Jump to content

Downland1983

Members
  • Content Count

    524
  • Joined

  • Last visited

Everything posted by Downland1983

  1. I prefer the XBox/Nintendo Pro Controller style to be honest. Even my Oculus came with an XBox One controller. It's much more comfortable to me especially when playing sports games. Whenever I use a DS4 at my friend's house when playing hockey or Madden on his PS4, I always feel like my thumb is way stretched out across the controller and start developing callouses after only a few games. I've never had that playing sports games on my XBox One or Switch.
  2. There were personal computers in the US during the video game crash as well. My brothers and I got through the mid-80's with a TRS-80 Color Computer 2. We were very happy with at the time until the NES came out and we got our first look at The Legend of Zelda, Super Mario Bros, Dragon Warrior, etc.
  3. Exaggerate much? I've had my Switch since launch day in March 2017, take it to work every day, have left it in the car in 100 degree plus temperatures, have carried it in my pocket on numerous occasions (detaching the joycons depending on how deep the pocket was), and there is zero cracking on the vent or anywhere else on the system. No scratches or warping, or any of the other things you see in clickbait videos from people who obviously also must shatter their cell phone screens once a year. No one "has to buy" the OLED Switch to replace the original model. If they are so horrendous at caring for an electronic device, I would think they would go with the cheaper model as a replacement. Not the premium version. The preorders of the OLED sold out because the Switch knocked it out of the park in terms of seamlessly being able to play your games at home and still continue them when you are away from your tv, like I do on lunchbreak at work. Some people enjoy the Switch so much that they do want that higher quality screen. Some of those people intended to get a 2nd Switch for their household anyway and have been holding out for this revision. And, lol at writing off all of the DS sales as impulse buys. If price point alone sold a product, the $99 Gamecube would have been a smash hit, discounts would have saved the Dreamcast, and the PlayStation Classic wouldn't have had to be reduced all the way down to an embarassingly low $25 just to clear the massively unwanted inventory from stores.
  4. I have a launch day Switch, and yes the joycon drift is annoying when it happens. But, a 2 second spray from a $13 can of Deoxit has always cleared it up for me. Analog sticks seem to be a problem for all of the big 3 at the moment, as stick drift has been reported with the Microsoft Series controllers and the PS5's dualsense as well. What To Do If Your PS5 DualSense Controller Drifts - PlayStation 5 Wiki Guide - IGN Xbox controller drift lawsuit will also be settled out of court | GamesRadar+
  5. What's your definition of "a few days"? Because Nick Richards statement admitted that by manufacturing in the US, "throughput would be much slower". To me, that doesn't express confidence in units shipping within days of the start of production.
  6. I have a rat terrier who is an insatiable chewer. Fortunately, he is smart enough to only chew on the chew toys and stuffed animals that we shower him with. He's got a huge collection of stuffed animals that he has "defluffed" and dismembered. Closest I ever came to damaging any of my 3DS cartridges was accidentally leaving a 4-pack carry case of them in my pants pocket during a laundry cycle. To my surprise, after a run through the washer and dryer, all of the game still worked! I do buy some games digitally, but I will always have a preference for physical media. A freak accident is one thing that affects one person, but a server potentially shutting down in the future would affect all of the games on a system it was tied to. I'm not crazy about a console's entire software library potentially having an expiration date like that.
