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Tanooki

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Posts posted by Tanooki


  1. To be fair it's a nice lot but what I think it is entirely is that Skies of Arcadia disc 2 is scaring people. It has a physical gouge out of the edge of the disc itself and you said the music skips/drops out. That shows damage in the data area. Odds are the disc is shot and a replacement on ebay is currently around $35 shipped, if it was solid for the price people would easily overlook the replacement case and lack of art one could just print up anyway.


  2. Is it really clearly that? It could be a form of charger dysfunction and not the battery. You could have a problem with the system itself where it can see the power, feel the power, use it to play plugged in, but something is blown so it's not feeding the battery any juice. I've seen cases of that before with past systems but I wouldn't call it common. Call Nintendo, see if they'd refund you or work some deal where if the battery isn't the problem you could get it in for repairs without eating the cost of the battery you may not have actually needed.


  3. If anything Nintendo is itchy after the WiiU imploded years ago. The 3DS kept them out of seriously hot water and the system can put out still some pretty quality level graphics, audio, and overall gaming experience especially with their idiotically minimally tapped upgraded spec New3DS model systems. It could just be them playing the scared game of cover your ass. While looking far less likely to be the case, it still could be the Switch goes up in flames like the WiiU, then what? They shut down their individual R&D and software houses meant to support 2 platforms at once and melded them into one and with that we have the Switch. If it chokes they're hung out to dry, but with the New3DS out there they have a library, a solid base, a good upgraded piece of hardware, it runs all the 3DS and older DS stuff too. They fall back onto that and have something in the pipe that succeeds it so they're not totally screwed. Still not wise admitting as much or just even saying it in general with the other device now 4 weeks out.

    • Like 1

  4. I'd like to see where you're going with it. I've wanted a reason to have a NGPC again, but truth be told I can't commit given the nauseating prices of the complete little cartridges, and just some of the stand alone ones at that I used to own like 15 years ago. When some of my favorites which then were like $30-40 (even the domestics like Cotton and imports like Mega Man) were down there and now you can pay into the 100s for a loose cart alone it's 100% turned me off things. I like the system a lot, it had a lot of potential, but with such a small library of games and scalpers doing that kind of rough riding on it I see no point. But if your card works like a 1:1 experience and it's pretty cheap I'd be very interested in changing my mind on things. I could just get a really pristine handheld and just your device and load it up with the full library (homebrew and all too if it's good enough) and just leave it in the drive kind of like a closed device (like the awesome accurate ATGames GameGear/Master System Arcade Portable.)


  5. He's missing one point, maybe not relevant to this, but that retrofreak device you can go straight to piracy just throwing ROMS on a SD card and you're finished. The only module you'd need then, if you wanted it, was one to use original controllers. Otherwise just buy the deck, throw a 16GB SD card in there with as many system libraries it can handle, and be done with it. Small white box, the controller, SD card, and you're set. This thing like the Retron5 it's going for original media with an emulation core wrapped around a general generic ARM setup with a few other supporting chips and some memory/storage.

     

    That said though this thing for this topic, it's one device. If you went the other way as he said, you'd need 10 consoles, 10 sets of wires for a/v, 10 sets of power adpaters, and 10 everdrives with 10 SD cards ideally speaking. That's a hell of a lot of wasted space to still screw around with ROMs even if the experience should be accurate as it's playing off original hardware and not emulated.

    • Like 2

  6.  

    Are you thinking of how you could instead of firing a shell or banana peel you could hold it behind you and it would block it if someone shot a shell at you? I liked that too. You know now that I think about it, that doesn't work anymore on the Wii version does it? The Wii version is really the only other version I've played.

    Yes that's what I was thinking of. I knew you could also release it just didn't remember if it was ahead or back to whack the blue shell of cheapness into the gutter. I can't recall if they dropped it on Gamecube or the Wii, but they did remove it making the blue shell a shitty gimp to cheap people with as it's invincible. Originally the blue shell was designed much like the red one, a missile to take out the guy ahead, but in its case the guy in first...but it was something like the red shell while tricky could be deflected. Now it's a cheap revenge stunt to hurt someone in first from someone butthurt 4 karts back who has no chance of making the lead.


