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Everything posted by Montrealer
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My enjoyment of golf games is also invertly proportional to my enjoyment of real golf. I love the games, dude! In chronological order NES Open tournament Golf. Still good. Neo Turf Masters (thank Cheezus it's on the SNK Classics compilation) Wii Sports, Sports Resorts, WiiU Sports golf. Can't get enough of that The Hot Shots series as a whole Mario Golf series in general Golf Clash on iOs I just bought Awesome Golf for the Lynx and I can't wait to own a Lynx to play it I'm planning on getting a Switch in 2019 and Golf Story is one of the titles I just have to have.
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The most expensive game you've ever bought..
Montrealer replied to Video's topic in Classic Console Discussion
I bought a boxed Lucienne's Quest for 3DO this summer. Ran me about $410 CAD. Roughly $310 USD -
I have yet to play this, but I will, and it seems like you have to sort of enter cheat mode before you can actually input cheats? I don't know.
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Yeah well, things are what they are. They kept playing their Tetris and what not and I was playing NBA JAM or some shit lol
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My parents only ever liked 3 games. Super Mario Bros. Tetris Dr. Mario Special mention to Clu Clu Land, which I remember playing with my dad, we rented it a few times. Me and my brother litterally had to share the NES with our parents, who both enjoyed those 3 huge classic games. But once I started getting more into action games, they didn't follow. And when the SNES came around, my dad still only wanted to play Tetris on NES.
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AtGames 2018 speculation thread
Montrealer replied to OscarGungan's topic in AtGames Flashback and Portable Consoles
Let me state that I have watched 0 videos bashing AT and/or their products, only I am aware of them. I get direct feedback from members of collector groups so the facts and opinions I go off of aren't as volatile as YT's comment sections or YT content creators in dire need of views. But yeah, your first statement goes with what I said : it's the development process which needs improving. I was merely highlighting that every subsequent PR effort is band-aids on broken limbs and that it'd be best if limbs were not in a position to break in the first place. The metaphorical limbs here are AT's rep and people's enjoyment of their products. -
AtGames 2018 speculation thread
Montrealer replied to OscarGungan's topic in AtGames Flashback and Portable Consoles
I'm going to throw some oil on the fire here, just because this is the internets. For starters, note that I'm absolutely going to buy an Atari Flashback Gold Premium Stuffed Crust 9 when I can get one (this particular product line-up has a decent track record), but I still have to throw my two cents in: Why is it that for most, if not every AT product, something f*cks up and we are told the real issue was communications? Like, at every turn "the real mistake was not communicating the info in time". I feel like if you have to communicate something better, every time, at every release, the problem can't just be about communication. I admit that Bill's input does give me a more positive image of AT, but more in a "there is yet hope for them" way, and not in a "oh I was mistaken this whole time" way. There shouldn't be the need for more explanations/communications if business was sailing along smoothly. I don't need PR telling me things were bad before, but they are okay now, I want the product and/or it's manufacturer's reputation to speak for itself in a positive manner. And this is why no matter what people say here, I'm never buying an AT Sega Geneses Classic. I'm the mainstream consumer that can't risk his money of maybe-good-maybe-shit products. -
GEX: Speed power-up: Press P to pause game play. Then, hold RS and press Left, C, Down, Right, Up(3), Right(2). Jump power-up: Press P to pause game play. Then, hold RS and press Left, C, Down, Right, Up, B(2), Right(2). Invincibility: Press P to pause game play. Then, hold RS and press Left, C, Down, Up(2), C, Left, Right, A, Right. Lightning power-up: Press P to pause game play. Then, hold RS and press Left, C, Down, Right(2), Left. Fireball power-up: Press P to pause game play. Then, hold RS and press Left, C, Down, Right(2), Down, B, A, Left(2), Down. Ice power-up: Press P to pause game play. Then, hold RS and press Left, C, Down, B, Left, Up, Right, B, A, Left(2), Down. 99 lives: Press P to pause game play. Then, hold RS and press Left, C, Down(2), Right, A, C, Up, Left, A. All levels/worlds: From the world or level map, press P to display the remote control bar. Then, hold RS and press Left, C, Down(2), P, Right(2), A, Down. Use this code from the central area with Rez's dome in the center to turn on the TVs and allow any world to be entered immediately. Use this code from within a world to turn on all TVs to allow any level in that world to be entered immediately. Long ending: Hold RS and press Left, C, Down, B, A, Down, Up, Right, Left, Down, B, Right, A, Right, Down at the title screen. The long ending of the game will be displayed, which includes sketches and graphics that were used during its development. This is the ending is normally seen only after the Planet X level has been completed. Planet X level select and secret Boss: Hold RS and press Left, C, Down, A, B, C, A, B, C, A, B, C(2), B, A at the title screen. The Planet X level select screen will be displayed. This allows the Planet X levels, plus the Planet X Boss level, to be played. Planet X level translation: 0:SCIFI1 is Clothesline 1:SCIFI2 is The Web 2:SCIFI3 is Free Fall 3:SCIFI4 is Bombs Away 4:BONUS7 is Saucer Section 5:MAINMAPS (SCIFI) is the Planet X world screen. Press X to return. 