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Posts posted by chue

  1. I did note that after a certain amount of play the console freezes to a black screen and I have to reset the system. Not sure if anyone else has experienced that...


    I haven't seen that, but I haven't made it very far and also I'm playing on Classic99. We'll have to see if anyone else is having the same problem.

  2. I don't own a CD32, but if it's anything like an A1200, it'll probably need to be recapped.


    You may want to consider a modern accelerator, such as the TF330. It gives you 64 MB of memory + an 030. The accelerator plugs into some kind of backplane, like the SX1, but I'm unsure if it will work with the SX1.


  3. Wondering if arcadeshopper has Gremlin’s Blasto the arcade game from 1978?






    Sent from my iPad using Tapatalk Pro


    The Gremlin version of the game is probably decent, if it's anything like TI Blasto. However, the audio in the Gremlin version has got to be the worst of any game I've ever heard. Nails scratching on a chalkboard is more pleasant.

  4. Sounds like a dead battery in the controller to me... these things are old at this point and rechargeable batteries don't last forever. It's not inconceivable to find one that's just dead at this point.


    For that reason, I picked up an Afterglow controller. It takes either AA or AAA batteries. I must confess though that I haven't tried it yet, so I don't know how well it performs.


    But that's the thing, it's not the battery- if I use the Nintendo cable, it charges just fine & holds that charge. I just can't use any of my other cables.


    I've managed to find a couple hits on Google saying you can't use any cable, it has to be a data cable- ever hear anything about that? I really thought I had my original cable, but maybe I don't- it was pretty short.


    I've read the same thing. Most of my cables have worked, but I've had one or two that haven't.


  5. Do you have an old ZeroZap cartridge you can sacrifice for your new Dragon's Lair board?


    Oh yes! I talked to a guy a while back who found thousands of those in a landfill somewhere out west. I'll have to give the guy a call. :lol:



    Be gentle with it, it won't take much of an impact to damage those chip pins, and I've no idea their static tolerance. If you can sacrifice any old cart, I'd recommend it. :)


    Duly noted. Thanks for the work on the cart!

    • Like 5

  6. I'm going to look for a switch...


    You could try the no-builtin compiler flag. I've got a note in one of my makefiles that says:


    # -fno-builtin
    # Do not substitute (optimize) other functions for printf, e.g. puts or putchar etc.
    • Like 2

  7. TI-99/4 Console!


    Looks clean but probably a stock photo. Ships from Mexico with (0) seller history. Only weird part is the no power cord mention. Assuming a fake computer would include a fake power cord.







    Sent from my iPhone using Tapatalk Pro


    looks like the same one from a few weeks ago:



  8. My apologies if this has been covered here before, but how can I implement a single function in assembly and link it with the rest? Not inlining (God forbid!), but a self-contained function.


    What is the calling convention? I looked at some generated functions, but only see a lot of registers moving around ...


    I'm sure it's possible to link in a "naked" assembly function, but I offer an alternative - write a wrapper method in C that calls your assembly function. The function would contain inline assembly to conform to your assembly function's calling convention.


    Or inline your assembly function inside of an "empty" wrapper C call. That way you don't have to worry about calling convention.

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