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doubledown

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About doubledown

  • Birthday 09/13/1976

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    My ColecoVision had a baby!
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    Toledo, OH

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  1. It is very cool to see new things being developed...or at least prototyped at this phase. I personally have never had any issues with original (assuming functional) CX-40s, I've been using them for more than 40+ years now, and still use one to this day occasionally. I haven't yet had a chance to try out the CX40+...still new in the box...I'm sure I'll open it at some point. I am certain a microswitch variant would be greatly appreciated by those who adore their "clicky" joysticks. So long as the microswitches require a reasonably low operating force, I'm sure it would be a hit, and a big seller.
  2. Nothing new at this point. I still want to modify my PCB design to make the wiring for a 2nd joystick for Total Carnage...easier to wire. And I've got a rapid fire circuit to wire up to one of my PCBs to test at some point...when I get the time. I've got the stuff sitting on the workbench...just have to get the motivation to test it, whilst working around everything else I've got going on.
  3. ...except when you leave it somewhere, for too long, and then the battery is dead when you want to play. Then you have a wireless brick, for 2-8 hours while it charges. Then what happens when the battery no longer takes a charge...is the battery available as a replaceable spare part...or is it then just a permanent wireless brick. It's a double-edged sword with wireless...there are pros and cons. If I have to plug a cable into it to charge...then hard pass. If it has a "drop on" dock...then maybe.
  4. Well as you asked for a modern (assuming that meant new, available, manufactured product) controller option, no there isn't. A modern converter/adapter (again, assuming new, available, manufactured product) for a ~30 year old Jag controller, or the rare-ish Famicom/Super Famicom control pads with keypads...also no. Can something be done for any of these scenarios...of course, but nothing you can just find and buy...that I know of. Years and years ago...I made 9 Jaguar to CV controllers, 1 Jaguar Pro to CV SAC controller, and 1 Famicom Network Controller to CV controller, as conversions. But they were all internally hand-wired to work only with the ColecoVision (and compatibles). Like @evg2000 says...some sort of adapter could be built, by someone who has the knowhow, and is willing to make them. But I'm not aware of one available right now anywhere.
  5. I believe the only option for a modern (non-vintage, OEM or 3rd party) ColecoVision controller, is going to be one built by somebody...nothing mass produced by some company...especially if you want full "ColecoVision" compatibility (Joystick, 2 to 4 buttons, & a 12 button keypad). I make several variations, mostly "arcade joystick" types, and there are a few others that make them too...BDRetroMods, RetroGameBoyz...some of theirs as joysticks, some as NES knock-off control pads...some have full keypads, some only offer 1 or 2 keypad buttons. Keypad necessity of course depends on what games you're playing, and if you're playing "infant" level 1 games, or level 3 or 4 games...which are the variations that are more considered to be "arcade" difficulty...for adults. The OEM ADAM controllers are pretty much exactly the same as the ColecoVision hand controllers. With the exception of any ADAM controller found in the wild, may have been used less, previously, than it's ColecoVision counterpart.
  6. That Lock 'N Chase is beautiful...I love its marquee. One of my favorite arcade games that I've never actually played in an arcade...I just have to enjoy it at home: ...c'est la vie! I also saw a Bubbles machine in your pics...that's a wickedly hard game.
  7. doubledown

    BB

    Well that's cool if that's true. Knowing that some modern homebrew games are substantially larger than the original 7800 games (144KB max I think, for originals), I wasn't sure if the 2600+ could load/run anything larger than those or not.
  8. doubledown

