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Everything posted by Downland1983
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I wasn't the one who mentioned bankruptcy. I was adding to the joke of casting actors for an Ataribox documentary.
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Bruce Willis would probably be willing to play "Hands in Pants Guy" just for a paycheck.
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Super Mario Maker 2 Course Sharing Thread
Downland1983 replied to Downland1983's topic in Nintendo Switch
Glad to have surprised you! And, glad that you had the persistence to try other paths. Until you just mentioned it, I hadn't even thought about the fact that the slide from the uppermost path cuts you off from ever reaching the Hall of Fame since it drops you directly onto the Flagpole. Oops! That slide actually wasn't in the original Wii U course. I added it in to the Switch version when I was stretching out the end sequence to fit the Hall of Fame entrance door and exit pipe in. There's a Squirrel Suit in the very top left of the course that makes the middle path accessible as well. Now, I'm wondering how many people missed the Hall of Fame area due to the lower path being trolly and the middle path requiring an out of the way powerup. -
Super Mario Maker 2 Course Sharing Thread
Downland1983 replied to Downland1983's topic in Nintendo Switch
Sure thing! I was happy to use the opportunity to thank you and all the other players and creators who have most supported my work in the game by playing and liking my courses. Which path did you take? -
Super Mario Maker 2 Course Sharing Thread
Downland1983 replied to Downland1983's topic in Nintendo Switch
On Saturday, June 20, 2020, I reached a personally significant milestone as a course creator on Super Mario Maker 2. I finally crossed the threshold of 500+ Likes and 5,000+ Maker Points. I have seen other creators that I follow create "Thank You", or "Celebration" courses when they achieve personally significant milestones, and so I wanted to do the same. Rather than throw together a simple or "Refreshing" course as I have seen, I thought this was a good opportunity to re-upload the first course I ever created in Super Mario Maker on Wii U. The spirit of the original level remains intact with some aesthetic design additions as well as tweaks to the flagpole sequence. The most notable addition was a "Hall of Fame" area for thanking the other creators and players who have given me the most support in Super Mario Maker 2 and most helped me achieve these milestones. Thanks to everyone here at Atari Age who have played and liked or commented on any of my levels whether I named you directly in the "Hall of Fame" or not. Original Concepts: Up, Over, or Under (5000MP Party) Course ID: VY9-PL7-WRG Description: Celebrating crossing the 500 Likes and 5000 Maker Points plateau by re-uploading the 1st course that I ever made in Super Mario Maker on Wii U. This is a very short course featuring 3 different paths to the flagpole. You have a choice of going Up, Over, or Under as the course name implies. The first jump can be tricky for those not used to bouncing of enemies to extend jumps, and one of the paths is trolly. Since this was my first ever level, I was experimenting. You will notice a free Key at the Start. You can take this to the end of the course and enter the "Hall of Fame" room where I personally thank 16 different Mario Maker Creators and players for their support of my courses. Maybe you are featured here? Likes: 8 Played By: 11 Clears: 7 Attempts: 100 Clear Rate: 7.00% World Record: 0:22.260 (milly!) Uploaded: 6/21/2020 -
Super Mario Maker 2 Course Sharing Thread
Downland1983 replied to Downland1983's topic in Nintendo Switch
Here's a new course I uploaded yesterday. I'm not sure what got the idea into my head. I guess I was thinking about how many minigames I could possibly cram into the same level, and it made me want to do a version of Action 52 where some of the games would be glitched, unplayable, or have softlocks. Due to the limitation on transporting Pipes and Doors, I was able to create 16 games accessed from the start screen and a sub start screen laid out the same as the start screen. By using a P-Switch to the right of the main start screen, I was able to add a 17th game. And then doing the same with the sub start screen, but moving this start screen over one screen, I was able to create P-Switch accessible minigames to the left and right for a total of 19 games. The last game is behind a locked door and can only be accessed by creating a Key from 9 Key Coins distributed throughout the other minigames. Once you know which 9 minigames contain the Key Coins, you can avoid the other minigames (some of which are purposely broken anyway, but only one of which kills you instantly). This is my first ever course to successfully feature a Recyclable Checkpoint. Meaning, you can save your progress after every successful Key Coin collection. (I had originally attempted this in my Mega Man Returns course, but I didn't understand how it worked at the time.) I also added a Powerup Mushroom to the Checkpoint, which means you can power up every time you save your progress. Not all of the minigames are designed to be traversed while powered up, so you will have to take intentional damage upon entering some of the minigames in order to progress. Because of the Recyclable Checkpoint, I had to beat the course from start to finish without dying 3 times to upload the course. Recreations of Existing Games (both Retro and Modern): Action 19 Course ID: 1Y7-7FP-DLF Description: 1 Course. 19 Games. Unlimited Saves (use the Blue Checkpoint Pipe often). This is my homage to Action 52 on the NES featuring a collection of barely functioning games with mostly broken mechanics. The first 18 games are "Ricochet", "Splat", "Crystal Cave", "Mister Claw", "Dante's Mineshaft", "Tank", "Fortress of Solitude", "Wholly Moley", "Mister Roboto", "Booby Trap", "Bouncy Castle", "Doctor Livingstone", "Head in the Clouds", "Crush", "Bomb Squad", "Treasure Vault", "Star Battle", "Arctic Escape". "Cheetahmen III" is the 19th game which must be unlocked to be played. Likes: 2 Played By: 9 Clears: 1 Attempts: 52 Clear Rate: 1.92% World Record: 16:21.681 (milly!) Uploaded: 6/15/2020 -
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From the album: NES in Virtual Reality
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- nes
- the legend of zelda
- (and 18 more)
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From the album: NES in Virtual Reality
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- nes
- the legend of zelda
- (and 18 more)
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From the album: NES in Virtual Reality
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- nes
- the legend of zelda
- (and 18 more)
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From the album: NES in Virtual Reality
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- nes
- the legend of zelda
- (and 18 more)
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From the album: NES in Virtual Reality
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- nes
- the legend of zelda
- (and 18 more)
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From the album: NES in Virtual Reality
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- nes
- the legend of zelda
- (and 18 more)
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From the album: NES in Virtual Reality
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- nes
- the legend of zelda
- (and 18 more)
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From the album: NES in Virtual Reality
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- nes
- the legend of zelda
- (and 18 more)
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From the album: NES in Virtual Reality
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- nes
- the legend of zelda
- (and 18 more)
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From the album: NES in Virtual Reality
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- nes
- the legend of zelda
- (and 18 more)
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From the album: NES in Virtual Reality
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- nes
- the legend of zelda
- (and 18 more)
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From the album: NES in Virtual Reality
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- nes
- the legend of zelda
- (and 18 more)
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From the album: NES in Virtual Reality
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- nes
- the legend of zelda
- (and 18 more)
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From the album: NES in Virtual Reality
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- nes
- the legend of zelda
- (and 18 more)
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From the album: NES in Virtual Reality
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- nes
- the legend of zelda
- (and 18 more)
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From the album: NES in Virtual Reality
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- nes
- the legend of zelda
- (and 18 more)
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From the album: NES in Virtual Reality
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- nes
- the legend of zelda
- (and 18 more)
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From the album: NES in Virtual Reality
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- nes
- the legend of zelda
- (and 18 more)
