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Dr. Morbis

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Everything posted by Dr. Morbis

  1. Just to be clear, are you thinking of MAME-ing the LL or the Paddle Battle? I personally think it would be a tragedy to MAME either one, but they're your machines to do whatever you want with. LL's are highly sought after, so I think you should sell that before thinking about changing it, and as for the Paddle Battle, i there's only one complete machine owned in the klov database; do you really want to MAME one of the last remaining PB's that's somehow survived since 1973?
  2. Like I said before Micro Machines with the switch on the back is Unlicenced and will not work on the NES toaster. Dude you can't make blanket statements about unlicensed games and the toaster NES like that. There were MANY revisions to the NES (prior to the toploader) and it's pretty hit and miss as far as what unlicensed game will or won't work on what console. I have a Micro Machines with a switch that works on 2 of the 3 toasters I currently have unclipped, and that game will definitely work on any NES made through 1988. Bottom line: for best compatibility, get yourself an older system
  3. A small run of production Micro Machines carts was made with EPROMS instead of mask ROMs, and the symptoms you're writing about may be the presence of bit rot. The cart does not contain security screws so it will be pretty easy to eliminate this as a possibility yourself: just open the cart up and look to see if any of the ROM chips have windows.
  4. Are you saying no other US releases contained an MMC5 other than CV3, because the following US releases have an MMC5 as well: Bandit Kings of Ancient China Gemfire Laser Invasion L'Empereur Nobunaga's Ambition Romance of the Three Kingdoms II Uncharted Waters
  5. ^350 games? Holy crap! PM if there are any you don't want to keep! As others have mentioned, an AV famicom (the white one that looks like a US toploader) will hook up to a US TV just like a standard SNES. All you have to worry about is the power supply. The prongs are the same, but Japan outlets put out 100 volts while American ones put out 120. My jap power supply seems to be able to handle the 20 volt surplus no problem, but just be aware that half the people you run into on the internet will suggest that you buy a step down converter.
  6. If someone could rig an Atari paddle to work with Arkanoid on the NES, then we'd really have something.
  7. What issue # is that with the C64 on the cover? I needs that issue... I needssss it...
  8. ^ You'll be waiting a damn long time to see any game with a rating of 100, let alone the one specific title that you seek...
  9. Actually, they made over 40, and like 80% of them are great. The only true turd is Laser Blast IMHO. Some Travesties: -HERO below Barnstorming (as mentioned) -NO Pitfall II -NO Frostbite -NO Enduro Credit where it's due: -For ranking Pressure Cooker so high. It's easily one of the best games on the system but almost never gets the credit it deserves, here on AtariAge or elsewhere, and THAT is a crying shame...
  10. Do a search at nintendoage.com and you'll find a recent thread that is very informative and shows you the easy/quick way of telling if a cart will have the converter (if the "tooth" sticking out at the end of the contacts is on the edge, it has the converter, if it's in the middle, it doesn't).
  11. How can you mention that game's graphics and NOT the music?!? Not only is it the best game on the system, but it has a one-two punch with the best graphics AND the best sound which, btw, features Gargamel's theme from everyone's childhood favourite show: the Smurfs!
  12. 10-Rush 'N Attack 9-Super C 8-Life Force 7-Gradius 6-Castlevania III 5-Castlevania II 4-Jackal 3-Goonies 1 2-Contra 1-Castlevania
  13. Although I'm not the one that said the 7800's design was "out of date" I think it's quite obvious that it was if you think about it from the perspective of what gamers were wanting and expecting in the mid-to-late 80's. Single screen, "for high score"-type arcade games were out, more engrossing hop and bop type adventure games were in. From that perspective, the 7800's design scheme was truly "out of date." And I don't mean this as a knock on the system; I'm just calling a spade a spade Of all the things that killed the 7800's chances, most of them were out of their hands and couldn't be helped either way. HOWEVER, the decision to keep the VCS alive (in junior form) along with the XEGS and whatever else put them in a situation where they were competing with themselves for what was left of the quickly dwindling "Atari-loyal" marketshare. The 7800 may have done somewhat respectfully (ie: competed with the SMS for a distant second place) if Tramiel had focused all of their resources on that one system alone. (For the record, though, I'm glad he didn't, as some of the later red-label VCS releases kick ass!) Finally, sorry for straying so far from the original intent of this thread.
  14. I think you're forgetting the fact that most of Nintendo's third party developers were Japanese (rather than the same tired American ones who had gone around the block with Atari) and Japanese companies are *very* loyal to their own, if you know what I mean I hate to say it, but there is no easy way for the 7800 to have succeeded. It just wasn't as simple as releasing it early or whatever else; all those old arcade games were tired and the system lacked INNOVATION, while the NES and its games were new and fresh and had innovation in spades. It would have taken Jesus himself to make the 7800 trump Nintendo
  15. -Frogger (PB version) -H.E.R.O. -Oil's Well (though I can't seem to find a cart for the life of me) -Wizard of Wor -Choplifter (I can't stand this game on any other system for some reason) -Bruce Lee -Turrican
  16. Probably because they were trying to differentiate the VCS from the glut of Pong machines that had already killed the market...
  17. That caption needs to finish its thought by appending a "have" to the end of the sentence. And it's not particularly well-worded to begin with. What the hell is happening to our educational system ???
  18. Atari is winning this poll due entirely to the fact that it is posted here on an Atari site, but really, you'd have to blind (or really, really dumb) not to see which of the two has more "nostaligia value" in society today, regardless of how you want to define the term.
  19. What's the market value (going rate) for a loose Atlantis II? I don't know how close your price is to its actual value now, but all the bitching and begging in the world is not going to convince someone to pay hundreds or thousands of dollars more than it's worth. You've come a LONG way down in your pricing now and it's almost back to reality, but if you're still without a buyer, then I guess you're not quiet there
  20. Yeah, actually the NES market is blowing up right now. Considering the fact that the CIB Caltron that was listed on eBay ended at $910 just hours ago, a CIB near mint Bonk listed right right now could maybe hit four or five...
  21. Pick it up... $40 for Bonk is decent these days. And you don't even want to know what a CIB in nice condition would run you EDIT - Okay, I'll tell you: $300, give or take, depending on condition.
  22. I beat Friday the 13th a couple years ago; it's actually a neat little game. You're right, the cave and woods are confusing, but you don't ever need to go in the woods (if you know what you're doing) and the invisible door to Jason's mom in the cave is very close to the entrance - it's just a matter of knowing where it is. Killing Jason on the third day is definitely a challenge, but once again, this is the type of game where you really have to understand how everything works and have a game plan going in. Anyway, my vote is obviously for Friday the 13th
  23. You've got it backwards, bud. Rarity has relatively little to do with price - it's all about rarity versus DEMAND. 95% of the Inty library is worthless, even CIB, and always will be, while prices for SNES are rising now and only continue to go up. Ask yourself this: how many people outside of this board would care to have a working Inty? Now compare that to the more universal appeal of the SNES.
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