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About shanti77

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  1. Try this version, maybe there is a problem with the loader. bosco128_15f_no_load_screen.xex
  2. Unfortunately, all the CPU power in this game has gone into the rainbow in the background, which has severely damaged the gameplay itself. In my opinion, Crownland is a much better platformer.
  3. H.E.R.O. (1984 from Activision) Single sprites have several colors.
  4. 2X-mini https://www.retrotink.com/product-page/2x-mini
  5. Last Squadron needs original atari bios, altirra runs on its own bios by default.
  6. The only thing missing here is the preview of the animation in double and quadruple widths, and the use of 4/5 sprites in one frame.
  7. Due to the fact that Flash stopped working on websites, and it is used in AtariSpritesEditor (which I use to create objects in Last Squadron game), I decided to upload Flash Player + .swf file here. Maybe it will be useful to someone. I am adding an example animation in this program. AtariPlayerEditor_Flash.zip moneta1.apl
  8. Where is init bytes $cb-$cf and "iny" before "cpy"?
  9. short version .rept :10 dta b(#) long version bne,beq,bcc,bcs,bmi,bpl jne,jeq,jcc,jcs,jmi,jpl
  10. @mikerI use M.U.L.E. bank swiching scheme 16x32KB , it's work on Altirra.
  11. Thanks for your support, I read all the posts, I don't promise to use everything, but I consider all posts.
  12. How does the unmodified Genesis / MegaDrive controller work, how can I read the second button in it and how to simulate it under Altirra? I use https://www.8bitdo.com/retro-receiver-genesis-mega-drive/, it requires power on pin 5, Atari is on pin 7, so I made an extension with swapped wires. I am currently using a PS4 pad to play it, it works very well.
  13. You must modify pins 5<->7 https://en.wikipedia.org/wiki/Atari_joystick_port
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