Danno
Banned-
Content Count
744 -
Joined
-
Last visited
Content Type
Profiles
Member Map
Forums
Blogs
Gallery
Calendar
Store
Everything posted by Danno
-
http://cgi.ebay.com/Cuttle-Cart-2-for-Atar...3QQcmdZViewItem
-
I would suggest downgrading your PSP to 1.50, then upgrading it to Dark Alex's Custom Firmware 3.03c Open Edition. Then you can play all the emulators, homebrew games, and backups of your own games without having to lug all those stupid fragile UMD discs around with you. get all that stuff here: http://dax.lan.st/ then you can use all the Atari Emulators. From Here: http://zx81.zx81.free.fr/serendipity/
-
Most people who act in real life like you write in this forum spend their days unemployed and wallowing in self pity, because of their inefficiency. No one likes dealing with a Know-it-all, especially one who's knowledge is gleaned from their own personal opinion. There is a huge difference between being thorough, and being continually negative and tediously and ponderously detailed to the point of a reader's utter exhaustion. This is an Atari Fan Website, not a political or social Debate Forum. No where in the description of this message board is there an encouragement for debate or argument, let along the long winded "I talk to hear myself talk, because no one else will listen to me" trolling screeds you've put forth here. Also see below. You may be entitled to your opinions, but if you opinions are of a negative sort, and are continually reiterated negatively for the purpose of arguments or trolling, then they generally aren't welcome here. Me personally - I'm not a big fan of Nintendo systems., and never have been. I have my own reasons for that. But I don't ever go trolling around Nintendo forums looking for an argument. That's like walking into a restaurant, and sitting down at a table full of people you don't know, and telling them that they're idiots for liking the food they are eating, and the food, and the restaurant itself - sucks. If that kind of foolish behavior isn't tolerated in real life, what makes you think it should be automatically welcomed on the internet? Especially in a message board that wasn't designed for debate or arguments?
-
Ah, Atarifever... I can see that you're painfully missing the point. The garage door crack was funny, though. The thing is, the 7800 version doesn't match the gameplay, but the gameplay that is there in its place *sucks*. And the sound makes your ears bleed. But it does LOOK more like the original, for the most part. The 5200 doesn't match the gameplay either, but it gives you an entertaining and enjoyable alternative instead. THAT is a big difference. We've had this poll before... the 5200/8 bit version consistently kicks the 7800 version's ass on public opinion around here. It is because it is actually a FUN game to play. All the elements *work*. The 7800 version, should by all rights destroy the 5200 version. But it doesn't. It isn't just me alone that holds this opinion. around here. As far as the reiteration... you asked. We could just as easily be having this thread in the 5200 forum, titled, "So what is so much better about 8 Bit Donkey Kong". Doesn't matter where we have the post. I'm not coming in here to bash the 7800. I've got one. Wait... I've got two. 4 if you count my Xbox Xports. And like I pointed out, there are some titles that are clearly superior, no question about it. Donkey Kong isn't one of them. As far as I'm concerned, if you prefer the 7800 version, that is OK with me. I don't enjoy it as much (or much at all). I think the 5200 version is far superior. I'm ok with you having a different opinion on the issue. It doesn't make me unsure of myself or question my good taste in classic video games. So, if that is what you're looking for, there you go. You have my blessing. You may have your own opinion. I have decreed it so. I don't think it's your opinion that bothers people so much, as the fact that you ramble on like Charlie Babbitt for so many paragraphs.
-
Well... that is kind of interesting. So they just ported the graphics of the original, and stretched it to the aspect ratio of a TV? Seems they would have been better off to leave it compressed in the original ratio with black bands on the left and right. But in any case, seems sort of silly to go to all that trouble, when you can just play it on MAME if you're going to go that far. I mean, basically, what you're saying boils down to... "The 7800 version, if played via emulation, on a PC, with the screen rotated 90 degrees, *looks* like the actual arcade game, only with HORRIBLE sound and (subjectively speaking) less exciting actual gameplay". Whereas MAME feels, looks and sounds almost like the real thing on the same PC. Oddly enough, the only 7800 emulator I run is the Xport version. Otherwise, I mean, the only reason I'm interested in the REAL hardware is generally to run 2600 titles via the CC2. So I've just never felt compelled to put a 7800 emulator on the PC. I've got lots of other emulators... Coleco, Amiga, C-64, INTV... just no 7800. So if you hate it so much, why post in the 7800 forum? by all means, move on with your misery....
