Jump to content

WAVE 1 GAMES

Members
  • Content Count

    1,586
  • Joined

  • Last visited

Posts posted by WAVE 1 GAMES


  1. Just now, Machine said:

     

    Oh....I guess they are empty shotgun shells. In any case, they disappear if you fire too fast. 

    Oh shit!!!!!

     

    I didn't even notice that!!!!!

     

     

    Um thanks!

     

     

    Yes I see it!


  2. 5 minutes ago, Machine said:

     

    I thought it was a roach, might be a spider. In the lower right-hand corner. Everytime you shoot it triggers a "spider" crawling from the bottom right corner diagonally to the lower right side. Problem is....when you rapid shoot, the spider disappears and starts over.......  watch video at 1:22  - You rapid fire and spider diappears and warps back to the start....the spider should just keep walking off screen not disappear and re-spawn cuz you are firing too quick. Maybe make it so that animation can not be triggered until it's full cycle is complete???

    Im very confused. I was assuming you were talking about the spider with the zombie head at the begining.

     

    When you fast forward to the 1:22 mark this is the spiders that fall from the ceiling and latch onto the screen. If you look up at the ceiling there are 3 spiders crawling accross the ceiling. Then shortly after 3 spiders latch onto the screen and slowly drain your health (Just like the AVP facehuggers) you shoot each one and they receive a bullet hole and fall downward, ie falling off the screen. This series of events I just detailed are nothing like what you just described. You MUST be talking about the giant spider with the zombie head.

     

    So the confusion im having is why you said the 1:22 mark? The zombie head spider sounds exactly like what you are talking about (and yes its jacked up) but that's not at the 1:22 mark...

     

    Just to clarify you are talking about the last video I posted right?

     

    Help me out here because if you're talking about what I THINK you're talking about I can fix that, but if you're talking about the screen spiders then I'm really not sure what you mean.


  3. 3 hours ago, Machine said:

    That "hotel" must be shaped like the Pentagon.....that's one long hallway!

     

    The hallway seems to be moving way too fast. When the monsters are climbing "towards" you on the sidewalls, they are actually moving backwards.

    It appears they can't keep up with the hallway movement???

     

    The roaches seem to reset on every shot. Once you shoot, they go back to their original start postition which looks strange when you rapid-fire.

    The endless hallway was kind of the theme here so although unrealistic it was what I was going for.

     

    We can slow the speed of the hallway down to match the oncoming zombies here, I'll try doing that next.

     

    As for the "roaches" I assume you mean the spider with the zombie head at the begining and not the spiders that latch onto the screen? If this is what you are talking about then I'm guessing you mean the "get hit" animation that plays when you actually shoot it. His mandables are up in the air attacking then you shoot and hes standing straight. So although it's not actually resetting it does look off. I noticed that too. This will need to be replaced by a similar animation, possibly with the creature in mid-attack and flashing red.


  4. On 10/18/2020 at 8:06 PM, Stephen said:

    Parallax looks really nice in the 1st video.  In the Hotel level, is that Youtube compression weirdness going on?  it looks like the image is horizontally split midscreen and not scrolling properly?  It's like the bottom half of the frame is lagging.

     

     

    fixed the scrolling glitch here and added a new enemy.

     

     

    this turned out to be a very busy level.

     

     

     

    • Like 2

  5. 27 minutes ago, Stephen said:

    Parallax looks really nice in the 1st video.  In the Hotel level, is that Youtube compression weirdness going on?  it looks like the image is horizontally split midscreen and not scrolling properly?  It's like the bottom half of the frame is lagging.

    Its not a Youtube glitch. It's the game. I know whats causing it and its on my long list of things to do. Its should be a simple fix but that issue is task #39 on my list and I'm on task #9.

     

    and no I'm not being a wise ass. I actually made a list to tackle this thing as it seems to be the easiest way to manage everything.

