Jump to content

fultonbot

Members
  • Content Count

    489
  • Joined

  • Last visited

Everything posted by fultonbot

  1. Okay, so the multi-player is fun and I got my ass kicked. I'm not sure why it dropped me out back to game selection screen when the game was over though. I would have liked to play again. Still ,that was pretty fun. I need to go buy an Xbox 360 USB controller because the keyboard was not good enough for me.
  2. If that's the case I will give this one a chance and consider the multi-player the real innovation here while I wait to hear more.
  3. Okay, well, I'm waiting right now for someone to come play a multiplayer game of Outlaw. If you are mad at me for not being perfectly happy with Atari Vault, come show me what's up on Outlaw.
  4. Yes Bill I am bitching. It's not the price. I bought it already, so that can't be it, right? I can play all of these games on the many collections I already own many times over already. It's a Code Mystics product so I know it will be fairly accurate. My issues is, and has always been, with these collections the modern Atari misses the chance to tell a story about the original Atari every time they are released. Without licensed games, the whole story just cannot be told, it's as simple as that. I'd pay more to finally have an evergreen collection that included Vanguard, Jungle Hunt, Space Invaders, Pac-Man, E.T. etc. And yes, I do know I can go play them all right now for free multiple ways, but that's not the point. Atari Vault is a good start, I just don't want tit to be the end of the story. I've bought every Atari collection produced for every platform I have ever owned. I'm still waiting for them to treat the original Atari with the respect it deserves. I'd willingly buy DLC packs for this if offered. A licensed pack, a 5200 pack, a 7800 pack, Jaguar, Lynx, 8-bit, etc.
  5. No 5200, no 7800, no 8-bit. No licenses. Feels like a very lethargic, cynical mix that could have been so much better. The multi-player could be interesting though, if you can find anyone to play.
  6. One of my favorite games from that era "CGA/EGA" era was Microsoft Decathlon. My buddy got it for free as gift when he visited Computerland with his dad during Xmas 1982, We played it all-the-time, except when his dad was home because we were always in danger of breaking the keyboard on his $2000 PC XT while trying to run in that game.
  7. Summer 1990 at the B Dalton Software. Bought it with Rygar and Gates Zendocon.
  8. Since this is an Atari Forum, did anyone else get the AT-Speed add-on for their Atari ST that let them play PC DOS games in CGA and EGA? -Steve
  9. So far I think Jerry Jessop has been my favorite interview. I could listen to him talk for hours about The Amiga project, his interactions with Atari Corp., etc.
  10. I just came here to say that. I hope it's Wii U backwardly compatible. There are some really good Wii U (okay, Mario Maker). I also hope my virtual console purchases transfer. I lost all my Wii purchases because of bad Wii console.
  11. I LOVED Full Throttle too. I also liked Outlaws very much. Interstate '76 was pretty awesome too.
  12. ...for CGA games, I loved all those GameTek TV Game Show licensed games.
  13. Might And Magic III was the first DOS game I loved. Also Wing Commander, Wolfenstein 3D, and of course Dune 2. There were many many many great DOS games in the early 1990s, it's hard to pick just a few.
  14. Do you think Bushnell is right? That VR will make arcades viable again?
  15. I think stuff like Keep Talking And Nobody Explodes is on the right track. Of course, I'm also intrigued by this guy who made a Paper Boy clone in VR.
  16. I too work on VR projects and it feels like this has happened before. It reminds me of the "Multimedia Gulch" days when software companies and content providers jumped onto the "CD-ROM" revolution only to find that there were not a lot of customers for their on-rails, lightly-interactive products. How many people will pay for a second "360-video choose your own adventure" after they are burned on the first?
  17. That's why the 8-bit computers were best of both worlds: great looking versions of the games using the best controllers at the time. I also think the 8-bit cast a huge shadow over the 5200, which makes it feel like an also-ran.
  18. I think social and VR is huge growth area. Not social networking, but shared play experiences with people in the same room. We are working on game in genre right now.
  19. I think this misses one huge fact: many games are being made strictly for VR and are not just VR versions of other games. There is a lot of room to create new VR-only genres, and I think that is where success will come.
  20. Wow. The guy who closed the doors and turned the lights-off at Atari. That's powerful stuff. Great work on this one, as always.
  21. Very cool story. I'm the same age, and did pretty much the same thing...except my brother and I chose to buy a Vectrex at Fedmart instead of the 5200. We were considering all the next gen systems, and the Vectrex won out because of MineStorm and Star Castle. I think we felt that 5200 had too many of the "same" games we had played on other systems, but the Vectrex was a bright open field of "newness" I was so sure it was going to be the best game system ever. It was a fine system, but I think we still felt we had "betrayed" Atari by getting it. It made getting an Atari 8-bit all the more important.
  22. Will do. I've looked at CC65 in the past, but I've never seen a good tutorial on unraveling it's mysteries. This looks fun and it's mostly C code, which takes me back to my first jobs. There are many levels of nostalgia wrapped into home brew. I just have to crack the first nut.
  23. What a great link! I will check that out tonight. Thanks!
  24. Hmm. Lynx Home brew? I had no idea there was such a thing. Do you need to write 65C02 Assembly, or are there any good C Compilers out there that can target the Lynx?
  25. My God! Ive been reading that wrong for 27 years!! You just blew my mind!
×
×
  • Create New...