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gambler172

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Everything posted by gambler172

  1. you need not draw jumpable platforms....i could use touchable tiles.....but if you jump on the houses....the size does not fit......and if i make bigger houses,i run out of tiles.....maybe i can do something in a later level....with less houses,but not in level 2 When level 2....stage 1 is done.....we will see,what i have left and what i need.
  2. too early....music,when everything is done. I need the skull smaller....8x16. or 8x32
  3. HiGuys anybody knows the SKULL,which appears in the Arcade game??? I could need a graphic...... In the meantime,i added a CLUB at the BIG BODS added green mountains.....made some small changes..... added new clouds a new bin will follow sooon 😁
  4. Yes...Fatty looks great....but too much blue colours might be a problem also.
  5. if i only could get a CLUB for your BIG BOSS???? But i use the one..i have
  6. yep...this house i need....in the same size...like the other houses,you made... Starting in Level 2 might be possible somehow..... for this...i will ask a friend....
  7. I added some Animation to your BIG BOSS...a Little bit..... for sure...i can fill LEVEL2 stage 1 with more houses......hope to get another one from Aaron .Scrolling is something...i Play around,when the most ART and GAMEPLAY is done,cause this is not soo easy...... Till now,we have a FOREST world and the beginning of LEVEL2.....in stage 2...i will add SEA Landscape.....so i can change between the stages.One time a City with houes,then SEA Landscape.I also could draw the mountains in green colour...if this is better.A graphic for a cloud MUST have 8x16.
  8. Hi Guys added a mini Boss.....placed in Level1 stage 8 added the BIG BOSS in Level2 stage 1 .......just for testing......the stage is a little bit too easy.....In the 1st stage touch the green "W" ans you will be brought to Level 2......stage 1.....To Play Level1...just jump over the green "W"...do not touch it. I would like to know,if the game is too easy....so please check till Level 2 stage 1. pacland01404.a78 PS...i usedGiles BIG BOSS...cause the Big Boss MUST fly and unfortunately... small Boss cannot be animated.
  9. this is not possible...would need more tiles and colours,which i do not have
  10. Here is a photo with the Big Boss sorry for the bad pic. and here another try of Level 2 is this better?
  11. This would change the other objects in the zone.... like i said...i can play around with this,when main work is done
  12. The fatty one looks great,maybe he can get him smaller....The other one,i will use for sure...
  13. this is not possible,because each zone has its main colour....maybe at a later point
  14. great...these two Guys.... the fat one in 8x32 would be great...but i am not sure,if possible
  15. you are right,but i used your bosd and could do some animation.....a little bit 😁
  16. thanks i think,there is some space for another house 😉 Maybe someone can do a better cloud than me..in 8x16
  17. Hi Giles i have no good cam......maybe someone else could do.Most of the changes are in Level 2 in the 1st stage.
  18. looks good small boss enemy size 8x32 big boss size 16x64 thid are the boss sizes in Bentley....the enemies cannot be bigger
  19. Nice....plays very well.....could you also post an atr File?
  20. Hi Guys time for an update...added a new enemy....made some small changes.....added the houses in Level 2..stage 1......added some clouds in Level 2 stage one and some other small changes.....Level 1 is playable and Level 2 stage 1 also....got no Feedback...if it is too easy or too heavy to Play..... What i Need now is a small Boss enemy and a big size Boss enemy......This can be the same enemy or 2 different ones..... I could also Need a 2nd ROCK..... pacland01004.a78
  21. great....wow such a great work....it used more tiles than the others,cause it is longer.....but i was able to find some space.....it looks really great
  22. Hi Guys new Version....changed ENDING of a stage...some other small changes.....Let me know about the difficulty ofthe stage 1-8....is it ok?? too easy??? pacland01004.a78
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