    • Like 2

  6. This is a WORK IN PROGRESS video showcasing the core gameplay elements of JagZombies 2 for the Atari Jaguar console. These elements include, the shotgun, the flame thrower mechanics, the grenade toss, T.N.T. display and item pickups. In addition to these features this video is the first public reveal of stage 5 SINISTER SEWERS. Please bare in mind that the game represented here in this video is still in a work in progress state, as such you will notice both graphical and collision issues particularly in the sewer stage. These things will be cleaned up and polished shortly. If you are interested in JagZombies 2 then stay tuned. There are still a ton of incredible surprises that this game will feature including some original creatures.

     

     

     

    • Like 3

  7. I don't have much of an update to share here today but a few new things

     

     

    gameplay mechanics such as collisions and zombie movements are still not set up

     

    The work represented here in this video is mostly just graphics and the environment again.

     

    I did add a shading/lighting effect to the zombies on stage 1 Blood Moon Forest that makes them appear to be emerging from the darkest. The further away they are, the darker they are and the closer they get to the camera here the brighter they appear.

     

    Please ignore the audio in this recording apparently I had another open window with an Atari 2600 games marathon playing in the background and didn't realize it. All of the audio from that was captured here.

     

     

     

    • Like 3

  8. 32 minutes ago, ggn said:

    Hi folks,

     

     

    Due to reasons I'd rather not discuss, I'm henceforth stopping all RB+ development and support. The github and bitbucket repositories will remain in place for a couple of days and will then be taken down.

     

    Thank you for all your interest in this experiment, it's been a fun 6 years. It's time to move on. Please don't PM me or ask me about this using any means, messages will be ignored.

     

     

    See you around,

    GGN

     

     

    These tutorial threads will remain right? I sure hope so.

    There is a lot of useful information in these threads for people still interested in using RB+.

     

    You have always been very helpful ggn, thank you for all that you have done.


  9. 1 hour ago, Jonnyboy said:

    Ok I know who this seller is. He has some other ones there too. Yes it is genuine Atari game he just swapped the shells out and replaced the labels. This is the guy who made the LED color changing dust cover cart. He's a nice guy. Just likes doing stuff with Jag.

     

     

    Now if you ever come across Jag games in clear and green shells from a guy that sells a lot of fish stuff trying to pass them off as real, they are NOT.

     

    That's who I was thinking this was, but it's not.

     

     


  10. 1 hour ago, Jonnyboy said:

    We're any official releases made with clear shells? I'm noticing one of I war on Ebay just now claiming to be an official release. Surely its a repro? 

    Do you have a link?

     

    Edit-- and NO. No official releases were on clear cartridges.

    • Like 1

  11. 1 hour ago, orpheuswaking said:

    a polished turd on toast is still a turd, that said your turds are not even polished. 

    If you have a problem with one of my games that you purchased I would be more than happy to rectify that situation for you. Which one did you buy and play again?

     

    You did purchase one of my games and actually play it right?

     

     

    I would imagine that somebody like you wouldn't just be parroting what others say.

     

     

    By the way, Whats your favorite odd sport?

     

    LOL


  12. 58 minutes ago, orpheuswaking said:

    The difference is each of the individuals referenced here have produced and delivered professional quality releases. When they ask for input we know that the resulting product is going to be worth it rather than half formed ideas that don't deserve to be on a cart.

    Cool I'll be sure to check out the last 2 quality games that Carl and Matt created and released! I'm sure I'll love them! What are the titles so I can find them in their respective places?


  13. 3 hours ago, Stephen said:

    It goes beyond a hobby when you are charging $40 or $50 for shovel-ware.  If it was a true hobby, the releases would be free.  Then you would deserve to have the attitude you do.  When you are charging for stuff, especially what you charge, you are no longer a hobbiest, but a business.

    You know what you are absolutely right! Free cartridges for everyone! I mean its not like the materials cost me anything afterall I get it all for free from the flying saucer that flies over my house each night and then I dont even spend the time assembling them I just push the big red magic DO button and poof there it is!

    Gosh I wish you had commented earlier Stephen. It's all so clear now that you have contributed your input. I mean it makes total sense that if I am charging for products being made and sent to people that I have absolutely no right to participate in the forums or share ideas.

