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Tangentg

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Everything posted by Tangentg

  1. Space Battle is a remake of Atari's arcade game Space Duel: Please check out the game here!: http://shogikappa.tumblr.com/post/153654639577/space-battle-download-exe-windows-xp-to-10 Any comments are welcome (posting them here on AtariAge is fine)!
  2. Plug and Plays and GameCube aren't what I consider a -retro- port (it's hard to consider plug and plays proper ports to begin with), and as I said, I listed those where the arcade experience couldn't be replicated on a home console, and none of the home consoles offered the precise trackball controls. (And honestly with Millipede, the Atari 2600 version is the only good port. The GBA one was tolerable as a portable port, but the others are all unplayably slow as heck)
  3. Wow I didn't expect to see this topic here since I saw the book in the bookstore a few weeks back! Too big though for me to carry :/ I'd have liked more info on the games, but the HD artwork and never-before-seen ones are really great!
  4. I take it that the ROM for the complete version isn't uploaded then?
  5. I feel that especially for DK, both are tied because neither really had anything to offer that the other doesn't already have as they both missed the conveyer belt stage. Perhaps for DK Jr then NES wins cause both have all 4 stages of the arcade but the NES has better sounds, but this seems somewhat inconsistent so I just listed both as ties. The first arcade game I played was Missile Command and I didn't like it back then. I thought it was like another average flash browser game. Years later after hearing many good things about it, it grew on me. Story games aren't my thing cause they rely too much on progression so when you need to go (I usually only have 10-minute breaks from study) then you would lose a lot if you fail to complete a game in one go. Plus, I find text adventure games boring and tedious because for 1, it's just text, and 2, like any puzzle game, I always get lost and don't know what to do so you are unable to make any progression, unlike in other arcade games. So you're just gonna be stuck at one point for all eternity until you look around for a walkthrough, which then makes the game have no play value. The NES platformers were never fun to me and they just took too long to complete, which was impossible.
  6. Many of these already exist? Asteroids Deluxe Burger Time Pac Man (Plus) Q*bert Rip-Off Space Duel Space Invaders Super Pac-Man These are the ones I know.
  7. Isn't the game only 95 percent complete though still?
  8. Why is a spinal tap pun considered a drug reference and taboo'd in an NES game?

  9. I should give it a try again then.
  10. I still think the ghost den thing is a serious bug that should be addressed.
  11. Gigolo is probably among the only Atari porn games that's slightly hot. And I think Beat em and Eat em actually kinda did something better than Kaboom in that the size of your paddles doesn't decrease when you fail. Also speaking of them not being porn/erotic, I think the fact that they're openly shown in Youtube videos, retro-gaming books, and an avatar here on AtariAge forums pretty much supports this.
  12. I tried Rampage on a Famiclone when I had a friend over. Basically I didn't have the box and I pressed start and I didn't see any option for having a second player. Do you need to press Start with the second controller or something? Also the enemies seem better in the 7800 version and each hit takes a bit of your health away, unlike the NES version where you take many hits without the health bar diminishing and when it does diminish it does so by a lot.
  13. I think it's natural that the 7800 games were "older-styled" in comparison to the NES cause the 7800 stuff were really done before the NES came. It just wasn't released until the NES was. And personally, the popular NES titles like Super Mario Bros and Metroid haven't interested me. Maybe I might give Megaman a try some time since it looks alright, but old arcade games are more appealing to me than those ultra-long-and-more-complicated sidescrolling NES platformers. Though the 7800 does lack in number of games by a long stretch. I've played Xenophobe on the NES for a bit and have never tried the Atari 7800 version, mostly because of negative reviews on both. I should probably check the 7800 version out again some time...
  14. New avatar. Wonder if people like my previous Missile Command satellite more or this Space Duel one...

    1. GoldLeader

      GoldLeader

      Both are spiffy!

    2. Tangentg

      Tangentg

      Ah thanks. I'm finishing up my Space Duel remake. It seems like one doesn't exist.

