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up2knowgood

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Posts posted by up2knowgood


  1. That's an interesting concept, but I don't think Asteroids was the best way to show it off.

     

    Agreed, I think I'd have gone with Dragonfire. Cheap, readily available, and easily shows off all four directions in addition to the button.

     

    Still, very cool hack there man, good work! :thumbsup:


  2. The short answer is yes, but a more accurate answer is probably a maybe not.

     

    Tech wise, absolutely, all the tools and tech existed back then, but was far more expensive and the knowledge harder to come by. That and back when the 2600 was HOT there's a good chance one of the MANY companies would probably have snapped them up. I mean look at Skeet Shoot, that game was basically a homebrew, designed and programmed by a teenager in his spare time, then he's given $5,000 for it, and a job to program more games. I mean, Atari probably stuck by the 4KB cartridge size for longer than it should have to save money, so a game like Zippy, which is 64KB in size, would probably have been killed off in development because of the costs involved in manufacturing a cartridge for it.


  3. Yeah one of many perks of being a subscriber. I'm kind of OCD about editing my posts but knowbody knows that! ;-)

     

    Just for clarification, the Flashback (Atgames) or the software it uses has no relation to Stella or Hyperkin. And flashback emulation kind of blows. See also Flashback Portable.

     

    One more thing (look ma, I can add stuff without the "edited by" tag), it would make me a very sad panda if Retron77 fails to materialize simply because Hyperkin and Stella could not negotiate a deal. :sad:

    Wouldn't be the first time something cool never happened because two companies couldn't agree. In fact, it wouldn't be the first time in Atari's history either. :skull:


  4. I bought from Hozer, until I read this:

     

    http://atariage.com/forums/topic/17502-the-sad-story-about-my-atari-2600-tv-format-conversions/

     

    For the new homebrew collectors, it's hard to tell who to support. The Atari Age store is a very safe bet. The forums are great & Al is a pleasure to deal with. I still don't know enough about other sellers, so I don't buy from anywhere else. :)

    Wow, that is pretty shitty. Its a shame people can be that way.


  5.  

    I don't think there is a Bioshock 2600 besides mock up images. Mega Man 2600 is only a demo.

     

    Publishers
    AtariAge
    AtAriAge should be your first stop when looking for homebrew games to buy. The largest and best selection out there and the quality is top notch.
    Packrat Video Games
    Packrat has a decent selection of hacks and homebrews to buy, some are titles you can already find in the AtariAge store.
    Hozer Video Games
    Hozer has a pretty negative reputation with the 2600 community, because of the legitimacy of how the business is ran. from unauthorized homebrews and not paying royalties to the horrid labels he makes, I can't recommend ordering or supporting this business model. also avoid his eBay listings as some are also sold elsewhere.
    Not adding the link, you can use google if want to hurt the hobby.
    Good Deal Games
    GDG has lots of homebrews for many systems, some 2600 ones are exclusives, though they are made by Hozer. several other homebrews from AtariAge are there and sometimes there's some limited editions there.
    Lost Classics
    This listing could also fall under the individual games listed below as "Road Warriors" is the only game available to buy. it is a store though so games may be added at a later date.
    Individual Games
    Defend Your Castle
    DYC comes with a PCB and a label, you supply the cart casing. nice idea to get rid of a spare super common game.
    Checked Inn & Pigs in the Castle
    Checked Inn and Pigs in the Castle are sold as a bundle

     

     

    I know Bioshock 2600 is a fake, but a guy can hope right? :P I mean, Halo 2600 is a thing. I didn't realize that Mega Man 2600 was just a demo though, seemed like something that would have gotten finished.

     

    Sounds like you're a jaded business partner to Hozer. Not gonna lie, the renegade part of me wants to look into getting some Hozer games now after that review. May I ask what happened?


  6. Ok, I did some digging. I have all the Supercharger games on my Harmony Encore and they all play. The largest is Escape from the Mindmaster at 33kb. All the rest 8kb, with the exception of a couple of 24kb games. ( I rounded off the numbers to remove the decimal points.) :P That means that all the supercharger games can be run on the regular Harmony, except for Escape from the Mindmaster.

    How is that possible? The Supercharger itself only has 6KB of space. Four loading Escape from Mastermind would therefore be largest, but with a max of 24KB. How did you come up with 33KB?


