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Scott Stilphen

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Posts posted by Scott Stilphen


  1. You can see how the flickering is more prominent when a game ends and the screen goes into the color cycling/attract mode. I would guess if the background was black and the ghosts were a darker color, it wouldn't be as annoying..


  2. Wha...you doubt the 'master of Easter eggs'? Ok, if you need proof, check out the 2600 Connection issues #14 (where I first mention it's possible to go into the walls) and #20 (where by then I had discovered how warp to different levels, and used that technique to do level warps in Kangaroo) :)


  3. Actually, I would just be happy with a hack that had the right maze and background colors (ie more like the arcade). I wasn't expecting anyone to make it exactly like that picture :) The purpose of the picture was just to show how much better it looks with the right colors, even though the gameplay is still the same (lousy!). Why couldn't Frye at least have done that?


  4. Came across this tidbit- in ish #34 of the 2600 Connection, Arnie Katz stated that Coleco showed him a prototype of Turbo, and that the review published in EG was most likely based on that viewing, as he was never given the game.

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