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Posts posted by BydoEmpire
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Since we're dreaming... Baby Pac with a video pinball screen FTW!

And the NES had a decent version of Pinbot, so should the 7800.

NES Pinbot is *awesome*. I loved how they handled the scrolling by keeping the bottom, flipper part of the table on screen at all times. One of my very favorite video pinball games, although I sold my NES collection a year or two ago so I haven't played it in a while.
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Not sure which was first, but I remember playing a lot of both Mattel Football and Entex Space Invader.

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I went there a few years ago. It was just an afternoon, but it was total blast. I can't speak to what else is around, but it seemed like lots of resort-y things...
http://atariage.com/forums/blog/407/entry-7715-my-trip-to-funspot-intro/
http://atariage.com/forums/blog/407/entry-7716-my-trip-to-funspot-part-1-the-arcade-experience/
http://atariage.com/forums/blog/407/entry-7734-my-trip-to-funspot-part-2-games-i-never-heard-of/
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91-95: primarily Genesis & SNES. I think the SNES got more play overall. I do remember playing my 7800 senior year, one year I sold a bunch of textbooks and bought a TG-16 that was discounted to $69, and one year I brought my Intellivision. I played a lot of games on my 386 as well. Wolfenstein and Doom were mindblowers.
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I tried again this morning, but I can't take the PainLines on Asteroids. I dIdn't better my score, one game was all I could do.
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My (probably unpopular) opinion, the industry (aka not indies) has produced almost nothing in the way of social commentary, or that shines a light on the human condition, or explores human interaction or relationships. These are things that impact peoples' lives. It's about the connection of people to what they're watching and how people bring it back to their own lives. They make a large and lasting impression. For the most part, games have not done that. Film has. Games have just about reached the "summer blockbuster" level. If that's all movies were you wouldn't see the cultural impact. Think about documentaries that have gotten widespread distribution, or the artsy (aka slow, boring
) films that win Oscars. Obviously a lot of people like those. Even something like Miracle of 34th Street.A related bit is that the video game industry grew up too quickly. It went from small hobby to big business in a decade or two. As a result, it went quickly to limited opportunities for diverse output. I would argue the industry was much more diverse and produced more mature games in the 80s & early 90s - major players produced tons of war games, history games, simulators of all kinds. It was more Wild West, more companies were willing to experiment. There were a lot more publishers. Quickly the industry coalesced around war, fantasy and sci-fi, and boiled everything down to 1st and 3rd person shooters. Again, I'm talking specifically about the industry. Indie developers these days are doing a lot of interesting and diverse stuff, although nobody's ever going to hear about it.
Another factor may simply by the nature of games, the interaction, pushes games towards action and faster psychological reward. How many people complainin about unskippable cut scenese?
Of course, all this does not mean games aren't a form of art. I think games can excel in letting feeling like your'e somewhere else. They give you a way to experience something in a different way than books or film.
Personally, I'm fine with games being what they were. GOG.com will keep me happy for the rest of my life. I neither need nor wish they were "something more." I have a million books at my disposal if I want something deeper.
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13,410, not bothering w/ uploading my screenshot, I hope I can get in a few more games before the end.
This is such a difficult, painful, cramp-inducing game with the ProLines. For some reason my 2600 stick wasn't working with it, I'll have to try again with another one.
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As with much of life, it's more accurate to say reasons. There are many, which affected the industry to different degrees, and played into each other. Personally I don't think the media had anything to do with the crash, I just don't see any evidence of that.
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My orginal c64 from >30 years ago still works, although the keyboard is in bad shape. I think with a few minor tweaks (faster CPU, modern storage, and non-dialup internet) I could be pretty happy computing with an 8 bit machine in 2017. A souped up c128 or Apple 2 wouldn't be bad. I would miss managing music and photos, but everything else would be fine. Well, I suppose I like my color inkjet as well... and USB peripherals. Okay, let me amend to "almost" ... word processing, spreadsheets, email/BBSs, games - all that would be fine on an 8-bit machine with a few modern upgrades.
I avoid OS upgrades like the plague, they've caused nothing but trouble recently. The only reason I upgrade is if its required by some new hardware I happened to get (aka got a new iPad, but it required a new iTunes, which required a new OS - crap like that).
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Pro tips:
1. Grab 7800 Karateka cartridge
2. Insert firmly into garbage can
3. Enjoy more joyful, serene existence
Seriously, though, hats off to anyone who can even get close to finishing it.
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That was great, thanks for sharing!
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Off the top of my head, nothing too surprising and in no particular order:
SMB
SMB2
Kid Icarus
Metroid
Legend of Zelda
Donkey Kong Classics
Double Dragon
Dragon Warrior
Excite Bike
Life Force
Runner ups:
Contra, Super C
Gradius
CastleVania I, II, III
Defender II
Tetris
SMB3
Ghosts & Goblins
Iron Tank
Punch Out
RC Pro Am
Blades of Steel
Ice Climber
Kung Fu
10 Yard Fight (I realize I'm the only one who likes this game)
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I was going to say software, but for me they're both important. Playing 2600 games with a gamepad on a modern modern monitor sucks. The same game with a real 2600 joystick on a tube tv is fantastic. It's the same for me in a lot of other cases, from console to computer. I'm nostalgic about the games themselves, but the hardware is part of the experience. It's really about the controller and the screen more than anything else. I really like using modern storage systems (FloppyEmu, etc) with otherwise vintage hardware. Best of all worlds. I had a classic c64, but i wouldn't care if I was playing a game on a c64c or c128. I'm not nostalgic about that part of it.
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7800 - killer homebrews, decent native library and 2600 compatibility. It's pretty much the only console I play anymore anyways, with time evenly split between 7800 and 2600 titles. I think the better question is "if you could only keep one console's library" - that really makes you choose. If that's the case I'd be tempted to go Genesis, even though I sold mine years ago. Such a wide range of games.
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Wow, congrats Jin, that's no easy feat!
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Even after watching some other people play through it on YouTube and memorizing exactly what to do to make it through the level I couldn't get even halfway up the last tower.
First, congrats on your perseverance and score, but wow, this quote sums it the game's philosophy: frustration, memorization and controller-breaking difficulty.
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I'm with you, I find Hat Trick to be pretty enjoyable. Yeah, the graphics are choppy, but the actual gameplay is pretty fun. You can get into a nice rhythm of stealing the puck and scoring goals. It's not a great game, but IMHO it's nowhere near the bottom 5 7800 games.
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Got to Tower 2, which is where, if memory serves, is as far as my patience ever allowed me to play this game over the last 20 years. I could upload a pic if necessary, but my score hardly warrants it. I might give it another go before the end anyways... we'll see.
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Clown Zone
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Received:
* Pac Man Collection (7800)
* Scramble (7800)
* Subscription to Juiced.GS
Gave:
* Space Invaders handheld (to my son)
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It's a piece of personal computer history, I think its value as a computer (not meaning $$$) generally stops there. You could probably ask the same question about a lot of 70s computers. What good as an Altair? It depends on what the owner gets out of it.






Any Gold this year here on Winter Games?
in Atari 7800
Posted
I never played the 7800 version, but spent a lot of time with all the Games series on c64. Are they significantly different on the 7800? They played great on the c64 as I remember, but it's been a long time.