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Tanooki

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Everything posted by Tanooki

  1. Wow F Disney that's rotten. They won't even talk that's just selfish as like it would do them any harm other than to rake in some cash off a couple Indy and Star Wars related tables that would be huge with the fans. If I could still figure out (I've tried, got fed up and quit) how like 10+ years ago I setup VPINMAME and some other side app I had that old Williams table on my computer back in the XP days. I played the hell out of it around when I could still locate it somewhere to play. Only time I see it anymore in person would be if I go to Disneyland as they still have that custom one just outside the ride.
  2. Good, though so, and you're right about the multicarts. Not going to make a bunch of screen shots, just click this: http://bootleggames.wikia.com/wiki/Supervision_115-in-1 Best of the supervisions due to the least amount of dupes/hacks. The other I have is in a FC shell it's one of those 2015-16 Super Games 500in1 carts with lots of the expensive games mixed with the cheap.
  3. I wouldn't say I'm a hater. I'm being a realist. Can you with all honesty say if you put a system out right now on the shelf that tried to sell as one point of it being a Sega Genesis, they'd not return that to the store once they found it it didn't work out of the box? You buy a system, then get an instruction sheet of some sort that says, you go here, get these tools, compile yourself an emulator, then transfer that to the console so you can play 25-30 year old Sega games? Other than a few die hards, I don't think so. That's why I was going there with it as it's just a really stupid idea. Get your stuff lined up first so whatever you want to support works right out of the box or don't bother at all. Making people jump through hoops will make them jump right to a Retron 5, older clones, the AT Games turd box (or handheld), the RetroFreak, (if it happens) Retroblox, a Pi box, some other emulator on some format, or the original hardware. Any of that would be less annoying if it was ready to go as you turned it on.
  4. They really would be amazing if they'd make it an account based game and had the tables cross buy over all formats. I'd buy every single table they put out if they did that with both packages (TPA and Stern Pinball.) I'm not up on the whole Stern company and their buy outs so I didn't know they held both of them so that does explain it. I wonder if they'd mirror existing tables in TPA to the Stern package as that would almost feel like the right thing to do keeping them all bundled.
  5. I think it sets a dangerous precedent to keep an eye on. They've evolved in DLC towards the sneakery other companies have done. At first it was free or added stuff of no consequence for a small charge. Then they started with Mario Golf on 3DS withholding 20% of the game (course/characters) for an up sell that made the game $5 higher priced than retail when it came out. Now you have Zelda. They could approach this either way. You get a full game. Or you get most of a full game, then they charge you another $20 to get the full title they'll eek out over the months in 2017 that perhaps is already done. It wouldn't be anything new, Capcom did something that sleazy and worse having the DLC on the retail disc so you got to pay twice for your disc contents. I'm hoping what they add is just added fluff in the vein of old 90s era expansion pack CDs to video games and not them withholding part of the game. I sold off Mario Golf for the 3DS when I learned they pulled that garbage, stopped playing it cold. I hate to say it but if Zelda ended up like that, and it's not done say like Witcher 3 does it with full expansion pack add-on like stuff, I'd probably sell it off too. There's SO many games out there today on many formats if some company wants to be a greedy prick you can take your money elsewhere and not be the worse for it.
  6. I guess it's honorable you'd want to honor the license, but personally having used ROMs and emulators for so long I have no issue owning a Retron5 knowing what Hyperkin did. I know that sounds bad and some won't agree, but if people were so intent on protecting their work they should put some effort into it other than a flimsy GPL warning on a doc file or website. Perhaps an attempt to get a license for it could be in order, and if not there are many Genesis cores around, perhaps one would sell into it or profit share a tiny percentage to have it.
  7. Unless you can be on there for a time and get established on the neo-geo forums or I think there's also the neo geo for life forums (not looked at it) would be choices. Ebay has the mass variety but you also have to argue with lots of stooges with your wallet how far you're willing to go and sometimes (often enough) idiots over pay so be patient. And on that note, anyone here got a ballpark on what a non-matching serial full kit of Blazing Star maybe worth? I have an opportunity to get it, my favorite shooter on the system, but I don't want to eat it too badly as kits at its level can get into the upwards of $300 range.
  8. Dude if that's the first person(or was it 3rd) shooter with Gundam it's a fantastic little game, same goes with King Kong 2 from Konami. Family Circuit isn't bad either. Star Luster the name sounds familiar as people talking it up but I don't think I've ever dug into it. I don't have many FC games at the moment unless you count a pair of multicarts, then it's crazy. I've got variety, but stlil even if that variety saves space it would be nice to see more of the favorites in all those colors on the shelf for easy access.