    BB

    I completely understand your thoughts/concerns. I personally, play most of my vintage games on analog, 4:3 CRTs, that don't have HDMI inputs...thus I prefer original/vintage consoles, with analog outputs (also better for game/hardware compatibility too). Meaning something like a 2600+ (with an HDMI output) is of little to no use to me. I'd have to "frankenstein it" to convert it's HDMI output to component video, or similar, for use with my CRTs. But then, I also prefer joysticks to control pads (for Atari/ColecoVision/Intellivision era games), and I could care less about controllers being wireless. We're all unique snowflakes! 😉 Regarding BB as a physical release, and it working on the 2600+, I suppose it may depend on the overall size of the game, as to if the 2600+ could even load it. I'm not sure if it has a maximum file size that it can load into it's memory to play off of...I don't know much about it.
  9. The 7800 Edition - ERGO²...ideally would be wired for 7800 2-button compatibility (as its artwork is complimentary to the 7800 console)...but it could alternately be wired for 2600 2-button compatibility (Joy2b+ / Genesis control pad). Alternately, slightly different artwork could be used for a 2600 Edition - ERGO², 2-button variant (more akin to the 2600 Edition - Ergo¹ artwork, or with the CX-40 joystick surrounding detailing, or woodgrain perhaps)...versus the "simulated silver" of the 7800 edition...but the artwork doesn't make any functional difference obviously. I also made myself a custom themed H.E.R.O. Edition - ERGO² for the 2600, wherein the 2nd button is an additional "Joystick Down" input...for setting dynamite in H.E.R.O. and HERO 2 (and releasing vines in Pitfall, and quickly ducking in Keystone Kapers...and for others)...I just haven't photographed/posted it yet. If you're interested in one, just me a PM and we can discuss further.
  10. doubledown

    BB

    I believe his point is that the 7800GD won't work on a 2600+...but I could be wrong. I would personally suggest an original 7800 console...but that's just me.
  11. A few other new/recent 7800 controller builds: Mario Edition - VVG Joystick Controller Luigi Edition - VVG Joystick Controller Details of the builds: ** PacTec (KEU-10LP Black), three-piece, sloped-top (~7°) molded ABS enclosure (approximately 10" wide x 8" deep) ** (1) VVG / iL PSM-30, 8-way microswitch joystick, w/ 30mm Sanwa ball knob (black) ** (2) Ultimarc GoldLeaf pushbuttons (Mario - 1 orange, 1 blue) (Luigi - 1 orange, 1 green) ** MARIO BROS. arcade upright inspired CPO artwork ** 10' Super flexible, custom crimped cable Or for those who fancy something "smaller": 7800 Edition - VVG Ergo² Controller Details of the builds: ** PolyCase (AG-85 Black), three-piece, curved/ergonomic-top molded ABS enclosure (approximately 7.5" wide x 5" deep) ** (1) VVG / iL PSM-30, 8-way microswitch joystick, w/ 1-3/8" textured/matte ball knob (black) ** (2) Sanwa OBSF-24 pushbuttons, w/ A.S. Classic Concave Caps, (orange) ** "Original", albeit 7800-ish inspired, CPO artwork ** 10' Super flexible, custom crimped cable Enjoy!
  12. So it sounds like it doesn't work for 2600 2-button mode/games. Don't get me wrong, I'm not saying it should, or it has too...I was just over thinking the description perhaps. Thanks for checking!
  13. Correction to your comments...noted in red below: How many buttons are there on this game? - 1 button to jump - 1 button to shoot & run and the direction H,D,L,R that's all ? The shoot button, when briefly pressed once, will shoot a fireball (or whatever it is), but, if not just briefly pressed...if you hold it down...and while holding it down (do not let go of it)...then also press the jump button...you will run fast, and thus jump further. Are you doing this? This is the same concept as basically every Super Mario Bros. game ever made...if you're familiar with any of these. It is noticeable in your video, that when you shoot...your character ever so briefly speeds up...but then you slow back down because you seem to be letting go of the Shoot & Run button, or it is disengaging for some unknown reason. Hold this button down (which will only shoot 1 fireball), but then you should be able to run very swiftly and make longer jumps.
  14. I can't believe with so many of these adapters sold (as much as I see people mention loving them)...no one has tried this on a 2-button 2600 game!?! 🤔 @-^CrossBow^-...if you get a chance, try it out and let me know your results...thanks in advance. As I would expect! 😁
  15. Are you keeping your finger on the "run/fire" button, and also additionally then holding the "jump" button...or are you only holding the "jump" button?
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