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Everything posted by up2knowgood
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From the album: Supercharger
Possibly the best known of the Starpath games, Dragonstomper. Which is why I decided to picture it by itself. The multi load sticker is on the box itself, not the plastic.© 2017 David Haring
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From the album: Supercharger
The fronts of the Starpath games, only one, Communist Mutants from Space doesn't have a Starpath sticker overtop the original Arcadia label.© 2017 David Haring
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From the album: Supercharger
Phaser Patrol, one with, and one sans Starpath sticker.© 2017 David Haring
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...want.
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I disagree. I am in my late 20s, and started collecting in my late teens for the history and an interest in the games themselves, and share my love with all. In fact, several guys in several stores just call me, "The Atari Guy." One store owner even calls me his "Atari Expert."
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I have two Supercharger cartridge, both boxed, one saying Arcadia the other Starpath. Along with the complete original library all boxed. All NTSC. I also own both versions of Stella Gets A New Brain, and Worship the Woodgrain. I will take pictures when I get home. Since we're on the subject, I'd like to say I disagree, the Supercharger is not that common. I never saw one for sale in a store or anywhere other than online, and even there, there aren't that many. Same goes for the games, only online, and while easier to find, it still took me years of careful searching to get them all in nice condition.
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Honestly, I would love a scan line or some other way to play PAL games on it. Worship the Woodgrain has many PAL games on it I can't play because I don't have a TV with adjustable scan lines. The games just get blocked out when I try to play them. Other than that? An already installed pause feature would be nice. Seems like they already thought of everything else. One thing I would like to add though, I hope the cartridge slot is nice and big, so there are no issues with Tigervison games or Supercharger.
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I just purchased an Atari Space Age Joystick, but the red trigger fire button doesn't work. Everything else works fine, and is super smooth, but only button won't work. Can anyone make any suggestions as to how to fix it cause I'm at a loss as it is very different from a standard joystick.
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Full disclosure, if a Pro knock-off was made, I'd probably buy it just to compare it to the original Pro. Maybe even do a YouTube video review.
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Good point with the thumbstick, I never thought of it before. I mean, I've seen a few different versions of the rotary controllers for Tempest 2000. So many that I thought some were officially released by Atari! Must be harder to do, might require a mold to make the new part.
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Yeah, I like the Pro Controller too, that little groove in the middle the controller should be on all Jaguar controllers, it makes it so easy to remove overlays without damaging them.
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I've seen a few Procontroller boxes online, and they all say "Made in China" on them, so I think its likely that they were subcontracted out, and made in China. Who knows what could have happened to the molds after production stopped, they probably got destroyed.
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Yeah, the console itself says "Made in America" on it, but its hard to say how many of the internal parts were truly made in America. I also kind of wonder what the difference between the two is. I mean, obviously I can tell the buttons are different colors, but what is the significance to the difference?
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I have two Jaguar Controllers, one with grey buttons that came with the system, and one with black buttons I bought as a spare. The black buttoned controller doesn't say where it was made on the back, which for electronics usually means it was made in America. However, this isn't proof of anything, and I have read the information on several Jaguar boxes online, and they all say "Controller Made in China" or "Controller Made in Republic of China." Since the consoles themselves, the Jaguar CD add-on, the CD games, and many of the cartridges are all made in America, I wondered if it was possible that there were at least a few Jaguar controllers also made in America. Does anyone have any sort of information about Jaguar production? Pictures below.
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From the album: Jaguar
The back of the two controllers, grey buttoned on the left, and black buttoned on the right.© David Haring
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- Jaguar
- Controllers
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- Jaguar
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Instead of becoming clearer, this whole mess has gotten muddier. I was hoping to find something to point me in the right direction, like a map of some sales records. Instead, I got an ink blot! I've gotten every popular title for the 2600 ever made, plus movie tie ins. It seems I've underestimated the popularity 2600. (FORGIVE ME!) It seems as if every game with a rarity of less than 5 on the Atari Age Scale sold more than a million copies. Which means that several games released in the late 80s sold more than a million cartridges, even including the last game released in North America, "Secret Quest" released in 1989, supposedly in response to "The Legend of Zelda" on the NES, sold over a million cartridges because it has a rarity of 4! I'm calling it, there are more games that sold a million or more cartridges that can be easily listed by a single person. If only the companies back then didn't play their cards so close to their chests. As far as I can tell, no records were ever released, and so finding exact sales for even one game to get a comparative litmus test going is impossible.
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I think both are good points, but wouldn't have much impact on sales. Trading and some coordination probably did happen then as now, but really popular games would still have good sales because of this same word of mouth system. You know, something like, 'Little Jimmy seems to really enjoy that "Frogger" game Mike brought to the sleepover, I think I'll get it for his birthday so he won't have to borrow it.'
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AMEN! That's why I'm just trying to get a broad idea of those games that probably did sell one million or more cartridges, because it really is impossible to get any exact numbers on anything in this era of video game history. Honestly, I think we're lucky to know the names of as many of the game programmers as we do.
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Yeah, but they let the drug use at Atari continue, and the hot tub parties, kegers, and generally did nothing to curtail the free for all environment at Atari, Inc. Unless you can prove other wise, it stands as logical that Atari, Inc.'s record keeping would be just as haphazard. I haven't seen Atari Inc.'s records, but I have seen several scans of Atari Corps.'s internal documents, and if the links still worked, I would link you to them to show you just how little detail they get into when it comes to stock and production numbers.
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You're right, probably shouldn't say that since I don't have first hand experience, but it is a common gripe I hear from other researchers. Do you have some internal records I could look at for myself? From any of the companies back then.
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That's exactly what I'm talking about, but Atari was so poor at record keeping, its just sad. Even they didn't really keep track of the number of games they sold!
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Exactly, Wikipedia's list was helpful, and as much as I doubted it, I could also never DISPROVE it, or prove that others sold 1 million. And Custer's Revenge might actually have sold that many, but not in the usual way. I've heard talk that Atari Inc. and Activision both bought large numbers of the game to make sure they never made it to stores. Again though, I can't confirm this, its just what an old employee for KayBee toys said. Hardly enough for a factual study. What's interesting about that newspaper article is that its not talking about the 2600 in the past tense, but as if it was still very much alive, and it was written in 1989!
