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Scott Stilphen

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Posts posted by Scott Stilphen


  1. I have no idea what they're doing with the boards. If they were smart, they'd sell them cheap or work out a deal with someone like 2600.com who could use them with their new repair service.

     

    Personally, I don't think they're going to be selling very many of these conversion systems, so it's not worth getting that worked up about it. I'd be more concerned with people using existing cart cases for new projects.


  2. There's scans of the catalog in question on AA:

     

    page 9

    page 10

     

    The games featured in the catalog are:

    Phaser Patrol

    Commie Mutants

    Fireball

    Suicide Mission

    Excalibur (Dragonstomper)

     

    From the descriptions of the unreleased games:

     

     

    Frantic sounds very similar to Fireball, but since Fireball is already shown, this must be a different game.

    Jungle Raid sounds nothing like Survival Island

    Clone Attack doesn't sound like any released titles

    Labyrinth is definitely Escape/Mindmaster

    Last Line of Defense sounds like another unique (tank type) game

     

    Wonder why the Cyberpunk guys didn't mention this info in the Stella CDs... (or maybe they did and I just don't remember...)


  3. I heard someone won a copy of the game too, is it anyone on here?

     

    Maybe. I think I'm the winner of the Merlin's Walls contest. :)

     

    Thanks,

    -John K. Harvey

     

    In that case, can you please tell us how you finished the game???


  4. Legally, I don't see how they can patent that. First of all, there's nothing new about that idea. MAME cabinets are no different. I know there's a company (I've since forgotten the website...) that guts old tv sets and cabinets (like the one shown on the new DP message board) and puts in current technology. Secondly, they didn't design the case or the components inside it! I'd really be surprised if their patent pursuit when anywhere.

     

    I'd be curious to see what games (and emulator) they licensed, and how. One they mention is "Starfire" -?? Plus, they also refer to the 2600 as the first video game system.

     

    If this is a hoax, then they didn't do enough research for it :)


  5. Thomas: you noted in the code that if the score reaches 999999 the game stops, but it looks like (from the AVI in the other Frostbite thread) that the game keeps going after it. :?


  6. So you're saying that once you reach 999,999 the game just stops (and doesn't continue or reset the score to 1), correct?

     

    Chris: I think the first Activision game to display "!!!!!!" was Laser Blast


  7. I'm not sure what the reasoning was behind it. Probably similar to the reasons listed on that site you posted (in case of interference from the neighboring channel). Aren't the pre-2600 systems (Video Music, Video Pinball, etc,) the same way (either 2 or 3)? What about the 5200 or 7800?


  8. I thought you were talking about Breakout vs Super Breakout (you weren't too clear about comparing the 2600 and 5200 versions of SB). Technically, they both use potentiometers. A hacked (custom paddle) 5200 controller is the way to go with those type of games....or you could just play the computer version with original paddles :)


  9. Stan, you need to input the system's signal into the COAX jack, using a switchbox or phono->coax adapter. Then make sure the VCR is set to the same channel the system is (2 or 3)- make sure it's in 'VCR' mode and not 'TV' mode (if you can change the channels on the VCR and still see the game screen, it's not set right).

     

    There are a few games I've found that are difficult (or impossible) to tape - SQ Fireworld (skill tests) and Desert Falcon are 2 I can think of right now. I'm not sure why this is- perhaps it has something to do with the actual # of lines the screen is comprised of. Some output more than others (such as RS Basketball), and that may be enough to affect certain VCRs.

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