    I mean afterall what kind of guy goes around and charges for things that cost him money and time and then has the audacity to think he can talk to people and engage with the community? I mean at that point he isn't a person anymore he's a blood sucking demon. This type of person should be burned at the stake. Crucify him I say CRUCIFY HIM!

    You're a wise man Stephen, a wise man.

    So what's your favorite odd sport?

     

     

    LOL


  14. 1 hour ago, Sauron said:

    I just don't see the point in discussing a game idea publicly when there's little chance of it actually materialising, and even if it does, it falls into the latter category. 

     

    Then let me spell it out for you so you can understand the point of the discussion. I wanted to gauge the interest in such a concept for the Jag. It seems people would in fact be interested in something like this.

    I then stated I wanted feedback on the ideas I already came up with and was curious about what other people might come up with so I encouraged other members to throw their ideas in the hat as well.

     

    The chances of me producing such a collection are pretty good in contrary to your very biased and negative prediction that you just had to make there.

     

    See this is YOU being a dick. This is YOU being toxic. This is exactly like Zerosquares comment. Do you think he didn't know he was being a dick? Oh he knew, and you knew what you were doing just there as well.

     

    Again 70% of the Jaguar forums are stupid "what if this happened the Jag might have been better" topics.

     Or "what is the Jaguar capable of" threads

     

    Then you have Songbird asking about a reprint on Battle Morph because Carl wants to gauge peoples interest.

     

    Nero_rg having the idea to release a more complete version of Soul Star on a glass mastered cd and gauging the interest from folks there

     

    Then you have a thread all about "what ports do you wish were on Jag?"

     

    But don't let Jeff come along and start talking about his ideas and asking people for input, oh hell no we can't have that shit because the world will just break if that happens.

     

    It's pretty simple bro. If you aren't interested in this idea and don't wish to contribute anything other than your elitest bullshit attitude then step off this thread. There's the door, don't let it hit you in the ass on the way out.

     

    I came to have a fun discussion about a neat and yes crazy idea.

     

    It's clear what y'all came for.

     

    You guys really need to get over yourselves for real.


  15. 14 minutes ago, Sauron said:

    Every time I stick up for you when I think others are going too far, you end up making me regret it. No, Zerosquare's comment was NOT uncalled for. Focus on one project at a time and give it the attention it needs before cluttering up this forum with your latest crazy idea. I think it's what those who end up spending their hard-earned money on your games deserve.

     

     

    You realize it's just an idea thread right?

     

    Says so in the title. Doesn't mean I'm switching gears to start on this sports thing, in fact I clearly stated I wont actually be working on this for quite a while.

     

    So yeah silly me for thinking I could post a thread about ideas. How dare me have ideas and then have the audacity to talk about them with others.

     

    See I was under the impression that a hobbiest community/forum was the kind of place you could talk about and share ideas. You know like the 5200 mini thing. Like Clint Thompsons Mind Threat game.

     

    Cluttering up the forum? God forbid I take away the valuble space needed for topics like "That Ataribox Taco" thread.

     

    I think there was even a thread not too long ago about somebody's car.

     

    "Don't come around here peddling your ideas Jeff! Get back to work on that game you're supposed to be making!!!!"

     

    Like shit excuse me for talking. Do I get a pee break boss?

     

     

    Its called a fun discussion. You should try it sometime.


  16. 3 hours ago, Zerosquare said:

    Here's an idea. Polish and finish the game you're working on before planning the next one.

    Uncalled for.

     

    Having ideas and actively working on a project are 2 different things.

     

    I can do both. Just like I can also play games. Just like I can go to work.

     

    Don't be a dick

     

    Like here's an idea for you Zerosquare. If you don't want to contribute to the topic without making dickish remarks, then stay the fuck out of my thread. That was a dickish thing to say. Like what mfr I can't have other ideas because I'm activity working on a project? I can't talk about those ideas in the forums with others who actually don't mind contributing? Who the hell do you think you are to say that? See unlike Phillip and whoever else I will just tell you, fuck off Zerosquare.

    • Like 1
×
×
  • Create New...