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Two New Homebrew LCD Games (Game & Watch)
retro_fan replied to trevorjay's topic in Homebrew Discussion
What an amazing idea -- to create an actual G&W game! Congrats! Are you still planning to release some coding intro in the future? It's a pity that your website has changed and the old links no longer work... (though one can try to search in the Internet Archive) And BTW, have you seen this Game & Watch "simulation" inspired by hit indie game Cuphead? -- https://dedjo0.itch.io/cuphead-game-and-watch-edition Also would've been nice in some "hardware" form... Check out as well: KB1013VK1-2 Debugger for Soviet Nintendo Game & Watch clones (Электроника ИМ) -- http://www.ebastlirna.cz/modules.php?name=Forums&file=viewtopic&p=1130447#1130447 -
@kevtris Do you think there might be any potential use for the Field-Programmable Analog Array (FPAA) technology when it comes to retrohardware projects (such as yours) in the future?
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I guess there's no way to add the clock functionality (for the menu and games) to the Nt mini and the Super Nt using the mains frequency? See: Mains Clocking A Microcontroller
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This is very interesting. Have you still got the source for this information? I would love to read more.
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Some new findings regarding the Pinball Fantasies Game Boy emulation issues. Maybe you will find this useful Kevtris (or maybe not...).
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It's worth noting that the new Replay2 board is being developed.
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You're absolutely wrong! There's no Mysterious Benefactor, it's all thanks to the Firmware Fairy! Just put your Super Nt with the stock firmware under your pillow, and you will see...
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Someone asked whether the SNES code injection techniques would work with the Super Nt. I guess that person meant something like this, for instance: SNES Code Injection -- Flappy Bird in SMW
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Inside the Analogue Super Nt
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It looks like someone has already done some testing with SNES surround sound games and the Super Nt: "I'm running the Super NT into a Denon AVR-S930H via HDMI, which detected and decoded the Dolby Surround from Fatal Fury Special. I can't even describe how weird and cool it is to hear SNES games in actual surround. It's bananas. Highly recommended."
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@Kevtris, some people mentioned problems with their screens in this thread, do you think it would be a good idea if they provided their EDID dumps for you? Is the AMD EDID Utility a good tool for this (on this page they mention a text and binary file which format do you prefer, BTW?)?
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Talking about an old-school CRT-like experience, I have already mentioned that UltraHDMI (also FPGA-based) has something called "Retro Mode", you can see how this looks on this page.
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I have just found the MLiG video about the Super UFO Pro 8 where they talk about the lock-on feature of this flashcart, so this could be related.
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Hmm... Someone asked this very interesting question, so I will post it here as well: "Could games from SD be tricked into using the expansion chip of an inserted cartridge?"