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Downland1983

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About Downland1983

  • Birthday 07/15/1976

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  1. I really enjoyed playing "Infernax", which took inspiration from Zelda II and Simon's Quest. Specifically, there are a lot of Castlevania references/homages in the game. I liked it so much that after first completing the game, I went back for the "Ultimate Good" ending. Shovel Knight, as Punisher5.0 mentioned is another great game that I would recommend as well. I've played and completed "Shovel of Hope", "Plague of Shadows", and "Specter of Torment". Reminds me that I need to get back to "King of Cards".
  2. COLECO ADAM 5 1/4” Disk Drive ColecoVision COMPUTER RARE NOT COMPLETE CIB RARE VINTAGE COLECO ADAM 5 1/4” Disk Drive ColecoVision COMPUTER RARE. Not complete. Only what is pictured is included. Condition is "Acceptable". Shipped with USPS Priority Mail. This has not been tested but was purchased in working condition. Only the box, foam, and disk drive unit, no additional parts pieces included. Only what is pictured. See pictures for condition. Due to shipping I cannot guarantee that the item will still work upon arrival so assume it is not working. It's "NOT COMPLETE", but it's "CIB" at the same time... ?
  3. The other thing is, the purchase orders to retailers aren't guaranteed sales in and of themselves either. If the Amico does release and flop, those retailers are going to have to clearance their purchased inventory to get rid of the undesired/unsold stock. Retailers typically have an agreement in place with their vendors (in this case, Intellivision Entertainment), where the vendor has to eat, in most cases, the majority of that loss. And since IE is a startup, as you say, they would have almost no leverage with Best Buy or Gamestop to establish terms that would favor IE in that situation. Take the PlayStation Classic for example. Sony released it in December 2018 at $99. Before the end of even that first month, retailers like Best Buy found themselves already slashing the price almost in half to $59. By March of 2019, the price was slashed again to $40. By July, they were practically trying to give away still unsold units at $20. That's why most people don't consider those Best Buy and Gamestop purchase orders of the Amico to be profit-sold units until they are actually seen being sold off the shelf in quantity. The fact that IE hasn't shown the capability to even fulfill those purchase orders doesn't help matters. They are like the entrepenuers you see on Shark Tank in search of a large cash infusion because of how many purchase orders they claim to have had to pass up due to not having the funds for production. "Retail buyers will always push to have brands cover 100% of the markdown liability. That is, 100% of what the retailer would have made had the item not been discounted. You can negotiate that down to half or less than half of 100%, depending on how creative and knowledgeable you are about how retail works." Markdowns. What they are, why you need to consider them, and strategies for minimizing your risk.
  4. Yeah, that's true. I included it because it appeared in a list of Biggest marketing research fails of all time, and because of how memorable Apple's "I'm a Mac/I'm a PC" campaign was that appeared all over television networks lampooning Vista at the time.
  5. You can spend a ton of money doing "market research" and still be wildly wrong regarding your assumptions/conclusions of what the buying public truly wants. It doesn't mean that market actually exists no matter what your data extrapolations tell you at the time.
  6. No, the misspellings are to set the box apart as the rare variant edition for collectors!
  7. It seems to me they are absolutely paying for parts twice, considering the $1.35 million paid to Ark Electronics for components that IE admitted they have not and may never receive or the cash back that was used to purchase them. Since they have or will have to repurchase those components from someone else, the components themselves are being paid for twice. I made sure to mention that in the tail end of my post, which you edited out in your reply.
  8. The boxes came out, yes. The games themselves I would perceive as still being in the "hopes and dreams" category, considering the fact that two of them were being worked on a developer that went out of business and was liquidated last year.
  9. Taking a loan and using it to buy parts doesn't make the parts free. Taking out an $810,000 loan and buying $810,000 worth of parts doesn't equal an $810,000 spend for Intellivision. Paying back the loan absolutely is a loss. They have to pay someone for the parts, and they also have to pay back Sudesh Aggarwal for the loan. So, they are paying twice for the same thing. To correct your logic, Intellivision essentially spent $1,620,000 on $810,000 worth of parts. Since we're talking about parts and manufacturing, it's even worse than that since the same SEC filing also stated that "Intellivision now admits that it cannot account for $1.35 million paid to Ark Electronics USA, a Chinese electronics manufacturing firm with a headquarters in California. Monday's disclosure blames the issue on a "contract dispute" without explaining further, but Intellivision indicates that the company may not be able to recover either the cash or any console-making components that Ark has already purchased."
  10. The wiki says that it was removed from the app store in March 2020. My biggest gripe with mobile gaming. Games get pulled from the stores as their servers get shut down when the developer no longer wishes to support it or loses the license to the IP. I used to play GI Joe: Battlegrounds and Star Trek: Wrath of Gems. Both gone.
  11. IE is currently 7-8 million dollars in debt to multiple parties. If they go to bankruptcy, it's usually only the largest investors/lendors that see any money back at all from the dismantling. I doubt the $100 backers would see a dime returned unless they request a refund that gets honored before the company officially goes belly up.
  12. A lot of eye-popping info in that latest SEC filing. The inflated price of the console over the sum of its parts suddenly makes sense. It wasn't even profit margin. It was the need to cover an extremely bad $810,000 loan that stipulated $100 of every console sold needed to be paid to Sudesh Aggarwal until the load was repaid in full. And, they need another 10 million (2 funding rounds of $5 million each) just to keep the company afloat for another 7-9 months?
  13. Exact same for me. In Super Mario Bros, I never mastered the 1-up mechanic from repeatedly kicking the koopa troopa into the staircase, and I would always run out of lives in world 8. I had the same problem with Super Mario Bros 3, always getting stuck in World 8. Meanwhile, I beat Super Mario Bros 2 countless times.
  14. I've gotten drift on a couple of my older joycons. I've always just sprayed Deoxit into the thumsticks, no disassembly required. It usually eliminates the drift for several months at a time until dust/dead skin reaccumulates inside it and needs a fresh spray out.
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