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fluxit

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Posts posted by fluxit


  1. My only thoughts, are that I didn't see the physical joystick port mentioned(beyond bad solder joints.) Are all nine pins present and in good shape on the plug side? Also, have you tried 'reflowing' all joints on the port, using flux? It's rare, but bad joints can look good occasionally.

     

    Your large ICs are socketed, correct? You may have a damaged socket, where one or more of the pins is not being adequately 'pinched' by the wiper or hole(depending on the type of socket) for that pin. You also may have a bad solder joint on a socket, which would be resolved by removing the socketed chip, and then reflowing the joints on the socket.

     

    This isn't a particularly good part of the 2600's board for showing problems via pictures, but you never know. There might be something there, that's being missed by you and your friend, that would be obvious to someone else. You might want to provide pictures of the top and bottom of the board.


  2.  

    According to the maker of Head to Head Adventure Warren had the idea for linked 2600s and Adventure. I was just talking about a plain old 2 player version of Adventure running on the same machine.

     

    Well, if it isn't a thing I may as well make it one.

    Not trying to be a Debbie Downer here, but unless you can somehow pull off split-screen on the 2600, I'm not sure how this wouldn't be like a 3 legged race.

     

    Who controls which room is displayed when a player crosses over? I guess you could have the program wait for the second player and disable all exits except the first one used.

     

    Still, the second player isn't going to be able to do much beyond carrying a second item without split-screen, AFAICT. It would allow one person to act as protector with the sword, while the other carried an essential item I guess. You'd have to increase the aggression of the dragons, at least while the sword is being carried in order to retain the challenge of one player Adventure.

    • Like 1

  3. I think I have the backwards label thing figured out for those who have an issue with it. They just need to get themselves a sheet of black construction paper, cut out an strip the width of an Atari cart, make a fold the depth of the label, trim it off at where the cart meets the console. Then they will have a black L card they can hang on the cart to cover the label while they play. :)

     

    That might work for some, but I'm waiting for the v1.2 with the rotating mirrors and smoke generator.


  4. Level 25 was enjoyable, but it's definitely much easier now FWIW.

     

    Wow, that level 32. I wouldn't change it, it keeps me coming back and it isn't infuriating, but it'll take some tries. Being able to reach the walls makes a difference on that one, maybe after some coffee I can manage it.

     

    This is a really fun game. Even after you've figured out the levels, they still offer some challenge on the next play through.


  5. Possibilities: Intermittent short in the cord for your power supply.

    Iffy/cold soldered power jack.

    Bad/dirty channel selector switch(if any.)

    Iffy/cold soldered signal jack.

    Broken solder joints on the board that temporarily 'fix' themselves due to changes in flexure of the board when the

    case is disassembled and/or the board warms up.

    Capacitors/Power Switch/etc. that are barely(sometimes) working.

    Socketed chips that have shifted in their sockets.

     

     

    Also, are you sure that your TV is still in analog tuning mode for the channel that worked? Do you see a persistent(or any) change in the picture on the channel that worked, when you turn the 2600 on vs off?

    • Like 1

  6. Apostrophes notwithstanding, it would be nice to see a bit more use of the 'Enter' key, to avoid those monolithic walls of text.

     

    Having said that, I've also had issues with my apostrophes being eaten. It happens after clicking the 'Post' button, so there's no way to know for sure if it's going to occur beforehand. I'm using Firefox on Mint.

    • Like 4

  7. I see the same issues here with Crazy Brix and Defender on Wii7800.

     

    Defender does work on MAME on my PC though. It looks great, no sound or gameplay yet though.

     

    As for your previous issues, it may be that your Wii was glitched from a program that was run previously. With 'homebrews' on the Wii, if something doesn't work, always try turning off the Wii, and restarting before giving up on something that interests you. Some things really don't work, however.


  8. I've tried most of them actually but i will try the ones you've recommended again. Do i need to change these to zips? Froggie is a BIN file and the Pac Coll is a78. DO i just change the filename or do i need to actually zip them?

     

    You can just use them as downloaded. Definitely don't change the file extension if you aren't actually zipping or adding/removing headers.


  9.  

    Well i'd still like the most recent version of Pac-Man Collection that has the smaller dots and whatever else has been upgraded on it at some point. I'd also like to get Froggie as well. That one didn't work for me either.

     

    Did you try this version of Froggie?

    The zipped bin as downloaded works just fine for me in Wii7800, other than the music(I guess, I haven't heard this one on real hardware) which is ear-piercing in the emulator.

     

    As for Pac-Man Collection, of these, both "Pac-Man Collection (NTSC).A78," and

    "Pac-Man Collection (Pokey).A78" worked just fine for me as downloaded(not zipped.)

     

    I had no issues on my Wii with .bins or .a78s, zipped or unzipped. Assuming you are ejecting your SD card safely from your Mac after writing to it, if you are having difficulty with zips that you've created, you may need to fix them from the command line. FWIW, I'm using Linux on my PC.

     

     

     

    --edit-- Urgh. The editor is inserting links that I don't intend, and eating text as a result. I think I have it mostly under control now.

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