-
I think the opinion on which one looks "better" is subjective, too. 7800 is more *faithful* to the look of the arcade. But what looks good on the arcade console looks *wrong* on the home television set. Mario has a fat ass, everything is scrunched and stretched and looks distorted. The 5200 looks a little more primitive, but it works VERY well. There is no doubt you're playing Donkey Kong, it is just a different interpretation of the arcade version presentation. It is still very graphically attractive. In the end, the graphic advantage of the 7800 is more than offset by the lackluster gameplay and ear-drum bursting horrible sound. play it in an emulator on your pc, like MESS, with the Monitor rotated 90 degrees. It looks EXACTLY like the arcade. Actually - lots of 7800 titles benefit visually from being play rotated 90 degrees on PC emulators.
-
Now that's weird. I could have sworn it was backwards. Now I'll have to get out my 2600 cart and refresh my memory. LOL. Ooops.
-
I think the part everyone is forgeting to add is "economical". That takes away the CC2 rebuttle. Only if you still live in your mom's basement and work at Kinkos. I have to ask - why is $200 "too much" for what amounts to being able to play EVERY 2600 & 7800 game ever made, in one cart? I don't understand how any true red-blooded Atari fan would pass that up, yet most are considering dropping $600 for a PS3.
-
That shit has bee "upcomming" for like 4 years now. Vaporware.
-
Which 7800 system is the most compatible with all games?
Danno replied to jpfalcon2003's topic in Atari 7800
Only even consider the mod if you're having trouble with any games. Supposedly some of the following games have trouble with compatibility: Space Shuttle 2600 Robot Tank 2600 The Activision Decathlon 2600 Starpath Supercharger Cuttle Carts 1 & 2. Dark Chambers 2600 Supposedly they added a c64 resistor because the 2600 port of Dark Chambers wouldn't run properly on the 7800. However, in adding this, they made the above games possibly incompatible with the 7800. But it's a vastly overstated problem, very rare in actual occurances, and most people regardless of the year their 7800 was made don't have any problems at all with any games. As I said, it's a bashing tactic that people who don't like the 7800 tend to reiterate. Some people are just petty children, especially on the internet. Unless you have any specific problems with the games above, don't give it a second thought. -
Which 7800 system is the most compatible with all games?
Danno replied to jpfalcon2003's topic in Atari 7800
Exactly. I had an '84 when they came out, and got an '88 with the shoddily covered expansion hole. Didn't really seem to make a difference, all the games taht are supposed to have problems worked fine on both. It's definitely an overstated issue, mostly brought up on the web by 7800 bashers. -
Ummm...ok what is it? Is it a GPS device for the 7800?
-
I dunno that I have any real influence with him. I asked on the pspupdates forum if he would be interested in doing a port of Prosystem, the 7800 emu, after Greg released the sources on Christmas. After a week of getting scolded by the idiot mods over there for making a request (they get really touchy about that shit) He actually answered and said he'd take a look at it. 3 days later, he had it up and running. and a few days after that it was pretty much complete. I did most of the beta testing for him, since he wasn't very familiar with the 7800 itself, and I know pretty much every game like the back of my hand. But then during his betas for that someone asked him to update the StellaPSP port that Aenea did that hadn't been touched in about a year, and he started working on that too. I had a conversation with him last night, trying to get some pointers on getting my own PSPsdk/compile environment set up properly, so I can tinker around with the code myself and teach myself how to update things. I used to help out on MESS a while back, but that thing is a giant unwieldy beast and I couldn't keep up with the updates.
-
Holy poop, software development on the PSP is exceeding all my expectations. Didn't expect an update so soon! I got him going about 2 weeks ago with the 7800 emulator, and he's been releasing stuff non-stop ever since.
-
New (final ) version. http://zx81.zx81.free.fr/serendipity/ all previous bugs fixed.
-
Sound might be decent in MESS, but last time I checked the 7800 still only has about 75% compatibility. Lots of games either don't run, or run with completely unplayable graphics glitches in MESS. Prosystem is 100% compatible with all 7800 Roms. It was a trade off.
