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bradhig1

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Posts posted by bradhig1


  1. Don't have a drill or torque wrench to use a screw extractor. Just got a jakks activision plug and play and the screw got stripped when I tried to open the battery cover. I think whoever had it last turned it too tight when they put it in.


  2. Atari Super Pro Am 10 I mean.

     

    Just got this today. actually it has five games with two versions. Pong, Super Pong, Catch , Basketball and Handball use the same game with the long paddle either blocking the right side for handball or with a opening in the upper right for basketball.. I think someone was having a bad acid trip when they came up with the color scheme for the atari pong's.

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    • Like 1

  3. Someone must havr been rough with this thing because the speaker broke from it's housing on the case. Also one screw is partially stripped and won't turn so I can't get it completely open. I tried to fine tune the rf box inside and I can't clear up the screen. The game plays just scrambled picture and no sound. Any ideas.


  4. From the screenshots, it looks like the same hardware as the Radio Shack Color TV Scoreboard, which I'm sure Tandy/Radio Shack licensed from somebody else (dunno who, though...probably the same source as the Lloyd's and Monteverdi systems).

     

    The gun shown in the video is definitely the same, as well. Very cool how you could add a couple of different barrels and stocks onto it. :-D I think the longer barrels actually make it harder to hit the targets, though, since they allow less light to reach the gun's photoreceptor.

    They both use the MPS 7600-001 chip. I have another Radio Shack Color TV Scoreboard that uses the MM-57100N chip and the picture is always snowy on my flatscreen and it is designed to work as a switchbox as well as a game console.


  5. I changed some permissions and rebooted. Now it works. I got a Microvision for Christmas years ago with block buster ,baseball , and bowling. It failed like soo many and I have been reluctant to buy other cause they have a high failure rate. Guess MB didn't do enough beta testing.


  6. I got a Lloyds 813 pong console today. Seller said there was no video only sound. So I opened it up and adjusted two rf setting knobs inside and managed to clear up the picture enough to play it. I have more problems with color pong consoles while the b\lack and whie ones work flawlessly.

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    • Like 1

  7. I've found your problem. You have a Westinghouse TV.

     

    JK

     

    Does this happen with every game? Has ever turning it off and on without taking game out and in also fixed it?

    I've have that TV since 2012 and it has a composite video connection. Most TVs nowadays don't have that anymore. We had a Heathkit console TV back in the late 1970s early 1980s that was a real problem child. Dad built it cause he was trying to get into a TV repair job but failed. That Heathkit set would last a year maybe a year and a half then something would break and it was off to Heathkit on St Charles Rock Rd for parts again and it work for a while. Finally the picture went solid green and dad scrapped it. My Westinghouse TV is a lot better then that cheapo Element Electronics I had back in St. Louis. Could play Haunted Adventure Trilogy cause the picture due to the game using some weird video mode.

    • Like 1

  8. I tried playing fraction fever in vcol112a and pressing the . button as the * button on the controller won't start the game. In colemu all the fractions are 1/1 and adam demo cartridge has messed up graphics in vcol112a. Are there better emulators to use.


  9. Kind of a spoiler below

     

     

     

     

     

     

     

     

     

     

     

    ..Carry the dot on your left side when you go through the invisible wall in the cave and you can take the dot into the area shaped like the original haunted house

     

     

     

     

     

    I bought this hack a while back and have just gotten into playing it. I'm finding that for HA1 the "logic" around opening the invisible walls is quite unpredictable. Is there anything that explains when I'm able to walk through the walls and when I can't? Sometimes I need 1 item plus the eye, sometimes I need two. Sometimes I exit and enter and suddenly the exact same item combo works where it didn't before. Sometimes even with 5 items on the screen, I can't walk through the wall!

     

    This is a little frustrating because there is a section where you are required to pass through 2 secret walls. I assume that I am supposed to push the eye through but this results in all kinds of unexpected results, and I've gotten stuck between the walls more than once before I had to completely power down the Atari. Reset of course MIGHT work, but if the eye is past the first wall then I have to wait for the bat to move things around which takes a looong time (if I've even released the bat at that point).

     

    Anyway, what are the rules for opening the invisible walls?

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