  7. Wow. So much to unpack here. Over 90 million people have bought a Switch so far, a console that often times has not been able to ship enough to meet its demand 4 years after launch. But, those sales must all be to "Nintendo fans", because no one else outside of the Nintendo fanbase sees the Switch as "something interesting". Okay... I guess that's why the Gamecube and Wii U sold like gangbusters, because of that 90m+ bulwark of Nintendo fans who buy anything with Nintendo's logo on it... If you don't remember Atari talking about casuals and parents during the VCS development, then you weren't paying attention to it: "Artz explained that “it’s a much more casual device.” Atari wants this to be a system that anyone can easily plug in, understand, and start using right away. He gave an example explaining that they want moms to be able to turn on the VCS and easily find Netflix" GDC 2018: The Atari VCS Probably Isn't What You Think It Is - IGN You frequent a retro enthusiast forum, where people still have fun playing their Atari 2600, Intellivisions, and ColecoVisions (among a host of other old consoles), yet you don't understand how anyone could still enjoy playing a game of Monopoly with their family, or Risk with their friends? Because if they do, they are somehow similar to a Neanderthal using primitive stone tools? Yikes. That's a lot of animus directed against Clubhouse Games: 51 Worldwide Classics by the way. Okay, so the games are mini games. Not sure what kind of expectations anyone else would have from a compilation of 50 games being sold for $39.99. Of course something bite-sized like Four in a Row (Connect Four) would be in there rather than Twilight Imperium. According to Metacritic, the User Reviews (7.6) skew heavily positive as well as the Critic Reviews (82). As of March 2021, Nintendo reported that over 3 million copies had been sold. That's a pretty good indication that the game was well received for what it was supposed to be. It's going to be an interesting footnote on this forum if the Amico itself sells less than that one game that is according to you, a pile of shovelware. I say that as someone who has been on gaming forums long enough to remember how people were talking about how much the Ouya was going to revolutionize gaming. It sold less than 200,000 units and was discontinued in 2 years. Now, it's a $30 doorstop on eBay, because it's digital storefront closed in June 2019. That part is relevant, because it is the exact sort of thing that people worry about happening to any console that doesn't have fully physical media.
  8. This isn't exactly true though. At the Amico's pricepoint, it has boxed itself into a corner that anything that costs that range of money is a competitor. The average family only has so much money to shell out for a high priced luxury entertainment item in a given year. The Amico really needed to come out on its original launch date last year when a large number of consumers were on lockdown and freely spending their stimulus checks (see last year's phenomenal Switch sales). Now, Nintendo is already releasing a new model (OLED) with preorders sold out, Valve has the Steam Deck coming out (also sold out), and a large number of people are still trying to get their hands on PS5's and XBox Series X/S. Whatever mass market chance the Amico had, probably would have seen its best chance last year. I really think that at its current price point, by the time it releases, its going to be lost in the noise of other high value entertainment options already on the market with a much higher profile.
  9. Yes, I am aware that a console that was supposed to be released in 2020 is in the modern console section, as it should be.
  10. My best friend had NFL Football, which was the first NES football game to have the NFL license. I remember being particularly disappointed with it. If I recall the passing game was awful. We got a lot more fun out of Tecmo Bowl, which came out at the same time. While Tecmo Bowl didn't carry the NFL license, it did have the license for player names from the NFLPA (which NFL Football ironically did not), and the gameplay was just altogether superior.
  11. I wasn't the one who brought up the poll, or pointed to a lack of Intellivision forum posters in the Amico forum as some kind of proof that the Amico is not perceived as a retro enthusiasts console. I would, however, point to the fact that a largely retro enthusiast website was chosen as "the homebase" for Amico discussions by the Intellivision Amico team. And, the most hype for the system on YouTube appears to be coming from retro enthusiast channels. So, you tell me which demographic it clearly has the wider appeal with.
  12. Since it's currently 2021, if the most desired games on the console are versions of games originating from 1977-1987, that pretty much pegs it as a retro enthusiast console. I am well aware of there being games developed outside of that spectrum that are supposed to bring in a wider audience. But the poll that was brought up earlier shows that the majority of people on this site who have an interest in the console are by far more interested in the retro fare, whether they are frequent posters in the Intellivision section of the website or not. As you pointed out, reimagined versions of games from the early 80's would appeal to those who grew up with Atari 2600, ColecoVision, and other consoles of that era as well. So, saying that there isn't much cross-pollination between the Intellivision forums and Amico forums doesn't really do anything to disprove that the Amico might be more sought after by retro enthusiasts than anyone else.
  13. The people who would be more interested in an updated version of a retro game over a completely new game, are people who played/loved those retro games.