  7. Considering the general consensus is that it didn't even make it to the concept phase, it seems doubtful. That said, I'm sure someone out there could come up with a concept and go from there to designing and programming, but it would take time, effort, and know how.


  8. I think I'm more of a major "asshole" than a buzz kill. Though if I saw a Supercharger in person in a retail store, I would probably buy it, too.

     

    Red flag: why is it sold "as is" if they're a game store? They should test it out. I'm sure someone could send the OP some MP3 or Wav files to use with it, no cassette player needed. It would make for a neat in-store demo. Unless it's broken, in which case it shouldn't be sold.

     

    I know you didn't mean to speak for everyone. I like the old GAMES because they're fun, and I tolerate the old hardware because it used to be a necessary evil. I think the software is the soul, and the consoles are just the vessel to contain them.

     

    I don't think you're an asshole. You still appreciate the old games, you just don't like the old hardware. I'm on the opposite side of things, I like the old hardware just as much as I do the old games. Which is why I probably own more cartridges than you, but you probably blow me out of the water with the number of ROMs you have. Neither is right or wrong, just different, I know that. This site is geared for both collectors like me and emulators like you for just that reason.

     

    My reason for not owning a Harmony Cart is more of a comedy of errors than any sort of principle. I first heard about it on the forums here, but because it wasn't in the Atari Age Store, I thought that meant it was no longer available. I learned where it was on sale about a month ago, but by then I had already bought a Cuttle Cart off of eBay, and see no reason to buy the Harmony now.


  9. This thread is the definition of "self selected sample." Just so you get a diversity of opinion, I'll opine: do you really want the extra wires? Are you really going to collect analog cassettes from 1982? Do you really need another way to load ROMs that is slower, less compatible, and more wire-happy than emulation or a flash cartridge?

     

    I got one waaaay after it was new, when the Stella Gets A New Brain CD came out. I got it to play the games. That was long before we had better alternatives, and if I'm remembering right, before cheap writeable CDs!

     

    I think you missed the boat on this one by a decade or more. If it were me, I'd BUY a Harmony cart and READ about the Supercharger.

     

    Anyone who disagrees -- I'll gladly trade you my Supercharger for your Harmony Cart.

     

    ("Why not both?" Enjoy your piles of money!)

    You're a major buzz kill Flo. No appreciation for the original hardware the games we all love, and I know we all love them else we wouldn't be here.

     

    That said, it's not like you don't have a point. Though I still have to ask, does the Harmony work with the multi load games?


  10. Also true. It's not like today when the date is set in stone and there to help build suspense and everybody in the country can put them out on the shelves at the same time. It was more, "we'll sell them when we have them." Retailers in California were probably selling them long before anyone else because they have to ship them across the country.

    • Like 2

  11. When I worked in retail, release day was always Tuesday, except for Nintendo, who released on Sundays. Never knew why.

     

    September 11th was a Sunday in 1977, and October 9th was a Tuesday, so I would say Atari released the system for sale to retailers on October 9th, but the date for release to the public was closer to September 11th to give time for everyone who ordered to receive them. Insider Sears might had theirs early, but its impossible to say without records from the time.

    • Like 1

  12.  

     

     

     

    Maybe something is wrong with mine. It seemed to work fine and gave a nice strong and clear signal on the games that worked. I think I used an Atari made power supply on it instead of the original. Was the Gemini PSU different?

     

    Shouldn't be, I use a new Retro 2600 power adapter with mine. Seems to work fine overall, a little touchy at times. I agree with Alex_79 that it might be the carts and not the system.


  13.  

    I don't know, if some games are working great and some aren't working at all I'd suspect the design got closer with later revisions. It would be interesting to compare the circuit boards of your Gemini's and uptoknowngood's.

     

    Please, just call me up2. And I agree with Alex_79, I've had problems with Activision carts.

     

    Activision carts use a slightly thinner board, so they can be a bit more problematic if the cart connector (on both carts and console) is dirty, oxidized or the metal pins in the cart port just collapsed over time because of pressure and don't provide a tight connection anymore.

     

    I do find that I need to clean my Activision carts more thoroughly and quite a bit more often to keep them working compared to others. Generally worth it though, love that Pitfall II music! :music:

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