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Everything posted by DuggerVideoGames
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Spy Hunter [skill 3]: 50,620 pts. A little rusty. More difficult when I'm playing on the computer, as I use my controller to shoot the guns but have to reach over to the keyboard to hit the numbers 1-3 to use the other weapons. Might try it later on the emulator that I have on the Wii (the 1-2-A buttons on Wii remote can serve as 1-2-3 rather than having to use a keyboard).
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1,120 pts. Not very good at this game at all. At one point, I saw Grog holding a sign that says the toll was 100 clams, but I crashed into a wall on my way to approaching him. Next life, he's gone and there's no sign. When I go around the edges, it seems like it's impossible to jump over the little hole (I'm guessing the toll was for you to pass this hole?). I hope everybody had a great Memorial Day weekend!
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Remember to treat your mother right.
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Thank you. I haven't noticed with any certainty if they're the same or not; like you, I have noticed some repetition. There are several levels where the teleport pad isn't very far from the start (down and to the left). Also, after getting a 20k bonus for completing round 12, I only got a 6k bonus for completing round 13. I'm thinking the levels loop, but haven't noticed with absolute certainty. Edit: If you're asking me if round 1 always looks the same and round 2 always looks the same and so on and so forth: I think yes. The score I posted late last night was only my 2nd session of playing that game in this round; however, I think round 1 is always the same and round 2 is always the same (and so on and so forth).
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Destructor [skill 2]: 999,760 pts. You can really rack up a lot of points on round 12. On round 12, the final 4 or 5 diamonds were worth about 20k apiece, and you get a 20k bonus for completing the round! I quickly took this screenshot before venturing any further because I wasn't sure if the score would roll over at a million; sure enough, the score rolled over at a million and I made sure not to press the printscreen key again. For a dark level, round 9 was surprisingly easy; you don't have to go very far on that round to find the teleport pad.
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[skill 3]: 3,050 pts. Looks like the spin attack only works when your feet are not on the ground. This is a fun and interesting game, but those red goats are trouble when their line of sight is below you and they're on a small cliff between you and a hole. When their line of sight is above me, it's easy to trick them into charging towards you by simply jumping straight up, but they're troublesome when you have to jump across holes when their line of sight is below you.
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I hope I'm not too late. If so, I'd like to use my mulligan and submit this score. 16,500 pts. Windows oddly won't let me run any version of ColEm higher than 4.0 or let me run any other emulators; it keeps preventing me from running the programs and saying warnings that the program may put my PC at risk. Yet 4.0 version of ColEm never gives me such warnings, odd! I can't play SGM games on 4.0, so I needed to upgrade to 4.6 and managed to try 4.6 on an ancient laptop I had sitting around. No warnings on that one and the program ran fine. Because this was played on the ancient laptop, the screenshot will look different than the other screenshots you're accustomed to seeing from me. It's a shame I didn't have more time this past week to try this game out, as I loved the Famicom version. I'm just glad to know that there is a way I can play the SGM games.