  9. Brett you're being overkill on that. The games themselves if you're not a digital renter won't apply to eating up space other than save games and potentially and bug fixes/DLC additions. 32GB should last someone who buys physical media a good little while. They're also using off the shelf memory cards so the prices are far less steep than the game of abuse Sony did with PSP and Vita memory card (I had both systems.) Sure the One and PS4 have 500GB HDDs that run out with like 10 games installed, but you do see the key word there...installed. They all require it, usually vast amounts of data to keep up with the slow reading drives to speed up usage and minimize waits on load screens. The Switch evades the install problem and the speed issue greatly too using a mini sized game card/cart instead. Yes it was dumb only having 32GB in there, but it should last a lot of people a good little while until they need to buy some memory card. A 64GB card should be enough for probably most people to ever bother with as it will stack with the 32GB in there, probably after the OS eats some leaving around 90GB for DLC and patches, some digital games too. That's not bad, not great but not bad either. If someone chooses to go all digital, that's their problem to figure out a solution or just not buy it. I believe Nintendo said via that set of USB ports weren't they not blocking the future option of an external drive? Found it...possible via USB2.0 port, but at launch it is not enabled to do so but it could be -> http://www.nintendo-insider.com/2017/01/nintendo-conflicted-on-nintendo-switch-external-hard-drive-support/
  10. I wasn't aware they shoved the Sega and DE stuff under their new Stern package. I guess they had to cut the line somewhere as there aren't that many Stern tables if they wanted that bundling deal to last longer and have more tables to it. I quit buying season packs way back as it just added up to too much over multiple formats. I think I stopped at 1 or 2 depending on if it was PC, iOS or Android. Is it too much for them to figure out how to get that Indiana Jones table (Williams) into their program? One of the best tables ever and nothing. You'd think with the Indy movie coming in a couple years and the last one not too far back it would be a priority.
  11. Seems like a deal breaker if you can't get the stuff running internally with no more effort than stuffing a cart into the slot. Most people aren't aware how or are unwilling to do more, and most of those also can not compile their own source either (throw me in with that.) If you're going to supply support for a system, you do it right and have it work out of the box no different than the original hardware did.
  12. I don't recall that, just that they said the SD card slot has a launch update for SDXC and that it starts at 32GB and can go up to 2TB as time rolls along and cards get bigger. But really, it would make no sense for them in the firmware or otherwise to lock down the ability of the system to only read a 32GB card while allowing your backup microSD media to hit 2TB. As long as it's affordable there's no reason to think they wouldn't allow larger cards. Odds are right now they won't offer over 32GB because a 64GB card would end up causing the retail title to exceed the $60MSRP for games which would drive off a lot of buyers. Think of it like N64 which was just brought up a post before. When it came out the best sized games on it were 64Mbit carts (8MB for stuff like Super Mario 64.) By the time the system expired you has 512Mbit (64MB) carts such as Resident Evil 2 and Conker's Bad Fur Day. The system was more than capable, but price wise could you imagine how much RE2 or Conker's would have cost in 1996 instead of in 99/00? Price dictates availability.
  13. I'd think reading it if amazon is offering a preorder of some sort that they likely got some word from Nintendo as they don't want a bunch of people pissed at them over that.
  14. Keatah I think that really would have ever been the only real reason. People can go on and on about video games or old operating systems, but in the end, digital or not. To emulate something, is to copy the functionality of something that no longer exists or is no longer supported so you can still use it into the future. Hell if you think about it an old player piano is emulating having a human at the keyboard by using a set of gears, a spindle with notches, and a roll of paper with holes so it knows what to do. Fast forward from that 'computer' and you have that IBM instance in the second post where emulate was coined in 1963.
  15. I'd like to contribute two things here. I went poking around thanks to a post on racketboy about memory cards for the Switch. I wanted to find out the most bang for the buck. I also wanted to know perhaps if Nintendo would be going into having games that install to the system (or card) in part. The first part I found online, the second I texted my brother about and while he did not know, he did tip me off to something I'm sure is public but I overlooked. Switch game cards are read only, there is no writing to them at all...no saves, no updates, nothing. This means any future patches, updates, or other fluff will go right on the system and/or the Micro SD card. That said, point one. Go here: http://thewirecutter.com/reviews/best-microsd-card/ That was done in March of last year, all the top of the line best known memory cards. Rated on a bar graph among many points of interest for performance. In the end to save you the trouble, this card was the best for read, write (under multiple instances) versus price (still one of the highest top end over all price not factored in.) Samsung EVO+ 64GB card -- Costs $28 (ship free PRIME) on amazon. https://www.amazon.com/Samsung-Memory-Adapter-MB-MC64DA-AM/dp/B01273JZMG/ref=pd_sim_147_9?_encoding=UTF8&pd_rd_i=B01273JZMG&pd_rd_r=HYTCSNW7850B08YB0FCZ&pd_rd_w=bwEXa&pd_rd_wg=h9lQ3&psc=1&refRID=HYTCSNW7850B08YB0FCZ Read the article if you're getting a Switch this is an asset. The 128GB card goes for $45 on Amazon too. They both have the same read/write values just twice the storage. Depending if you'll be downloading a bunch of games instead of buying real copies of your games, or you're a eShop/Virtual console junky the 128 may be a solid choice. Also thanks to NO saving on the game cards, all your save games will start out on the system, as will any patches, and then to the SD card afterward. I think I'll most likely get the 64GB card. I'm not much for game rentals. I figure if I run out of space, as the prices drop the 128GB will then do just fine. In ONE week Samsung will have the 256GB card out and it costs $135 just so you have perspective if money is not a concern.
