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Rogerpkp

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Posts posted by Rogerpkp


  1. I've just uploaded the final demo's. Game is complete and bug free, as far as I can tell. Testing on the XM unit went great and I've started making carts. I also put together a manual that I will be including with everyone's order. THANKS!

     

    All carts from the first two sets of orders are shipped!

    I have 9 carts left for sale. :)

     

    1 NML32 Paid/shipped

    2 Trebor Paid/shipped - 2 carts - Box winner!

    3 iesposta Paid/shipped

    4 twoquickcapri Paid/shipped

    5 waggie Paid/shipped

    6 allpaul Paid/shipped

    7 corby Paid/shipped

    8 trekmd Paid/shipped

    9 gambler172 Paid/shipped

    10 nuclear pacman Paid/shipped

    11 Gandor Paid/shipped

    12 eddhead Paid/shipped

    13 Mitch Paid/shipped

    14 cfn Paid/shipped

    15 gorfcadet Paid/shipped

    16 JonnyBritish Paid/shipped

    17 Mayhem Paid/shipped

    18 atarinerd Paid/shipped

    19 jeffgamer Paid/shipped

    20 streps Paid/shipped

    21 thursday83 Paid/shipped

    22 swlovinist Paid/shipped

    23 MetalGhost Paid/shipped

    24 keitaro Paid/shipped

    25 moon patrol Paid/shipped

    26 HammR25 Paid/shipped

    27 ckirkman Paid/shipped

    28 edweird13 Paid/shipped

    29 evg2000 Paid/shipped

    30 cmart604 Paid/shipped

    31 jwierer Paid/shipped

    32 kman Paid/shipped

    33 AtariBrian Paid/shipped

    34 atarinut76 Paid/shipped

    35,36 lucifershalo Paid 2 carts/shipped

    37 ntavio Paid/shipped

    38 retrogmr Paid/shipped

    39 smagnotta Paid/shipped

    40 marc oberhauser Paid/shipped

    41 mmervine Paid/shipped

    42 furor Paid/shipped

    43 zodiacprime Paid/shipped

    44 san-d-2000 Paid/shipped

    45 jinks Paid/shipped

    46 Atariappleman Paid/shipped

    47 bizarrostormy Paid/shipped

    48 bennybingo Paid/shipped

    49 fandal Paid/shipped

    50 mimo Paid/shipped

    51 potzrebie Paid/shipped

    52 psw Paid/shipped

    53 chris leach Paid/shipped

    54 romeoteknik Paid/shipped

    55 toymailman Paid/shipped

    56 Defender_2600 Paid/shipped

    57 purenergy Paid/shipped

    58 kevinmos3 Paid/shipped - Box winner!

    59 shaky Paid/shipped

    60 bcprs1 Paid/shipped

    61 7800 emucoder Paid/shipped

    62 Bill Loguidice Paid/shipped

    63 revolutionika Paid/shipped

    64 madaracs Paid/shipped

    65 Justin42 Paid/shipped

    66 chocotaco Paid/shipped

     

    2nd batch

    1 Liduario Paid/shipped

    2 Jaybird3rd Paid/shipped

    3 phattyboombatty Paid/shipped

    4 7800 Paid/shipped

    5 atariLBC Paid/shipped

    6 mckafka99 Paid/shipped

    7 TMOSteel Paid/shipped

    8 atarian63 Paid/shipped

    9 atomickneedrop Paid/shipped

    10 YANDMAN Paid/shipped

    11 uberarcade Paid/shipped

    12 Ianoid Paid/shipped

    13 MAC-42 Paid/shipped

    14 Pacmanplus Paid/shipped

    15 diggs130 Paid/shipped

    16 retrogc Paid/shipped

    17 coleco Paid/shipped

    18 Mckie1 Paid/shipped

    19 skosh Paid/shipped

    20 imstarryeyed Paid/shipped

    21 rdemming Paid/shipped

    22 jdheins Paid/shipped

    23 pmpddytim Paid/shipped

    24 Allan Paid/shipped

    25 sdrake Paid/shipped

    26 DarthCloud Paid/shipped

    27 rmaerz Paid/shipped

    28 o.pwuaioc Paid/shipped

    29 thetood Paid/shipped

    30 jaglynx4life Paid/shipped

    31 Dr Manhattan Paid/shipped

    32 Doyman Paid/shipped

    33 davidcalgary29 Paid - 2 carts/shipped

    34 Defender2600 - Paid - 2nd cart/shipped

    35 GaryH917 Paid/shipped

    36 sunsetrider91 Paid/shipped

     

