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AMenard

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Everything posted by AMenard

  1. People are more into "go kill some <random made up animal name here> for X amount of <random animal body parts here> for 10 copper pieces as a reward" kind of mood these days. But I'm not sure "arcade games" are totally out. Take the Dark Soul serie for example. I could see it being made into an arcade machine easily and competitive players would have spent $$$ to be on top of the score list. What really is of less interest is the shmup and twin stick genre. Those have been done to death and since they're relativelly easy to get the classics via emulation or on compilations I see why the market isn't all that great. But I did buy Super Stardust on the PS3 and it was great. It was the first game that I bought on the PS store.
  2. I left in 1987-88... I had to go PC for college and work. I did get an 520STFm and an Amiga 1000 during the early 90's since gaming on the XT and AT wasn't really great (still have the A1000 and 1084 monitor). I always was platform agnostic though... I had an Atari 130XE, a C64 and a CoCo 2 before going PC (ran a mall BBS on the C64, used the CoCo as a terminal and programmed in Basic on the 130XE). And today I'm setting up a similar setup except that I've replaced the CoCo with an Apple IIe and the C64 with a C128 for the time being.
  3. Thanks! I'm just getting back into the A8 world and I'm glad for such wonderful ressources that I can bookmark and visit often :-) So much catching up to do...
  4. Thanks! Edit: This look great! Reading the doc now.
  5. Hi, I'm into the process of jumping back into the 8bits world and into programming in particular. I've a 800xl and a 130xe plus two 1050 ready to be hooked up and fired again :-) I know of the old Atari Macro assembler cart and of the Mac/65 cart, but I want to know if there is any good disk based macro or plain old assembler?
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