0x6000) vic20+24 : Commodore VIC20, 24K RAM expansion (0x1200..0x8000) pet: Commodore PET, 8K RAM (0x0400..0x2000) pet16 : Commodore PET, 16K RAM (0x0400..0x4000) pet32 : Commodore PET, 32K RAM (0x0400..0x8000) nes : Nintendo entertainment system, NROM 32 K ROM, no mirror nes_nrom_h : Nintendo entertainment system, NROM 32 K ROM, h mirror nes_nrom_v : Nintendo entertainment system, NROM 32 K ROM, v mirror nes_mmc1 : Nintendo entertainment system, MMC1, 256K PROM, 128K CROM nes_mmc3 : Nintendo entertainment system, MMC3, 512K PROM, 256K CROM atari : Atari 8bit systems, (0x2000..0xbc00) x16 : Commander X16, (0x0800..0x9f00) -
Put characters in display ram isn't ATASCII?
tebe replied to Thelen's topic in Atari 5200 / 8-bit Programming
Mad Assembler lda #'Z' ;atascii lda #"Z" ;internal -
Put characters in display ram isn't ATASCII?
tebe replied to Thelen's topic in Atari 5200 / 8-bit Programming
https://www.atariarchives.org/mapping/appendix10.php -
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Dely / Daniel Koźmiński https://gitlab.com/delysio/dungeon-adventurer/ Dungeon Adventurer A simple game for Atari XL/XE, created in a dozen hours at the Game Compo at Last Party 2024 in Licheń Stary. The game was written in Mad Pascal with some routines written in 6502 assembler.
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in general, your description suggests LIBRARY https://www.freepascal.org/docs-html/prog/progse55.html
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I read somewhere that there was something like this in the days of the Apple II have you tried ? {$define romoff} the lowest possible address $0980, if you use FoxDOS, xBOOT -code:address Code origin hex address -c address Code origin hex address
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xbios + madPascal minimal example?
tebe replied to drunkeneye's topic in Atari 5200 / 8-bit Programming
https://github.com/tebe6502/Mad-Pascal/tree/master/blibs/examples/xbios -
A new line drawing method for the cycle savvy http://www.quiss.org/boo/
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G2F source file impossible is nothing by irwin.zip