6:SL67 is Newton's 4th Law 7:SL68 is The Project 8:SL69 is Head To Head 9:SL71 is the secret Planet X Boss level. The Planet X Boss level was never intended to be in the game. One of the programmers was done early and decided to add an extra feature. The Planet X Boss level was the result, but was unfinished and left out of the game. The premise behind this scenario is that the Boss, a robot, tries to shoot Gex with a shrink ray. After a while, a green orb will fall from the ceiling. Gex will grow larger each time he eats the orb. If Gex can eat the orb three times without being shrunk, he will be large enough to defeat the robot. After the Boss is defeated, and the game is allowed to continue without pressing the D-pad, Gex will eat various objects that will appear on the screen.
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October 17: The day Canada fubar'd the meaning of "legal"
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A couple clicks on the keyboard and 3 days later it's at your door? That's pretty legit to me and I don't even smoke the shit.
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TBH I made some $$$ on Canadian weed stocks (Well a stock)...The U.S. will follow suit I assume, but it may take a while...
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@Shawn The Federal law is fine, but they let Provinces set up their own rules and my province in turn decided that it's municipal governments that'll make their rules. So basically there are different régulations every time you drive 20km and some places already decided that it will be forbidden to smoke it anywhere even if cigarettes are allowed, forbidden to be high in public, forbid to grow plants for any use; personal or commercial, allow landlords to forbid cannabis smoke fr...
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AKI developped, THQ ported.
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Have I ever mentionned how I'd love for the next Sega Classic consoles to be made by Nintendo? I'd love that. And people who'd make money would love that. A Nintendo branded Sega machine!
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3DO Fz-1 Internal Fan issue
Montrealer replied to SergeantSalmon's topic in 3DO Interactive Multiplayer
It could be a number of issues: Heat not dissipating forces the fan to continuously run Thermostat can be misreadin internal temperature, keeping the fan running Fan motor may be aging and is making a lof of noise which you hadn't noticed before If it were me I'd get a new console, but I'm no expert. -
Consoles that make owning other consoles redunant
Montrealer replied to Rick Dangerous's topic in Classic Console Discussion
STOP RIGHT THERE. The 3DO should get pissed on here because it offers very little in terms of console exclusives, but not because it sucks. Most of its better titles can be found on other consoles, yeah, but they are good titles nonetheless. -
Is it bad that the games I'd be the most eager to hack in a N64 Classic are mostly the WcW/nWo titles? lol All jokes aside Nintendo can easily blast this one into the stratosphere with 1st/2nd party titles alone as the N64 is the current freshest-nostalgia fuel. The system was never about an impressive 3rd party library. The only games that will truly be missing (in the mainstream eye) are GoldenEye and Perfect Dark. Yet most "casual nostalgics" will probably be content with Mario64, Zeldas, Mario Kart 64 and Mario Party. Shit I'd want one even if it only had MK64 and WaveRave64 on it. Maybe I just like plastic casings that say "Nintendo"
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Wanted : 3DO Games, Lynx II Catalog, Hardware and Games
Montrealer replied to Montrealer's topic in Wanted
Oh I see them on there. The problem? I'm in Canada. $10 becomes $13, shipping become $16, import fees are $7. So a $10 game becomes a $40 game rather quickly lol -
I'm pretty serious about my 3DO and I can assure you there aren't 20 exclusive games on there you'd want to play. Most of the hot titles have been ported over to other consoles or were originally released elsewhere and then were ported to the 3DO. For example, Dragon's Lair often comes up when discussing the 3DO library, but that's on every.other.console.in.existence. True quality exclusives are hard to come by here : Blade Force, Monster Manor, AD&D Slayer, Immercenary, Phoenix 3, Twisted … and I'm stumped. That's not to say that a hypothetical 3DO Classic shouldn't have the best titles from its library on there, just that you wouldn't need a 3DO to play most of them. But STARFIGHTER would be a must, since the 3DO version is hands down the best version out there. Yo, where's Mutant Rampage Bodyslam? That's a top tier game in the CD-i library.