  14. The poll that was mentioned in this thread does not bare that out though. It seems the people on this site who are interested in the Amico and voted in that poll are overwhelming (75.56%) more interested in the classic games than in playing new IPs (14.81%) on the console. 2. What type of game are you most interested in for the Amico? Classics reimagined 102 New IPs 20
  15. I didn't even know about that until yesterday, but it was interesting to see that he called anyone who mentioned the low score (2.5) he gave Super Smash Brothers on Gamecube a liar and that he never gave it that score. Meanwhile, a video of the review has been found which proved everyone who remembered the score correct and that Tommy Tallarico was actually the one lying. I'm not a Smash Brothers player mind you (I had the first one on N64, but never got into it as a series), so I couldn't care less either way. But, don't outright call people liars who remember you gave an unpopular opinion on something. Either stand by your judgement, or say that your opinion changed over time, which would be completely valid. And if you don't remember what score you actually gave, then just say "I don't remember saying that". But, don't go to the absolute extreme of calling people liars, haters, and trolls for remembering correctly just because you don't think the actual review would ever be found to prove you wrong. It's that pattern of behavior that puts off casual observers, and makes others wary of trusting anything else he says as "the truth".
  16. Not a single Amico has been released yet, so Ben Kenobi's "certain point of view" doesn't work in this instance. There are posts in this forum that are bashing any article written in 2021 that reference the Amico as a crowdfunded console. The posters literally say "article is trash because they can't even get simple facts right about the Amico's funding". If some Amico's had been produced and released without any crowdfunding, then you could say that it wasn't a crowdfunded console initially. But, whatever timeline you want to put on it, it's being crowdfunded now. No one is a "troll" or "hater" for saying it. If IE thought there was a stigma associated with crowdfunding that they desperately wanted to avoid, they probably should have gotten a run of units manufactured and shipped before going the crowdfunding route in the first place.
  17. I don't think Topps had any say in it though. Topps reportedly paid out $20m in licensing fees to the MLBPA last year and were the MLBPA's largest source of licensing revenue. But, Fanatics offered an equity stake to MLB, MLBPA, NBA, NBPA and the NFLPA in order to swoop in gain exclusivity from all 3 sports. And apparently, the MLB had been in secret negotiations with Fanatics for months and didn't even inform Topps (who holds exclusive MLB rights until 2025) until about 2 weeks ago. So, it sounds like the MLB was planning to dump Topps at the end of this contract as soon as Fanatics began courting them.
  18. The Coleco Adam trifecta, but ouch at the price! ColecoAdam Arcade Super Game Pack Full Set CIB Donkey Kong Donkey Kong Jr Zaxxon I have Donkey Kong Jr and Zaxxon, but not looking to spend $1K+ to complete the set.
  19. I'm definitely going to be picking it up when it releases. I have a few games in the series, although the only 1 that I got so hooked on that I played it start to finish without getting sidetracked by other games was SMT Devil Survivor Overclocked on 3DS. I think it helped that I had a days long power outage due to Hurricane Irene just after that 3DS enhanced port released in 2011. So, I was playing a lot of 3DS at home with no TV or console games to distract me. Not to say that's the only reason I enjoyed the game though, far from it. I also have Devil Summoner Soul Hackers and Shin Megami Tensei IV on 3DS, which I started but haven't gotten back to finishing yet. And, I also started the SMT III Nocturne remaster on Switch recently.
  20. Wow, so according to that Panini is out of their deals with the NFL and NBA as well, since all 3 sports are exclusively going to Fanatics when the current licensing deals expire 2025-2026. On the subject, I've been collecting football cards on and off since I was a kid. I used to buy the packs at the corner stars and collect as many players as I could. But as I got older, I started to only work on team sets for the Pittsburgh Steelers, my lifelong favorite team. My collection was pretty scattered across the years having been originally built on cards my older brother had from the late 70's to early 80's when he was collecting, to the late 80's - early 90's when I started seriously collecting as a teen, and then sporadic team sets I bought off ebay as I got older. Every now and then, I would go to ebay to fill in holes in previous sets and buy full team sets from years I missed to catch up. And then about a year ago, I suddenly had the urge to try and form a complete team history collection which would comprise of at least 1 full team set per year from every year Steelers cards were printed (1935, 1948, 1950-present). I'm pretty close to reaching my goal, despite having gone down a rabbit hole of card collecting, picking-up Kellogg's 3D cards, Wonder Bread cards, and even Glendale (1969) and Sonoco (1972) stamps along the way. So, it wasn't until just recently that I even knew Topps had lost the NFL license back in 2016 when Panini gained exclusivity. And, now it looks like I'll be collecting Fanatics cards in a few years.
