-
Posts
2,809 -
Joined
-
Last visited
Content Type
Profiles
Forums
Blogs
Gallery
Events
Store
Posts posted by SlidellMan
-
-
Funnily enough, I found about Super Conflict in Nintendo Power magazine and thought that it didn't have any appeal. Skimping out on the Mouse support was a massive mistake on Manley & Associates' behalf. SNES Drunk stumbled on Frantic Flea, which was as obscure as you can get without going into '96-'99 Super Famicom titles:
This feels--and looks--like a shitty ripoff of Earthworm Jim.
- 2
-
I just let Division know about your post @Charlie Cat, but only time will tell if he'll post here.
- 1
-
Exile II: Wicked Phenomenon:
Even without the out-of-whack difficulty of the original US release, this game still had some balance issues and that camera. Talking about making the characters in question seem nearsighted. It has great music, however.
- 1
-
Scarlet Sprites on Viewpoint 2064:
Here's also a proper playthrough of the game in question:
-
I have to say that Bit Beam Cannon are nice enough to be open on development updates.
- 1
-
I bet Rich Whitehouse would be proud of you for covering the BigP Emulator on your show.
-
I have to agree with you on the original PS1 and Saturn Tomb Raider controls. The problem is not that they were tank controls, it is because they were stiff controls. (There's a difference, people.) To be frank, I thought the grid-based platforming worked better on the GBC and GBA Tomb Raider titles than their console counterparts prior to the X-Box 360 entry.
- 2
-
Have you ever considered testing GUN4IR on Dragon Gun and Locked 'n Loaded?
-
I'm glad that Matt Greer is still making videos and ROM hacks. By the way, Keith of Chibi Akumas has a series of how to program the Neo Geo in 68000 assembly.
Great if you need to having your project run consistently or are a demo coder.
- 1
-
Here's some Kirby remixes I found that I bet you would like:
-
Here's something really obscure:
Kind of odd for Athena to make a visual novel for the N64.
-
Too bad that we haven't heard anything on new IPs on SNK's behalf. KoF and Metal Slug have remained rehash rackets for so long that it isn't even funny anymore. I'd be content if they brought back Beast Busters or even their sports titles.
- 1
-
Just to let you know, Kaze is still at work:
He just may be the Manfred Trenz of N64 Homebrew development.
-
I thought I would re-post this:
And post the making of Eternal Blue Complete:
It's a shame what happened between Game Arts and Studio Alex. That was the legal battle that led to a spitefully made title on the DS.
-
That's a pretty good demo, Bastian. Do you think it can work with anything made with Furnace Tracker (on the Amiga setting) or Bassoon Tracker?
-
I still stand by what the Follin brothers did for Plok and Equinox:
I will also say that Equinox's music is an acquired taste when it comes to the dungeon music.
-
I thought I would post this one.
-
I'm glad that Vengeance Hunters is going swimmingly in the development phase. Unlike Paprium... (Great game that was the result of development hell that would make Electronic Farts and Act-Invasion seem like working for Game Arts and Sunsoft.) The Neo Geo needs more brawlers that would be up to par with that. As for Cyborg Force, congratulations to Ozzy Yzzo for getting the game done. It's great to see another Run-and-Gun on the Neo Geo that isn't a Metal Slug clone.
Edit: I thought I would include a behind the scenes video that was made back in '92:
- 2
-
You have a point on TimeCop, Wayler. Anyways, I would like to hear what you think of these?
Solid Runner by Ascii Corp. and Sting.
Aretha by Yanoman and Japan Art Media.
Aretha II
Darius Force/Super Nova
http://www.hardcoregaming101.net/wp-content/uploads/2017/09/psychodream.jpg
http://www.hardcoregaming101.net/wp-content/uploads/2017/09/Dream-Probe-Box-Art-canceled.jpg
Psycho Dream and its cancelled US release Dream Probe by Telenet and Riot.
-
Good news on Sega Saturn hacking:
Romhacking.net - Hacks - Sega Jingle + Easter Egg Restoration
- 1
-
Grandia - All Spells and Moves:
Sonic Council:
-
Joushou Mahjong Tenpai:
This is one of the most peculiar things that Enix published on the SNES on account of the fact that it was Game Arts' only SNES game.
-
Congratulations on your upcoming 500th Episode.
- 1
-
It's great to see one of the largest cartridge games on the Genesis/MD get ported to the GBA and Neo Geo.
- 2
The Official NEO-GEO Thread!
in Classic Console Discussion
Posted
@NeoTurboManiac Amusingly, Spinmaster was made by Data East themselves. Too bad it never received any ports at all. (Ditto for Street Hoops.)