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Everything posted by DonavinTheSuperGamer
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Atari 7800 Programming: Help?
DonavinTheSuperGamer replied to DonavinTheSuperGamer's topic in Atari 7800 Programming
Wow. It's been a while since I've been on the forums. I was out celebrating the end of school! So, thanks guys for the help. I finally got THIS to show up on Prosystem Emulator. I specifically set 'BACKGRND = $00', but it's a different color every time I run it. The background changes to red, green, and even purple. I don't get it. Could I be doing something wrong or could it be the emulator itself? -
Atari 7800 Programming: Help?
DonavinTheSuperGamer replied to DonavinTheSuperGamer's topic in Atari 7800 Programming
Wow! It works! I can even change the colors of the text. Thanks! Just a couple of questions... Is there a way to display characters regular sized instead of double the width? How do I change the color of the background? And what was that Paint Shop Pro you were talking about earlier? -
Atari 7800 Programming: Help?
DonavinTheSuperGamer replied to DonavinTheSuperGamer's topic in Atari 7800 Programming
Okay. Here is the code I wrote: PROGRAM_CONFIGURATION set romsize 48k set zoneheight 8 set screenheight 224 set pokeysupport on set debug color displaymode 160A SETTINGS P0C1 = $d2 P0C2 = $d8 P0C3 = $3b MAIN incgraphic tileset_char.png 160A 0 2 1 0 characterset tileset_char.png alphachars '0123456789' alphadata mytext tileset_char.png '4562' '8093' end plotchars tileset_char.png 0 0 8 -
Atari 7800 Programming: Help?
DonavinTheSuperGamer replied to DonavinTheSuperGamer's topic in Atari 7800 Programming
The program successfully compiled! However, the emulator will still do absolutely nothing. I used the incgraphic command to insert the file. Then, I put in alphachars to represent symbols 0 to Z. I put some alphadata and set plotchars to write it out, but it won't do anything. I have a feeling I'm doing something wrong. -
Atari 7800 Programming: Help?
DonavinTheSuperGamer replied to DonavinTheSuperGamer's topic in Atari 7800 Programming
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Atari 7800 Programming: Help?
DonavinTheSuperGamer replied to DonavinTheSuperGamer's topic in Atari 7800 Programming
Okay. So I just created this .png file here. I tried downloading GIMP but it would fail to install and the online version is very unstable and won't let me save. So, I used Game Maker to create this. The system failed to compile my game because the file "has too many colors," even though it only has three colors. I'm so confused. -
Atari 7800 Programming: Help?
DonavinTheSuperGamer replied to DonavinTheSuperGamer's topic in Atari 7800 Programming
Cool. I didn't know you could use both at the same time. I'll keep that in mind. -
Atari 7800 Programming: Help?
DonavinTheSuperGamer replied to DonavinTheSuperGamer's topic in Atari 7800 Programming
12? That's a lot of colors. It also says 160B mode's 'characters' are only 2 pixels. I hope it's not talking about text and fonts. -
Atari 7800 Programming: Help?
DonavinTheSuperGamer replied to DonavinTheSuperGamer's topic in Atari 7800 Programming
Thanks. And just one more thing; I was curious about color palettes. According to the 7800basic guide, there are 8 palettes with only 3 colors each. However, when I played Ken Siders' 'b*nQ', some sprites had more than just 3. (I counted a max of 4) Is it true that you can actually set more than 3 colors or am I just seeing things? -
Atari 7800 Programming: Help?
DonavinTheSuperGamer replied to DonavinTheSuperGamer's topic in Atari 7800 Programming
Okay. I'm not close to my computer right now so I'll check that later. Just to kill time, I was wondering about the Expansion Module. Seeing the Donkey Kong XM test for the add on baffled me with all of the colors and improved sound quality. I was wondering if that thing is out yet and if there is a way to write code for it on 7800basic. -
Atari 7800 Programming: Help?
