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Bakasama

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Posts posted by Bakasama


  1. Eh, it looks like very KAWAII game. Many Japanese games tend to have huge scoops of cute in many games. I believe those games are generally marketed towards little kids or girls. On the other hand I think you might be suprised if grown women like that game. The game seems to remind me of Yoshi's World.

     

    Like the other guy said, if you're a grown man. I think most ppl would think you're buying for your kid or such not for yourself.


  2. I do remember seeing the fake pic. I think it was shotokan character with a stereotypical kung-fu master head. Even today, there are some who still believe there's a Sheng Long in Street Fighter.

     

    As I said, Ryuu's master is Gouken. Gouken's brother is Gouki (Akuma). The master who taught those brothers was Goutetsu.


  3. Some years ago whilst playing this timeless classic I remember some local know it all claiming that Street Fighter 2 had a hidden character in the game that could only be unlocked if you won every round with a flawless victory and that meant every round in a row, no best of three.  The character in question was suppossed to be Sheng Long, Ryu's master that he kept qouting between rounds.  Several people claimed to have heard of this hidden character and I remember reading somewhere that a guy in Japan claimed to have actually played him but there was no actual proff of his existence within the game.  Does anyone know if there was a hidden character in Street fighter 2 and if it was Sheng long? ;)

    1010609[/snapback]

     

    Ah "Sheng Long", it's the Chinese way of saying "Shouryuuken" or it's more known bastardzied name, "Dragon Punch". It's a little known fact the Japanese have a hell of a time with Chinese words. I still don't have a clue why the Japanese words were translated in Chinese.

     

    Ryuu's master's name is Gouken.

     

    Early versions of Street Fighter had alot of bugs. My favorite one was the Guile's "magic" throw.


  4. @ sku --->  After talking with the guy, I fully expect it to be shipped just like that.  :sad:  For the $ though, who's complaining.

    1007917[/snapback]

     

    You better hope the stuff gets to your house in "fair" condition. I used to work for USPS and a typical parcel will get it's ass kicked sevral times in the course of processing parcels.


  5. Didn't you get an official copy for doing so? If memory serves me?

     

    Anyway. The actual "signing up" part is quite difficult. Having to jump from the computer to the 360, and back. Thank god the 360 recognizes my iMac Keyboard.

    1000506[/snapback]

     

    Honestly the game was fun, but what killed it was that you had to form parties to do ANYTHING past level 10. Not that being in a party isn't a cool thing, but having to sit ther for hours looking for a party that was your level, wanted to do what you wanted to do, and needed your job was annoying. I got sick of wasting half a day waiting to play the game and I quit. Being in a link shell with some friends can help, but it still can be a pain to form a party. Also, I got to the point where I had seen just about everything in the game (minus one ultra high level area), and had pretty much done everything I wanted to do. The problem with the high level content is that it's locked up by some ultra uber link shells. It's not like WoW where dungeons and monsters are instanced, the whole server shares everything. When I found out that all the best monsters were camped 24/7 by groups of people who took turns waiting for them to spawn, I gave up. It just wasn't worth the hassel.

     

    1000598[/snapback]

     

    I knew some players in WoW that used to play FFXI. Their complants mirrored yours. That it was hard to get a party in later levels. Another was Japanese, American, and European players were in same server. Now that sounds cool at first. The problem was the language barrier. That just made getting a party bit harder.


  6. OR..............

    the 16k prototype board shown on atarimuseum!

     

    OR...............

    find some way to integrate extra RAM in the actual cart

     

    Seems a better idea than performing surgery anyday!!

    989882[/snapback]

     

    http://www.atariage.com/forums/index.php?showtopic=74592

     

    A motherboard replacement? I think that's just too radical as compared to replacing a few parts on the board.

     

    I know Bruce is working on two but that's going to take a while before that's considered finished.

    989970[/snapback]

     

    It's not a mother board replacement. It's just a small board that goes into the Maria chip slot.

     

    Allan

    989975[/snapback]

     

    Uh I goofed, I meant using the prototype 16k board to replace the 7800 board was too radical as compared to Xboard upgrade.


  7. OR..............

    the 16k prototype board shown on atarimuseum!

     

    OR...............

    find some way to integrate extra RAM in the actual cart

     

    Seems a better idea than performing surgery anyday!!

    989882[/snapback]

     

    http://www.atariage.com/forums/index.php?showtopic=74592

     

    A motherboard replacement? I think that's just too radical as compared to replacing a few parts on the board.

     

    I know Bruce is working on two but that's going to take a while before that's considered finished.


  8. Finally after bouts of WoW and figuring out what the blasted images are. I present more graphics for Ugg and Wrong Way.

     

    The animation, based what I can get from the arcade game, is 12342342341 as they are jumping from cube to cube.

     

    post-4750-1131917897.pngpost-4750-1131917972.png

     

    After reading about the history of the 7800 and finding out that it's possible to give a character the illusion of having 12 colors in Joust. I wonder if it possible to use that same trick on Q*Bert. The reason I ask is because if you're going to work on Faster, Harder, More Challenging, Q*Bert, Q*Bertha is going to be a bit of a problem since she uses red in addtion to two shades of violet, white, and black.


  9. I just reread that transcript and they mentioned that a Joust character on the 7800 has 12 colors. The character images I made for Kenfused's Q*bert were three colors and only three colors. Does this mean they used some clever trick to make that Joust character seem like it's 12 colors?


  10. Like I said before, you're so used to playing the speed up hack that you consider the REAL MIDWAY MS. PAC-MAN to be sluggish and slow. The hacked Ms. Pac-Man is I think more common than the the non hacked one.

     

    GCC, who hacked Crazy Otto which became Ms. Pac-Man also made the 7800 console, the 2600 version of Ms. Pac-Man, and the 7800 of Ms. Pac-Man. So I think they based the 7800 version of Ms Pac-Man on the original version of Ms. Pac-Man. If you want a faster version, somebody has to hack the game to make it like the hacked version of Ms. Pac-Man.

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