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Posts posted by SlidellMan
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Wing Warriors:
Sega Lord X on the Sega Card:
Green Beret/Rush 'n Attack:
Golden Axe with redrawn graphics:
And finally, Chibi Akumas on how to program the SMS and Game Gear in Z80 Assembly:
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Something new on the Saturn Homebrew front:
Granted, these are all experiments, but they do show some potential.
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The new graphics look very nice for just a mockup.
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I'd love to make homebrew games for the Sega Master System.
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Well said, Tanooki. I'm glad that the SFC ports of the first two Magical Drops got translations. Truth be told, I think SNK should broaden their horizons. Starting with a new Baseball Stars title.
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Glad that I'm not the only one who thinks that SNK should bring back Baseball Stars. By the way, what are your thoughts on the Magical Drop series by Data East, including the latest installments?
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Hey, have you considered covering the entire Grandia series, or at the very least Game Arts' Lunar?
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Here's hoping that SNK decides on broadening their horizons this year. Revivals of Baseball Stars, Shock Troopers, Magician Lord, and Ikari Warriors would be great places to start.
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Boulder Punch on Hell Night/Dark Messiah.
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Windjammers reminds me of why I miss Data East so much. At least they were bought out by G-Mode, which was founded by Game Arts' Takeshi Miyaji. (RIP)
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It's nice to see you back and with something new.
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I remember reading about that in Nintendo Power around 34 years ago. When I played that game via emulation, I can tell you that it is one tough game.
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I bet you guys would like some of the remixes that I have made.
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Those plushies look cool.
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Demons of Asteborg was one of the largest cartridge-based Genesis games since Super SFII. Around 17 MB total, meaning that the Neo Geo can handle that size of a game, but I have yet to see how are they going to fit that on a GBA cart.
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After watching the video, I have to say that you have something good on your hands. Maybe you could consider making a series of videos on how to program the Super NES?
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I have to say that TruFun has made substantial progress in porting MK to the Jaguar.
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Ninpen Manmaru:
Enix and Tam Tam's 3D Platform game.
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More Turrican music:
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The Brainies, one game from Titus that was originally going to be released in '92, but didn't until 1996.
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Wayler, I think Konami should put you in charge of an Axelay sequel.
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It's nice to see Vengeance Hunters nearing completion.
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Baseball Stars and that Cancelled Magician Lord sequel are good starts.
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One of Chris Huelsbeck's best:
Here's something from Stefan Kramer and Paul-Jesper Olsen:
And one of the Boss battle themes:
The Official Turbografx 16 Thread!
in Classic Console Discussion
Posted
Chris Covell's PCE Assembly programming page:
PC-Engine ASM Programming Tutorials by Chris Covell (chrismcovell.com)
He also made a waveform tool that may be handy for those using Deflemask and Furnace Tracker:
Chris Covell's Creations (chrismcovell.com)
Tongueman's Logic:
Tongueman's Logic download page (chrismcovell.com)
Magic Engine also has some PCE Assembly tutorials, but only on graphics and sound:
MagicKit Documentation Page (magicengine.com)
Finally: