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Everything posted by jwild
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High Score Competition (June: Road Hunter)
jwild replied to arcadeshopper's topic in TI-99/4A Computers
53170 Q*Bert LEV3 RND4 Real TI Sent from my iPhone using Tapatalk -
High Score Competition (June: Road Hunter)
jwild replied to arcadeshopper's topic in TI-99/4A Computers
34650 w picture this time. Sent from my iPhone using Tapatalk -
High Score Competition (June: Road Hunter)
jwild replied to arcadeshopper's topic in TI-99/4A Computers
34650 Sent from my iPhone using Tapatalk -
High Score Competition (June: Road Hunter)
jwild replied to arcadeshopper's topic in TI-99/4A Computers
27580 Keep posting scores! Good luck everyone. Sent from my iPhone using Tapatalk -
High Score Competition (June: Road Hunter)
jwild replied to arcadeshopper's topic in TI-99/4A Computers
15075 Electronic Games awarded Q*bert "Most Innovative Coin-op Game" of the year in 1983. Sent from my iPhone using Tapatalk -
High Score Competition (June: Road Hunter)
jwild replied to arcadeshopper's topic in TI-99/4A Computers
********************************************************************************* ********************************************************************************* ********************************************************************************* TI-99/4A High Score Challenge Month: November 2017 Game: Q*bert "Q*bert's captivating arcade adventures hop your way with lively action, colorful graphics, and arcade-like sounds. Spring Q*bert up and down the steps of a "three-dimensional" pyramid, changing the color of each step as he lands. Complete an entire pyramid, then hop onto a more challenging one. But look out! All sorts of crafty arcade creatures pursue Q*bert. You'll need good timing and quick reflexes to hop Q*bert away from danger fast--or soar him to safety on a Flying Disc. But watch where you move Q*bert. One hop off the pyramid, and he'll be lost in space! Q*bert--the irresistible arcade character in a captivating game full of fanciful fun." @!#[email protected]! ****************************************************************************************************** ****************************************************************************************************** ****************************************************************************************************** -
High Score Competition (June: Road Hunter)
jwild replied to arcadeshopper's topic in TI-99/4A Computers
I know how many levels there are....but I'm not telling. Thank you to all that played this month! I can't help but wonder what happened to Airshack. Happy November everyone! -
High Score Competition (June: Road Hunter)
jwild replied to arcadeshopper's topic in TI-99/4A Computers
Happy Halloween everyone! Here are the current scores: 27472 - level 8 - jwild 14812 - level 4 - Count9929A 7375 - level 3 - globeron 7022 - level 2 - Sinphaltimus 6648 - level 3 - digdugnate -
High Score Competition (June: Road Hunter)
jwild replied to arcadeshopper's topic in TI-99/4A Computers
I get that too once in a while. It’s like the game is playing but the title screen is still there. Sent from my iPhone using Tapatalk -
High Score Competition (June: Road Hunter)
jwild replied to arcadeshopper's topic in TI-99/4A Computers
Denver Broncos have the week off. What else is there to do today? Sent from my iPad using Tapatalk -
High Score Competition (June: Road Hunter)
jwild replied to arcadeshopper's topic in TI-99/4A Computers
Encouraging all TI-99/4A gamers to give this one a try! A really well done home brew game. -
High Score Competition (June: Road Hunter)
jwild replied to arcadeshopper's topic in TI-99/4A Computers
Blade Runner 2049 opens in theaters tomorrow, 6 October. For those that love the theme song, here is something to tide you over until it opens: http://www.synthtopia.com/content/2017/10/01/zeropi-violin-and-hardware-synths-blade-runner-end-titles-theme-live-performance/ Crank it up! -
http://atariage.com/forums/topic/241547-high-score-competition-july-shamus/?p=3861774
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High Score Competition (June: Road Hunter)
jwild replied to arcadeshopper's topic in TI-99/4A Computers
They say titanium is used to remove oxygen and nitrogen from steel and to toughen it. Sent from my iPhone using Tapatalk -
Titanium has been selected as game of the month for October 2017. Thanks to Rasmus for the fun game! http://atariage.com/forums/topic/241547-high-score-competition-july-shamus/?p=3858522
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High Score Competition (June: Road Hunter)
jwild replied to arcadeshopper's topic in TI-99/4A Computers