  21. I don't recall Macy's, because my family didn't shop there as much as JC Penney and Sears back then. But they must have, because I found this picture of a Macy's Star Wars toy section. I also do remember the toy department in J.C. Penney though. Mine had it down the leftside wall as soon as you entered the store. VHS rentals were on the second floor. There was also a restaurant at the entrance that my family used to have dinner at before shopping. That's long gone as well though. It's been a hair salon ever since. The JC Penney itself is still there. My wife and I still shop there from time to time. I usually pick-up a retro t-shirt or 2. I also remember Sears selling video games specifically, because that's where we bought Super Mario Bros 3 when it released.
  22. Ah, I missed your original question of being tied to whether or not the threat had anything to do with the retailer carrying competitors. No, the threat itself was specifically WoW withholding Teddy Ruxpin and Laser Tag (the hot retail items at the time) from stores who weren't interested in placing orders for the NES.
  23. I have no idea. I have read that book which Wikipedia also uses that as the source of the quote.
  24. Coleco Industries prided themselves on being able to follow trends, from electronics (Coleco Vision) to dolls (Cabbage Patch Kids). But, they famously made a bad bet on the Adam when trying to follow the shift towards home computers which launched with faulty hardware. They were never able to recover from the bad reputation and losses acquired by that misstep. They never tried to make the next ColecoVision after failing to turn it into a computer since management wanted to get out of electronics completely at that point. And so they focused on Cabbage Patch Kids, Sectaurs, Alf dolls, and later hoping the acquisition of Scrabble and Parcheesi would keep things going. I don't buy the viewpoint that video games were cool in 1984, then uncool from 1985 through 1986, and suddenly cool again in 1987. When a fad becomes unpopular to the point that it's taboo for the "cool kids" to be seen with, and the hangers on get ridiculed, it doesn't make a comeback in 3 years. Cavaricci jeans didn't suddenly become ubiquitous in high schools 3 years after they went out of style. Pogs returned to obscurity. Disco stayed dead. Etc. Retailers got themselves burned in the early 80's by carrying a glut of bad third party games they couldn't sell at full price, because they didn't understand the market yet, and so they stopped carrying everything. I personally remember trips with my father in the mid-80's to Toys R Us in the tri-state area of the US looking for "new" games for our ColecoVision and being disappointed that there weren't any anymore. My older brother and I had to use our TRS-80 CoCo2 to get through those years until the NES arrived. That's when gaming mags started circulating around the school buses and cafeterias again. Not because it was a cool fad again, but because it was something that was available again.
  25. Worlds of Wonder was hugely successful with Teddy Ruxpin and Laser Tag at the time. They were able to use that as leverage with retailers on Nintendo's behalf. As WoW salesman Jim Whimms told it, if a retailer didn't want to place an order for the NES, they needn't bother placing an order for the currently hot toy items of Teddy Ruxpin or Laser Tag either. To retailers who were bitterly adamant against hearing the words "video game", WoW salesman Jim Whims distinctly recalled delivering an ultimatum: "if you want to sell Teddy Ruxpin and you want to sell Lazer Tag, you're gonna sell Nintendo as well. And if you feel that strongly about it, then you ought to just resign the line now." Historian Steven Kent wrote, "Anyone who wanted to sell Teddy Ruxpin and Lazer Tag, including Sears and Toys R Us, was going to hear about the Nintendo Entertainment System."
×
×
  • Create New...