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Bmack36

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Everything posted by Bmack36

  1. If someone wants to send a known bad cart to me, I can test it on the phoenix.
  2. We would like to keep it available, but some of that will depend on how sales go. We might have to do pre-orders with batches being made after the produced systems run out. Obviously the more we sell, the easier it will be to keep producing them for a reasonable cost.
  3. CollectorVision Phoenix Update: -We have implemented the bootloader to allow loading and updating of different cores on the system. -The system has been tested to work with the Roller Controller, and Super Action controller Spinner functions. The roller controller requires a separate power supply to work. The original ColecoVision power supply and the ColUSB have both been tested and allow the Roller Controller to work on the Phoenix. A separate adapter is planned for a later date to allow the roller controller to be powered from the expansion port. -The Atari 2600 core is coming along nicely. It is working through the HDMI output and we will have some video demonstrating it soon. -We are down to our last Ultimate Phoenix available, for those who might be interested. -We have received most of the parts for the system (the Cases, PCBs, power supplies, controller, cables, etc.), but unfortunately the Labels, pack in game, and system manual manufacturing are taking a little longer then expected. We are hoping to have the labels and pack in game finished by the end of the month, which would allow us to ship sometime in May. We apologize for the delay in getting the Early Access systems shipped out, but we want to make sure the system is done properly instead of trying to rush it out to meet a deadline.
  4. CollectorVision Phoenix Update: -We have implemented the bootloader to allow loading and updating of different cores on the system. -The system has been tested to work with the Roller Controller, and Super Action controller Spinner functions. The roller controller requires a separate power supply to work. The original ColecoVision power supply and the ColUSB have both been tested and allow the Roller Controller to work on the Phoenix. A separate adapter is planned for a later date to allow the roller controller to be powered from the expansion port. -The Atari 2600 core is coming along nicely. It is working through the HDMI output and we will have some video demonstrating it soon. -We are down to our last Ultimate Phoenix available, for those who might be interested. -We have received most of the parts for the system (the Cases, PCBs, power supplies, controller, cables, etc.), but unfortunately the Labels, pack in game, and system manual manufacturing are taking a little longer then expected. We are hoping to have the labels and pack in game finished by the end of the month, which would allow us to ship sometime in May. We apologize for the delay in getting the Early Access systems shipped out, but we want to make sure the system is done properly instead of trying to rush it out to meet a deadline.
  5. They all work on the Phoenix as well . The snes controller comes in really handy for the horse racing. Thanks again for making these.
  6. I think I have seen people use a pick tool. I know RuggersCustoms had a picture showing what to do, but I can't seem to find it at the moment.
  7. You should also check the pins in the power plug. Sometime the pin sleeves get loose and you need to tighten them by bending them in a little bit.
  8. Hi, I'm working on putting out an update soon with some updated information. Thanks, Brian
  9. Is the issue with Knightmare only on the cart, or does it appear when run from the atarimax with the rom you posted?
  10. 10,700 I keep dying at the black tunnel area where you have to jump up and over the goats
  11. You still need 12v, even with 5v ram mod, for the video output. The only way too have a 5v only voltage input is with F18a.
  12. Can we stop with the petty bickering? We had an agreement to make payment when the early access system ships (which you agreed to) and we still plan on doing.
  13. Looks like you missed it by 30 minutes. Sorry! (totally kidding btw)
  14. It depends on the game size. The Phoenix only has 500k sram. Also some games have no known dumps. But it should run all games from cartridge.
  15. Although maybe they are moving in the right direction: https://hypebeast.com/2019/3/konami-classics-xbox-one-playstation-4-coming-soon
  16. Phoenix as it is now isn't powerful enough for Genesis. The genesis market is orders of magnitude larger then coleco, so it would make sense that the Mega SG would sell much more especially with the great marketing behind it.
  17. Genesis uses 5V output on pin 5 and Gnd on pin 8. On CV these pins switch back and forth to ground to select the different controller modes. The only way it would work is if the pins were able to be switched to either 5V or ground, but most likely they are just set to the voltage needed for the genesis.
  18. We had a little delay in the production, but we are still hoping to ship at the end of April for early Access systems. If you ordered the standard or limited edition version then those should be shipping late July.
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