  16. Thanks for clearing that up. I imagine if I did jump then pushing that out of the question I'd think the 7800 would work out best given you can then use both libraries for the most part.
  17. /Blu ray discs are like what 25 or 50GB if they're double sized. Is a soft(?) cap of 32GB on a current listing of Switch cards that big of a deal? The system we know can be upgraded to read larger media. It can do SD and SDHC with a system update SDXC cards and those go up to 2TB in size for the storage choices people can buy. Perhaps the up to 32 is just what exists now so something like Skyrim can fit into being released this year later on. I imagine as part and manufacturing costs drop they could easily pump out a 64GB card or perhaps more. I'd think more than anything it's cost dictating the card size over a hard system limit. People are going to have to use these to brand games on them to sell at retail so the higher than go in size the less room for profit unless they can/are allowed to price over a $60 MSRP limit. And even if they could go higher, would a buyer tolerate it? I doubt it.
  18. Odds are that was a factory error are almost non-existent, much like your ability to prove it was versus anyone swapping the board to either steal it or find someone to trick into thinking it was a factory error. Also Kung Fu is awesome, what are you talking about? Get beyond the Popeye branding that is the weaker title. I've had both since they came out in the 80s.
  19. I won two more ebay auctions (same person on those) on some nice MVS carts. The prices involved on them too basically made one slightly cheap and the other game free so a win win there. I hope I see them by the end of the week.
  20. Kind of surprised using a celeron. Wouldn't a solid ARM chip or maybe (not up on it really) a higher quality intel Atom chip perhaps suit it better? Hmm I could see if stardust is right, that this like retroblox without the CD drive mechanics in place, which in turn should mean a far better pricing model. It could be interesting. Sure it won't appeal to those wanting a stable modern old CD console reading device, but on the up side, less bs, less cost involved, and less likely to croak with less moving parts/motors involved.
  21. Ok that first post I swear I saw it elsewhere before and I replied to it, but this, this thread is better if anything because of that quest for Gradius II story on the bottom end of it. I too had heard of the game back in the 90s, probably was EGM as I had a free sub to it (never got into Gamepro but did see some.) I had a circle way around getting it too which was a bit different. I had got a Turbo Duo around 1997-98 and starting digging into the JP library of CD games since I had no HuCard adapter. I bought a lot of games at a local shop (which now still exists but the owner turned mean on anyone who doesn't buy from him, he who asks 2-4x ebay rates) in the HuCard format but also discs as he had both imports and not. I found out about Gradius II on there early as I originally sought and got Dracula X, Macross 2036 and a few others. I think it may have been on tzd.com (turbo zone direct who sold all new duos, tgs, pce, pcecd and games for both) where I finally found it along with other goodies and snapped it up. The CD version was like arcade accurate as I used to poke around with MAME in its early days before it was cool to screw with rom sets by release and force huge re-downloads. Years (many) later I still remembered the FC version and like you, emulated it and it was marvelous, even if a bit flawed in early emulation of the 90s as people still tried to figure stuff out. It wasn't until maybe 7 years ago I got of all things in a trade the retrozone release of the cart in a NES style shell and wow was it fun. As odd as it may be I don't even have it anymore, I got offered a ridiculous amount of cash for it and did it, but what I did for me was best, reinvested like 10% of that money and bought a nice FC copy of the game and it still sits with me today. I too have a honeybee I got around 5-6 years ago through a pair of really poorly done ebay auctions so I had no worries, worked great, and it still also works great direct in a Retron5 too. I know a lot of people ogle Crisis Force as Konamis gift of shooter godliness for the FC but I still think Gradius II has the edge on it in many more subtle ways. Truth be told I've never finished it, it's freaking hard, but I don't hate it for that matter though. I've taken down 1 and 3, but 2 eludes me on Famicom. Fairly certain I did it on the TG CD back in the day but that was in the 90s and I forget.
  22. The loads were long and all over the place on the WiiU which is the only reason when I had the system I never bought it as it looked like a lot of fun. I may just have to finally snap it up even if it is a game from like what 5 years ago now?
  23. Keep watching online too, I've heard sometimes best buy opens up more sales as they learn of added stock they'll be receiving. I'm sure if they do pop up they'll be gone quite fast as we're just a little over two weeks out now.
  24. Best Electronics finally ran out of 2600 connectors? I remember back when the original Flashback 2 popped up people were farming the parts off them to hack their systems to play games. I kind of wish I had someone make me one back then as I didn't and still do not have the tools for that kind of job. Now if this thing comes out and it can also handle a flash kit that's going to get it a lot of interest over the retrofreak, retron5, and even retroblox too. It will get the testing types on board, homebrewers, pirates, etc to buy from them first if real hardware isn't something they want or isn't an option.
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