  7. I think you're talking about a pop start kind of move going between reverse and then forward and gas about the same time, it causes a huge wild brief burst of speed. If you can get it down and use it well, it's pretty good for shaving off time, but also for navigating narrower angles around cars and stuff as it'll shoot you right in the direction you're aiming. I forgot the motions, but I had them down back then and they did apply to the arcade cabinet as well so it had to be intentional (or accidental and left in as people liked it.)


  8.  

    In the N64 version the blue shell is airborne and attacks you from the front. You can shoot a shell forward and if you time it just right you can shoot the blue shell and keep it from hitting you.

    Shows how long it has been since I played it. I just recall you could deflect it. Games going post around 2001~ I think they removed it so you just had to take the hit which really wrecked the dynamics and fun of it.


  9. Schizo: Very nice post. I think I read not all that long ago the custom going on was supposedly basically a X1.5 type thing you alluded to. You have the core X1, and while the X2 is at that autonomous car level, that's it. The X2 has a smaller nm dye for the chip, better instruction perks and whatever else going on that makes it very much better. Supposedly the Switch doesn't have the smaller dye but it does have the pascal instructions which makes it perform better than a stock X1. I'd find that the most buyable argument at least for now. They wouldn't go with a weaker X1, that's what the K1 is there for in my shield tablet. And they're not going to go nuts closer to the X2 either as that would raise prices beyond Nintendo's cheap skating ways so it kind of fits. Your big maybe on the conversion factor(ports from android) is something I was told and then saw backed up in some rumor posts online too around that NintendOS is like a flavor of android, the code is fast and easy to pop and drop into the Switch. It would make sense with an Nvidia alliance they'd have access to their more advanced Tegra only tools that brought up some PS3 era console titles exclusively to the machine (MGS, DOOM3, etc.)

     

    Whatever it is we're seeing something that can perform well and appears to have a growing library of decent stuff that doesn't look like watered down garbage like the WiiU dropped with.

    • Like 2

  10. If you find someone to set it up for you as it can get somewhat technically tricky at points, get a Pi3 box setup and have retropie already configured on it. While that may not likely handle Dreamcast well(not sure? not looked...) it can do a lot of systems perfectly and fits into the size of a box maybe as big as a couple of iphones sitting on top of each other. No mess, few wires, it's wireless for the net/controllers, just needs a SD card to load up with goodies and you're pretty well set.


  11. Maybe I'm not remembering right, perhaps the one I had (it was the blue one) the cable was soldered to the board instead of just slotted into the board with solder instead of a clip. I didn't have a need to mess with it, I worked around it to clean the insides and between the screen/lens area. Could be a cold solder point or a cracked one too causing it, hard to say, but something isn't sending the signal along those vertical points.


  12. Side note: was the issue attracting 3rd parties to Wii U was that it used archaic hardware that was difficult to program for?

    The CPU/GPU combo of the system while still rooted in the gamecube had a very distinctly different way about coding the game programming and it was exceptionally difficult, worse than the historically known worst or near worst the Saturn had. The GPU also handled stuff in such a foreign way you could not just pop and drop port stuff from a like style system (ps3/360) so unless a lot of costly recoding and reworking of assets were done you'd have problems, frame rate issues, etc. The system basically was a nightmare to code for and almost as bad if not worse trying to port to as well, costly in sanity, manpower and money to do so. Also when the other systems (PS4/One) were being made, third parties did come to not just those 2 but also Nintendo to give them a similar platform to work from with the promise of games, and Nintendo did their classic 'we are doing it this way, deal with it' type rhetoric and it blew up in their face as such. WiiU sadly was dead on arrival. Third parties this go around were 100% not to blame for the WiiU choking, it was all Nintendo.

