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Scott Stilphen

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Everything posted by Scott Stilphen

  1. My god that looks horrible. Why would they ever make a game based on that??
  2. Looks somebody was 'inspired' by Air-Sea Battle
  3. The cart is mine. The board is a production pcb, as Tempest described (if anyone wants a picture of it, just lmk). DD wasn't an official released title, so I consider it a 'prototype' (although it's certainly not a "Lab label" one). I got it from Best Elec. (I think) and the label is homemade (by me). I also have an NTSC production board one as well. I've never seen any info on whether or not the Brazil cart was sanctioned by Atari, and it doesn't make sense that Atari would release something like this outside of the U.S. first (being a Disney character). Crossbow- not all released carts are on ROMS. Likewise, I don't consider only games having EPROMS as prototypes. DD isn't the only game known to use this board type - all Dukes of Hazzard carts I believe also use this.
  4. Does anyone have a copy of this to verify?
  5. quote: Originally posted by Eduardo Luccas: Donald Duck's SpeedBoat is an example; I have one brazilian cart with this game. I thought that was only a rumor. Very interesting! Can you provide any more info on this (company, date on label, is the copyright info the same on the title screen, is the board an Atari-produced one?)
  6. quote: Originally posted by cyro: If you want to: email me and I can forward emails to him Your email is blocked here
  7. It was from Computer and Video Games magazine, and AFAIK it was only released in Europe. The book came out in 96, but the picture looks like it was taken much earlier than that.
  8. That's the first I've ever heard of that. I'm sure Euro 'ubercollectors' like Marco could confirm (or deny this). FYI, the JR case was designed in the early 80s. That was going to be the case for the Voice Commander module.
  9. A perfect game is much easier to do with this. Perfect score is 199,000
  10. ...from the book, The Complete History of Computer and Video Games
  11. The total score is 114,000. You start with 2K. There are 4 different treasures - 8 of each, for a total of 32. Points for each are: DIAMOND RING = 5000 POINTS GOLD BAR = 4000 POINTS SILVER BAR = 3000 POINTS MONEY BAG = 2000 POINTS If you collect all 32 within the 20 minute time limit, the timer stops and the game just ends. Btw, the Twin Galaxies champ certainly isn't the first person to play a perfect game, he's just the first person to be "officially" recognized for it. [ 03-19-2002: Message edited by: Scott Stilphen ]
  12. I've seen a steal/reaching in foul called a few times.
  13. quote: Originally posted by Inky: Did you know... the band Fleetwood Mac was a HUGE fan/user of Atari's ST line? Ed Van Halen used ST's in the late 80s, and even had Thomas Dolby help him set up the recording software for it
  14. Could the rings be a player? Then you could make the background the castle. Or vice-versa?
  15. It's not based on the game (damn), but it still sounds interesting.
  16. The only ones that were specifically designed for young childred were the yellow CCW titles. The 4 different series were just "special series", for the reasons you mentioned (Disney, Jim Henson's Muppets, Charles Shultz' Peanuts). It's possible that Atari may have made a WB Looney Tunes series, but I've never seen any documentation stating they had plans to. If they did, then they would have already missed out with Taz If Atari 2600.com really wanted to be technically correct about the box, it would have been silver
  17. Tempest: I guess you could consider 'Alpha Beam' an early (tentative) name for ABwE, but it wouldn't have been released it w/o some character attached to it, ya know? jahfish: From the pictures, it doesn't look like a cut & paste job; the boxes look like giant oversized props- something Atari's art department would probably have no trouble making. [ 03-14-2002: Message edited by: Scott Stilphen ]
  18. Star Isle was a GREAT version! Put many hours on that one...
  19. Take Yar's Revenge, get rid of the neutral zone, and put the Qotile in the center, and there ya are!
  20. Rhindle: The "Kid's" controller games were CCW titles (i.e. based on Sesame Street characters). Since Bugs Bunny and Road Runner are Looney Tunes characters, they would have had the same artwork (box/label) style. Besides, I'm sure Atari did a lot of head-to-head play-testing with 2 different game types (Snoopy is more of a shooter-type of game, whereas the earlier version of Bugs wasn't). As a side note, an article in EG mentioned the (upcoming) CCW titles, and the accompanying picture showed some kids playing with a giant CCW box - the interesting thing is, the box is red! Another article I found (I think in Video Games mag) shows a couple of these boxes: Hmm...I wonder what those props would sell for today?
  21. The box picture I posted was probably for the Spectrum then. Does anyone know if the C64 box has the same artwork?
  22. The Easter egg Joe Cody mentioned in this press release has been discovered, sorta...by me. Thomas Jentzsch determined that there's no code in the current available version for displaying them. It's probably possible with the complete version- the method will be found soon after PC3, no doubt
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