enoofu
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Everything posted by enoofu
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To be fair most of our questions would of helped Playmaji market and develop their box correctly Believe most of the criticism 1.The usage of hybrid emulation, which other software developers have developed years ago, while using non traditional programming methods such as system-level modeling languages or crazy Assembly skills and how unlikely they could emulate 100% of the 1000 games in Real Time, or how many programming hours it would take 2. How difficult it would be to design a Bios file that would maintain it 100% accuracy for all the hardware and software of a given system and not violate either US or EU Copyright law 3. How overly difficult it will be supporting a stack-able device since it depends on users installing the stack-able devices, and likely problems this will cause on its hardware. This part also sound way to Greedy
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The trailer is a lie.... For example Sega Model 2 version of Sega Rally is where the footage is from and not Saturn. Quote from someone that seen it Wonder- Games2 hours ago Wait a minute.... At 1:50. That ain't Sega Rally Championship on Saturn. That's footage from the arcade version. What the hell is this?
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The main issue why no one cares is because these long copyrights and easy patents has Destroyed Arts and Sciences in both Europe and North America. Making Copyrights last so long makes its almost impossible to find who owns the rights easily, and creates unfair barriers for companies that Aren't insanely big. So you end up with 4 or 5 huge companies that control 80-90% of Europe's and North American media. That create unoriginal crap 99% of the time. Patents are a joke as Apple and IBM file 7000 different patent applications each year..... Just to troll smaller companies..... Which in the end creates bogus lawsuits against Indie software developers
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More of a Worldwide issue then blame US consumers, as really Japan allowed Nintendo policies in the first place.
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I see John's Arcade Game Review of Windjammers was posted a few days ago John's Arcade Game
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Pretty rough game as i can only get halfway though the 2nd level on 1 coin
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Irem - R-Type Cave - Do Donpachi Psikyo- Strikers 1945 II Toaplan - Truxton II / Tatsujin Oh //Close one since Dogyuun is so good Capcom - Vampire Savior 2 Sega - Zaxxon SNK - Ikari Warriors Taito - RayForce
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Kinda sad that SNK forgot it's shootem roots outside of Metal Slug lately Shock Troopers, Alpha Mission's, Bermuda Triangle, Guerrilla War, Ghost Pilots, and Time solider just to name a few
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Online Banking and shopping in the 1980's from a arcade machine, lol. Wonder why SNK never let this see the light of day
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Was this flyer showing the Never seen MVS modem for banking
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If i recall correctly Cave CV1000D Hardware was the last non Window/Linux Arcade platform for mainstream Arcades and that was around 2012. Really the last major arcade board before this was Naomi and PGM series and once they aged it was game over for Arcade centrist hardware
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Cave did the same thing around 2002-2012, as they had to use emulation for their arcade machines, so they would play like classic. http://www.system16.com/hardware.php?id=868
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Was playing the Sega Saturn, and found out about In the the Hunt, which is basically a pre sequel to metal slug in a submarine, and made by the same people. Has similar artwork, and mechanic's but does has some slowdown in parts of the game
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I hear bsnes-mercury Accuracy
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The issue is that the software would be needed to be designed in a Hardware Design Language or some other way that can communicate with the special chips as most emulators out at the moment will not work this way
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Sounds like BS as people been using Hyperspin, and Attract-Mode Frontend for years doing a lot of this stuff if not a lot more especially with Rom Dumping, and reading disc on the fly isn't that much harder. Here is a example of Attract-mode which in this case is hiding window based emulators, allows controls to be changed and makes it all seemless Was the Same with Retro VGS
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The 2 slot boards have Stereo Audio by default instead of Mono and also the 161-1 board is missing quite a few games. Composite and S-Video are good options if your using CRT Sets, but get harder in getting a good image if you upscale with newer sets especially with Composite/ Neo Geo doesn't produce much heat at all so you should be fine
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Coleco strong-arming homebrew publishers and fan sites
enoofu replied to TPR's topic in ColecoVision / Adam
Always brings a laugh from the people that are unfairly using Trademarks and trade dress from Nintendo, Cabbage Patch Kids, Konami, Mattel, and Hasbro to promote their 2005 Company's, Video games and Toy line. Lanham Act 43(a) Pretty much Sums up those companies can SUE -
Coleco strong-arming homebrew publishers and fan sites
enoofu replied to TPR's topic in ColecoVision / Adam
Technically Hasbro would still have the copyrights for those molds as they were selling them after they bought Coleco for a few years Hasbro is still hosting the manuals for those tabletops -
Coleco strong-arming homebrew publishers and fan sites
enoofu replied to TPR's topic in ColecoVision / Adam
Willing to bet Sega and that Coleco doesn't have any rights no more once Atgames was done with there contract. Here is Sega selling it on the original Wii https://www.nintendo.com/games/detail/ZnkHCnm2XvA6xyPltLxrYMKTFCr-SGTb -
Everything is fine, 12 volt line isn't usually monitored by most super-guns as it mainly powers the non board stuff such as controllers Reading 5.09v is a pretty dialed in number as most neo geo boards use between 5 and 5.2 volts
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Is your voltage meter reading 12.7 ??? If it is it should be lowered to around 5