DonavinTheSuperGamer replied to DonavinTheSuperGamer's topic in Atari 7800 Programming
Thank you, Mord. Now, however, I seem to have a bigger problem on my hands. I am trying to add a font into my game and have added an 80x8 image I created on Microsoft Paint to my game file folder. It contains numbers from 0-9, one every 8x8 pixels. Then I made this Microsoft Notepad file: Pac-ManXM.bas Pac-ManXM.bas.a78 -
Atari 7800 Programming: Help?
DonavinTheSuperGamer replied to DonavinTheSuperGamer's topic in Atari 7800 Programming
Okay. So I got the application working and I think I understand what I'm working with. Now that I set a color pallet, I want to put a sprite on the screen. How exactly do I code the sprite? -
Atari 7800 Programming: Help?
DonavinTheSuperGamer replied to DonavinTheSuperGamer's topic in Atari 7800 Programming
Wow. Thanks! It's an entire guide with all of the commands and limitations of the system. This is going to help me so much! How can I thank you more? -
7800basic beta, the release thread
DonavinTheSuperGamer replied to RevEng's topic in Atari 7800 Programming
Never mind. It worked. -
7800basic beta, the release thread
DonavinTheSuperGamer replied to RevEng's topic in Atari 7800 Programming
Hello, RevEng. I have downloaded this software and ran 'install_win.bat', which succeeded. According to your instructions that shows how to test installation, it states: To test your installation, several sample programs are included in the "samples" folder. "cd" to this folder and type: 7800bas simple.bas If successful, a file called simple.bas.a78 will be generated that you can run on an emulator. The sample program is not very interesting, but note how simple it was to write. Open sample.bas in a text editor and take a look at how it was written. I decided to move my 7800basic folder straight to the C Drive. So I put it in the Command Prompt an it stated. '7800bas' is not recognized as an internal or external command, operable program or batch file. Could I possibly be making a mistake? -
Atari 7800 Programming: Help?
DonavinTheSuperGamer replied to DonavinTheSuperGamer's topic in Atari 7800 Programming
I think that could be him. It sure looks like it. Wow, he's awesome. So you and Mord are telling me this '7800basic' uses BASIC and changes it to 6502 assembly for you? Well, that sounds very interesting. I will check it out. -
Atari 7800 Programming: Help?
DonavinTheSuperGamer replied to DonavinTheSuperGamer's topic in Atari 7800 Programming
Thanks guys for all of the help. I greatly appreciate it. You know what I really wish? I wish that guy who made Pac-Man Collection was here to help. (I think his name was Bob or something [maybe PacManPlus?]) I don't remember. I just know he made some of the best games I ever bought. Maybe he could give me some pointers on what he uses. -
Atari 7800 Programming: Help?
DonavinTheSuperGamer replied to DonavinTheSuperGamer's topic in Atari 7800 Programming
Okay. This is much more tedious than I thought it would be. I wish there was just a program that could take BASIC and turned it into 6502. -
Atari 7800 Programming: Help?
DonavinTheSuperGamer replied to DonavinTheSuperGamer's topic in Atari 7800 Programming
I am terribly sorry if I am making this difficult. How exactly do I compile these files? -
Atari 7800 Programming: Help?
DonavinTheSuperGamer replied to DonavinTheSuperGamer's topic in Atari 7800 Programming
Thanks! I did that and it makes more sense now. So I have to extract the .7z files. So I did that, and now I don't know what to do, I found some .bat and .exe files, but they close instantly when I run them. Other than that, there's a bunch of .pas, .obx, and .cgsyn files that the computer can't run either. Do I have to somehow extract those too, or am I doing something wrong? -
Atari 7800 Programming: Help?
DonavinTheSuperGamer replied to DonavinTheSuperGamer's topic in Atari 7800 Programming
It sounds very interesting. However, when I ask for download, it gives me .7z files that my computer doesn't know how to run. Also, it's in a language I do not understand. Thanks. This is very interesting; being able to create graphics faster and more efficiently. I can use this for reference in the future. This is very helpful. -
Hello. My name is Donavin. I really want to become an Atari 7800 home-brewer. When I found out game programmers were still making games for the Atari systems, I felt like I should jump right into the party. I was wondering if anyone knows a good software I can use to code for the Atari 7800. I would appreciate the help.