  15. I always thought this and another game on the 2600 was really similar... There was one with robots that shoot at you? (edit: it's Dark Cavern. I'll probably forget again though) I decided to try the game once first before reading the manual and the Wizard of Wor music caught my attention... What happened next was quite hilarious for me haha. That's the best part of the game for me. I thought these two games were somewhat similar too...
  16. Just fired this up and wow... I'm very impressed! Seems like you did an excellent job with getting everything on the screen at once and the colours! (they're so close to the arcade) I look forward to the complete version!
  17. This is a little comparison list I made just now of some 7800 and NES games I play: And here are some comments about my choices: - BallBlazer: The 7800 version is clearly smoother, though I like the intro thing in the NES version and also how the theme plays indefinitely there - DK for the NES had the conveyer belt stage missing and it always felt a bit incomplete to me as a result. The 7800 port didn't fix that either, but it certainly is as frustrating as the arcade version with the precise collision detection. Basically, neither really had anything especially impressive to offer over the other version. - Galaga: I know many people like the 7800 version of Galaga, but the player's ship and the speed is just off: the aliens fly into formation really slowly but dive bomb at you too quickly. I tried to get myself into the 7800 version but just couldn't. The ship edit hack fixed 1 of these problems, but the NES version is still the most fun for me to play - Joust: The 7800 versions wins by a long run: the bridges burning while the game is in action, the flames moving back to the centre of the lava pits gradually, the much more aesthetically pleasing visuals, the birds flying off the screen... Basically everything about the 7800 version is better, aside from the lack of the attract screen instructions, which the NES had. - Dig Dug: My main problem is that it looks like a recoloured version of the 2600 port. The music is exactly the same and the sprites also look somewhat similar. The NES version had music that much more resembled the arcade version. - Robotron: I wouldn't have thrown in exclusives if it weren't for this game, which is a 7800 game that I play very frequently, and it just felt kinda wrong to do a deathbattle without this game. Also, I'm pretty sure the NES would have been capable of handling Robotron without too much problem. - Rampage: 1 problem with the NES version: lack of 2P option. I wanted to try this out with a friend one time and then found out that it only had the 1P option. - Mappy: Kinda thrown in here to make the Robotron comparison fairer, having an NES exclusive too. And I think the 7800 could have easily handled Mappy too.
  18. Oo I'm gonna check it out. Thanks. In that case Sea Wolf's gimmick is also unique. Even though Submarine Commander on the 2600 doesn't have actual periscopes, that's still one of my favourite Atari 2600 games. I agree with Space Duel, and that 2 player version of Missile Command would have been cool...
  19. I made a little list just now for me to organize the arcade games I've either bookmarked or downloaded. I have a few more, but I excluded those I like less. My main criteria was that these were either arcade-exclusives, or they offer you an experience that you couldn't get on retro home consoles that force the games to be changed. So games like Pacman Plus and Robotron 2084 were omitted, even though they're great arcade games, cause they've been ported beautifully to the Atari 7800. Pac & Pal here gets an honorable mention, as it's an arcade-exclusive game that I do like, just not as much as the others (and also there's no space left). What are your top arcade games, whose experience cannot be replicated through retro ports, or are arcade exclusives?
  20. Tangentg

    Drive!

    Well I'm sure it's not meant to be used
  21. Better than nothingness in my opinion. Plus, when the loading screen is getting loaded up, it makes you anticipant too.
  22. This might seem like an old question but how do you actually write on the board? (I'm playing on various emulators) I read that you "pressed W", and when I tried, nothing happened. I pressed W and then pressed other keys. Nothing happened aside from the keys for shooting, jumping, etc. And they did their own stuff. I tried holding the W key and then pressing the other keys. Still nothing happened. So what do I do to write on the board? As for the remake Klass of '99, there was no way to exit the Board-writing mode so after I started writing, I got stuck at the Board until I closed the game. Not that you need to write on the board to beat that version though... Could some of you help me? Thanks.
  23. Haunted House for the 2600 and Little Red Riding Hood's Zombie bbq are my first choices for this Halloween's retro games.
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