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Out of this World: Section Codes: LDKD KLFB HTDC TTCT CLLD DDRX FXLC TBHK KRFK BRTD XDDJ CKJL LBKG LFCK Hidden game:Try the "BRGR" code, and it lets you play this whacky video game, sort of a cross between Pong, Breakout, and Tempest.
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FIFA 96: All the codes must be entered while the game is paused. here they are : Hot potatoe mode (explode ball): C,R,A,B,B,R,L,A,B,A,B,B,R : makes the ball get huge and knock players over, then shrink again. Try it!! It's pretty cool. Invisible walls (arena league football): A,B,B,A,C,A,B,A,B,B,A. Balls ricochet. Laser Ball (Many Goals): L,A,C,R,B,A,L,L Giant Player (the one with the Ball) : B,A,B,A,R,B,A,B,B,A,R Big Ball: B,C,B,A,L,L,A,B,A,L,L Metallic Men: B,A,R,C,L,B,A,B,B,A Beef Cake (Roman Gladiator):R,A,L,B,A,C,L,A,B,A. Topless men. Radical curve ball(curves when you kick): C,A,R,C,A,B,R,A,B,B,L Crazy bounce: L,A,B,A,R,R,A,C,C,A Throw people instead of breaking their knee: R,A,B,B,A,C,L,L,B,A,C,L
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SHOCKWAVE : Instructions:These codes can be activated during interactive gameplay in any ShockWave mission. To initiate the secret codes hit the PAUSE key on the joypad controller. When in PAUSE, type all the As, Bs, and Cs from the following secret code words. When done typing the code, hit the QUIT key (square key). Instead of quitting, the game will continue and you will have entered the secret cheat state. Attention:You must always enter the code 'BACCARAT' before using any other code. BACCARAT Allows loops and spins with Shift-Up and Shift-Down controller keys. CARAMBAR Very good missiles (1000 points each, fast moving, rapid fire) Once per mission. CASABLANCA Very good lasers. MA CABANE AU CANADA Smart Bomb. Once per mission. ABRACADABRA Player becomes invincible (infinite every- thing; weapons, shields, energy). Once per player only. BABE Display the name of the player. BAH.. CACA Display the programmer's message.
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Let's list some codes. I know UHATEIT wants them. I found these bad boys: TOTAL ECLIPSE: Round Select: At the "Quit/Previews" option on the option menu, hold the X button and press B, L, and A. Then let go of the X button and press B, L, A, B, L, A. You'll hear a confirmation sound and the window will display a round select. Free Flight Zone: To access an endless zone free of enemies to practice flying around in: Start the game, and pause it with the P button. With Play Game highlighted, press B, A, C, A, B, A, L. Press the L and R buttons simultaneously, and X, X. A skull should appear in the window to the right. Then press L, A, B, L, A, B, X, X, X. 99 Ship Code: Proceed through the Free Flight Zone code until the skull appears in the window. Press P. A much bigger skull should show. Press A, A, B, B, C, C, L, L, R, R, P. This should restart the game from the beginning with 99 ships.
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I'm hella surprised to see Star Force (NES) mentionned here. That game is super nostalgic for me, but I never really thought of it as "one of the greats". The NES is mostly where it's at for me, with such titles as : 1943 Gun.Smoke Legendary Wings (rather easy but quite enjoyable) LIFE MADDACRAKING FORCE B-Wings (famicom/multicart staple) Raiden (arcade) remains a favorite of mine. There are numerous clones that are worthwhile, also. I couldn't name one, but I remember playing a bunch of Raiden wannabe sharewares in the 90s and most were good. If people are allowed to mention Panzer Dragoon (god tier stuff, this), then I'll give Star Fox 64 the nod. And in that vein, Total Eclipse on the 3DO. Also, Phoenix HD on iOS.
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NFS. Really. Maybe I can give it a shot and see if our experiences line up. I can't see it becoming my favorite on the system since I already play my 3DO a lot, but who knows? Maybe it won't be the snooze fest I remember it being. Also I know we agree on Blade Force...maybe that's another one I could get back into and have a better time? I keep wondering if sticking with it for more than a couple levels might do it. Party games are typically enjoyed best with fellow humans. Even modern ones like Mario Party are better kept for when you have people over. One thing tho : Dumb & Dumber was always brilliant.