    I've been working on this off/on for a while but I think its time to get things rolling since the XM seems to be around the corner. Initially I was only adding the POKEY sound since I couldn't stand the original TIA stuff. But with the XM taking longer than expected, I found myself making a mod to add the "How High Can You Get?" screen. I still had space left in the 48k rom, so I decided to add the animation of Kong climbing the ladder and bouncing across the screen at the start of the game as well as him escaping with Pauline betweenlevels. After that, the knowledge that I gained about the original code gave me confidence that I could add the missing "Pie factory" screen, so I got to work on that. It's worked out and is almost ready to release for testing. The only problem was that I had to change to a bank switched cart due to lack of memory. These carts are not available new, so I will be making these from donor carts.

     

    So here are the enhancements to the game.

     

    - POKEY sound! I borrowed heavily from the 8-bit version. I had to create the tunes that play at the end of the rivet screen. Both versions are there and the game alternates between them as you progress through the levels. You can also now hear Kong beat his chest as you try to save Pauline.- "How High Can You Get?" screen is present and accounted for.

    - Intro and between level animations. Kong starts the game climbing the building with Pauline, hops across the girders and finishes with a laugh at Mario. He will escape with Pauline at the end of the Girder, Cement and Elevator levels.

    - Cement (Pie) factory! This screen has turned out pretty good. Kong moves across the top conveyor as Mario works his way up the screen while avoiding the fire balls and cement containers.

    - Graphics have been updated on all screens. New menu and score line. Sprites have been made more like the arcade thanks to Defender_2600.

    - AI for firefoxes and fireballs has been updated. It is now arcade perfect on Cement and Rivet screens. Barrel tossing on Girder screen and Bouncer patterns on elevator screen have been updated to replicate the arcade as well.

    - Modded colors to be a more like the arcade, thanks to KevinMos3 and Trebor's help.

    - HSC support has been added!

     

    I am building the carts using Jinks donor carts and they have a high quality die cut label. I won't be making manuals or boxes for this release. It will be cart plus manual only. Price is $30 plus shipping. Both Marc Oberhauser and Yandman have designed some nice boxes that can be found in this thread. PM them if you are interested.

     

    If you would like to order a cart, send me a PM with your mailing address and I'll get back to you with a total and put you on the list for the next batch. I normally ship USPS Priority in the US at $5.80 and USPS 1st class outside the US. The cost is about $6 to Canada and $8 to Europe. USPS prices have gone up a lot since I took orders for the 1st batch. Including shipping supplies, it's now $10 for Canada and $15 for UK.

     

    Regards,

    TEP392

     

    DEMO - Final Version - 5Sept13

    This is it! The final version. That is, unless Robert or Marco dig up another bug. ;) I don't there there are any catastrophic bugs left though.

     

    Binary's

    These two files only work on Prosystem and include HSC emulation.

    attachicon.gifdkxm_final_demo_ntsc_hsc.a78

    attachicon.gifdkxm_final_demo_pal_hsc.a78

     

    These two files will work with the XM support in MESS

    attachicon.gifdkxm_demo_v12_ntsc.a78

    attachicon.gifdkxm_demo_v12_pal.a78

     

    And finally, the binary.

    attachicon.gifdkxm_final_demo.bin

     

    attachicon.gifDKXM_label.jpg

    attachicon.gifdk7800_pokey_00.pngattachicon.gifdk7800_hsc.png

    attachicon.gifdk7800_pokey_01.pngattachicon.gifdk7800_pokey_02.png

    attachicon.gifdk7800_pokey_03.pngattachicon.gifdk7800_pokey_04.png

    attachicon.gifdk7800_pokey_05.pngattachicon.gifdk7800_pokey_06.png

    attachicon.gifdk7800_pokey_07.pngattachicon.gifdk7800_pokey_08.png

    I just purchased my 7800 over the weekend and I'm in the process of putting in a composite mod. I bought a 7800 and subsribed to AtariAge for the SOLE reason of getting a copy of DK PK! I'm a huge DK fan and Donkey Kong Classics for my NES just simply isn't the same. The gameplay footage I've seen of DK PK looks incredible. Please keep me in mind when another comes for sale. SHUT UP AND TAKE MY MONEY!

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