    • Like 1

  13. They're not I had one just last year I sold off pretty recently. I had to tear it down a couple times for cleaning and tweaking and it's just a slotted in ribbon cable. It maybe damaged or loose. The cable could be gutted from another dead one, just find a really broken mess with a cracked screen for nothing and salvage spare parts if it appears to be that is the issue.


  14. It's kind of tough, but probably Gauntlet II. I'm good for hours on that, and it can handle up to 4 players. Outside of that I love Indiana Jones and the Temple of Doom but it is kind of an acquired taste because of how it is set up and then of course you have that awesome Star Wars vector game too, so maybe that as it keeps going like Gauntlet but is less tiring once you get into the groove on it. I'm more an indyfan, but I'd take Star Wars over Indy.

    • Like 2

  15.  

    Yeah, that was why I pulled the trigger on Isaac, the price. I originally only wanted Zelda and Bomberman for now (because I wanted something more fun and mindless to play outside of something relatively heavy like Zelda). I'm a huge Isaac fan, but already have versions for PS4, Xbox One, PC, Vita, and New 3DS, so, even with the added content, there really wasn't a huge incentive to get it. Price DOES make a difference, though, and, if something gets low enough, there suddenly may become a reason to get it (I'm looking at you, Switch 1-2-3).

    Huh you too eh? That's the exact same three games I'm looking at. I think it's more than enough variety until something shows up a month or a few months later. You have the racing game, the Mario kart game, and various others trickling out on physical media so there's a decent pace known now. Surely there's more being held back for the big Switch 1st E3 blow out. And I do agree 1-2-3 Switch is way too expensive for what it is, especially if you don't have someone to regularly or often play with. It should have been a $30 game and/or a pack-in just as a teaser (like Wii Sports, and NintendoLand were.)


  16. You can't do that in later releases though which really put me off playing Mario Kart much. Once the blue shell went aerial instead of ground based, you couldn't use a near perfectly timed rear shell/banana drop to deflect it. That's when the game left the realm of skill into random luck mario party antics. Don't get me wrong I like the franchise, and I'll still meddle with it some, mainly offline, but I can't tolerate it very long because of the distancing from a skill game with items, to a driving game where item randomness and rubberbanding super items for farther back drivers are the real winners.


  17. I didn't know they got far enough to jack a SD card module externally to it. That would be useful at least for stuff that would otherwise require a boot disc at the least (JP/EU stuff) if not a burn (Propeller Arena/Half Life, the Quake1 Titanium Studios frontend.) But like space cadet said and I did less so before, it just isn't the same, doesn't feel right going that route. I'd probably be more inclined to feel that way if any of the B and A tier games got grubby disgustingly price scalped like any decent SCD/Saturn game does into the 100s.

     

     

     

    It shouldn't be necessary unless something is wrong; you just have to leave the system on for awhile and the battery is charged. Then, you just have to keep using the Dreamcast semi regularly to keep it charged.

    Yes if the battery isn't shot, but an increasing amount of them now are in fact dead. Mine was. I left it on for over 2 hours to test it before I went the replacement route. It didn't even give a charge for the 10seconds I flipped it off to see if it was still living.


  18. You're right. I'm just cheap and don't want to pay more than $10 on one of them so what I do is ignore the singles and watch for small lots on ebay. If there's something I'd like to learn on the card I take a shot at it. Once I got the keyboard last year I went hunting and finding much on it isn't easy or very useful, but that one site was very helpful on the pack so I kept it for exactly that reason, samples, and lists of everything that was made (including JP release only stuff too.)


  19. My understanding is you remove the GDROM drive, throw in a custom SD adapter module in, and then with I think a custom BIOS attached you can then file surf and just throw whatever ISO you want at it much like an everdrive for a cart system.

     

    I guess I'm old school, but I'd rather have nothing to do with it. I read up on it, then went and bought a few more discs as I'd rather have the value of money into a game as a reason to use it, then digital vapor I'll tire of almost instantly because with no loss ($) there's no cares.

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