-
The Colecovision one seems to have the same problem as the 2600 one. The PSP does it's sound at 44.1khz, but those systems were only 32khz originally, so there's a pitch shift happening. He fixed that in the 2600 emu, maybe he can apply it to the others. As for the 7800, the sound for the original 7800 is just plain bad, but yeah, ibut it appears that the PSP's still not clocked up enough to make it less scratchy. the Palm port of this had the same problem. If I remember correctly, I even had sound artifacts on 7800 emulation in an old 500MHz Win 98 PC I had, and the PSP only runs at 333mhz, so if this is as good as it's going to get, I can deal with it. At least they run full speed. The problem is, nobody else seems to care about making emulators for these older systems. Everybody's wrapped up in trying to get SNES and N64 emus working on the PSP.
-
Just to bring this unweildly beast back on topic: http://zx81.zx81.free.fr/serendipity/ Version 1.0.2 is released. Pretty much every issue or problem that was posted here has been fixed. Sound is mint. Set the graphics mode to "phosphor" and there isn't any flicker at all, Asteroids and Yar's Revenge never looked so good. No more "Too many Roms" freeze ups. Paddle support added. merged in Stella 2.2 sources so compatibility is near perfect. The onyl game it won't run full speed - Pitfall II. It runs, but really slow. Just not enough horsepower I guess (although it's playable in the Activision Classics PSP game, but the music is awful in that version).
-
And here is the ultimate list, free of spam, pop-ups, and other crapola: http://psp-news.dcemu.co.uk/ The list is on the left, of basically EVERYTHNG available for the PSP.
-
I agree. The GP2x is a fantastic machine for this sort of thing. Specifically because, that's what it is. A Homebrew device, with the development tools readily available. The PSP's emulation has been cobbled together by hackers. There's nothing wrong with discussing alternatives and comparisons if they are well formed, sure. At any rate, Zx is planning on releasing a new version of this any minute now, with paddle support, better/more rendering modes, adjusted sound, and more.
-
Yep it did have ridges. I had one. Mostly because it came with Donkey Kong & Mouse Trap. Atari came with that God awful Pac-Man and Combat. I remember Spider Fighter was playable, but the letters and numbers were all messed up. Adn the soldering joints on the controller jacks on the motherboard were very cheap, and cracked easily, so you had to jam cardboard into the sides of it to get it to work right.
-
Really. I don't mind the odd PDA comment, as they aren't that regular, but seriously, why is it taht when someone makes an "emulator on PSP" thread on ANY forum, the Nintendo fanboys come out of the woodwork to ask when it's going to be posted to the DS? You bought your DS because you constantly claim that it's "so much better than the PSP" remember? So stop bitching that the PSP gets better emulators and homebrew, and go enjoy your little cutesy mushroom pokemon games for 5 year olds already. Is it just me, or does that NE146 quote paired with Danno's comment make no damn sense whatsoever? And after reading plenty of your previous posts I have to say that your particular brand of anti-Nintendo fanboyism is just as annoying as regular old pro-Nintendo fanboyism. Just a general agreement with him that anyone who comes into a thread about an emu for a certain platform(in this case PSP), and starts immediately asking for, or comparing it to another, thus derailing the original intent of the thread, is really quite annoying. But the Nintendo fanboys take it to another level. They cross post their thread killing fanboyishness in multiple sections of the board. Like I said, I'm glad for you that you love your DS. Now please, go talk about it in a DS thread. This is a thread about a PSP emulator. If you want one for the DS, by all means, go learn C++ and the DS SDK.
-
The Ben Heck protable will always be more accurate for 2600 portability, but the PSP's emulation capabilities are pretty much as good as any PC out there, for the classic systems. The Colecovision, Intellivision, 5200 & 7800 Emulators now available are flawless, and the 2600 one will be as well, when it's done. Plus the PSP accurately emulates pretty much EVERY classic system right up to the PSX itself. The DS can't and won't do that, ever.
-
Really. I don't mind the odd PDA comment, as they aren't that regular, but seriously, why is it taht when someone makes an "emulator on PSP" thread on ANY forum, the Nintendo fanboys come out of the woodwork to ask when it's going to be posted to the DS? You bought your DS because you constantly claim that it's "so much better than the PSP" remember? So stop bitching that the PSP gets better emulators and homebrew, and go enjoy your little cutesy mushroom pokemon games for 5 year olds already.
-
Not even close. It's great. But NE146 is complaining about things that are all configurable in the menu, so obviously he installed it, played one game of Space invaders without looking at the settings menu, and decided "This sucks". I wouldn't exactly use that as a gauge. It's also a work in progress. we're developing and beta testing every aspect of it. This is just a first beta.