********************************************************************************* ********************************************************************************* ********************************************************************************* TI-99/4A High Score Challenge Month: October 2017 Game: Titanium A homebrew game by Rasmus released in 2013. Music player in the game is by Tursi. We are playing version 1.0. For background information on this really fun game, please follow this link: http://atariage.com/forums/topic/215393-titanium/page-1?hl=%20titanium Thanks to Sinphaltimus for the push to find a home brew for game of the month! Made me try a bunch out. This one stuck out! ****************************************************************************************************** ****************************************************************************************************** ****************************************************************************************************** -
High Score Competition (June: Road Hunter)
jwild replied to arcadeshopper's topic in TI-99/4A Computers
Hi Globeron. The video I showed was MAME running on a Raspberry Pi with the ROM for the arcade version of Star Trek SOS. You shouldn't have to search too hard to find it. Let me know if you have difficulty. The arcade version is pretty cool. I programmed the keys on my arcade cabinet to make it easier for me. I set it up similar to how I set up Defender. I haven't played a lot on there yet, but will leave it running tomorrow when I have friends over to see what they think. -
High Score Competition (June: Road Hunter)
jwild replied to arcadeshopper's topic in TI-99/4A Computers
That's the spirit! Go for 300k? -
High Score Competition (June: Road Hunter)
jwild replied to arcadeshopper's topic in TI-99/4A Computers
any suggestions on homebrews? -
High Score Competition (June: Road Hunter)
jwild replied to arcadeshopper's topic in TI-99/4A Computers
Just hours to go in the month of September. Here we are right now: September 2017 High Score Competition Star Trek - Strategic Operations Simulator 1. jwild - 1312525 2. Airshack - 794375 3. Sinphaltiumus - 583700 4. Globeron 571450 5. digdugnate - 208400 -
High Score Competition (June: Road Hunter)
jwild replied to arcadeshopper's topic in TI-99/4A Computers
And the Nomad is irritating as he gets faster. Just drops mines and changes directions. I pretty much just sit still and fire and hope I catch him. Sent from my iPhone using Tapatalk -
High Score Competition (June: Road Hunter)
jwild replied to arcadeshopper's topic in TI-99/4A Computers
Sent from my iPhone using Tapatalk -
High Score Competition (June: Road Hunter)
jwild replied to arcadeshopper's topic in TI-99/4A Computers
Attention all Star Trek fans: Don't forget to set your DVR for the premier of Star Trek: Discovery tonight! -
High Score Competition (June: Road Hunter)
jwild replied to arcadeshopper's topic in TI-99/4A Computers
Ideas for next month? Here are a few I’ve been considering in the past: Tombstone City Chisholm Trail Moon Patrol Barrage I’m leaning towards #3 or #4. The month isn’t over yet; don’t want to get too far ahead. Sent from my iPad using Tapatalk -
High Score Competition (June: Road Hunter)
jwild replied to arcadeshopper's topic in TI-99/4A Computers
With the game of the month providing focus on the early 80s game, Star Trek: Strategic Operations Simulator, and with Airshack’s post, I have some ideas on what would make the game better. I’m going to tailor this to a “Star Trek SOS II” (or more clever name) that could have come out in the early 80s. 1. Embrace the 2D. I’m not sure how the computers back in the day would have handled 3D. They probably would have done just fine in the arcade (remember Star Wars?), but I think there are some cool ideas to improve this game leaving it in 2D. 2. Multiplayer! For the low cost of a quarter (or free at home), at the press of the fire button on joystick 2, the USS Exeter, USS Constellation, or USS Farragut (at random) would join the Enterprise. 3. Mix up the opponents. We need some Romulans to go with our Klingons. Perhaps have sectors 1.x, 2.x be vs Klingons, then 3.x, 4.x against Romulans. 4. Mix up the boss stages. Going against the Nomad is cool. How about a Klingon or a Romulan boss after some of the waves? 5. A bonus racing stage - mix up some sort of fast flying between asteroids (Parsec) or spires (Buck Rogers) for a rail-shooter bonus stage that helps heal up your ship between levels. 6. Better explosions - graphics and sound. 7. Enemies that have alternate images depending on their rotation. 8. Kick up the strategy a little bit. How about after every boss level, let the player move “energy” between shields, photos, and warp to balance out how they player prefers to play the next wave? Sent from my iPad using Tapatalk
