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zzip

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Posts posted by zzip

  1. 11 minutes ago, Wayler said:

    I didn't either but I read your reply. And you utterly failed on answering the question: "who didn't parker bros tell?" 

     

    It's obviously J-mu but I'm also hearing Ludwig, Herbert and Victor were left clueless on the situation. It's a mirecle that Parker Bors had did not told. 

     

    To be fair, Suzy Parker did tell me!  But she was a Parker Sister, not Brother.

    • Haha 1
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  2. 18 hours ago, CharlesEChuck said:

    "Without going into too many details, I think Adventure is a good example of a game that could be examined by Digital Eclipse because there's a lot of historical precedent around that and a really interesting story. It's also just a great brand, and it's something that could well be brought back in a similar way to Lunar Lander. Maybe we could bring it out as a game that is much more contemporary but still taps into a lot of those classic roots. So we're looking at both paths with Adventure and hopefully, there'll be more to share on that front. I think the reason there hasn't been another Adventure game so far is because it would have to be pretty unique. You know, something like a Gold Master Series entry could stand on its own, but as far as a modern Adventure game, how would it stand out from something like The Legend of Zelda or Dragon's Dogma? So there are a lot of questions around that, and we'll need to approach it in a way that is different and something that only we can do better than anyone else."

    We've had similar discussions in other threads.    The main problem I see is Adventure hasn't had any evolution over the years,  so to drop a modern version it risks feeling too different or be packed too full of cringy fan-service.

    You don't get from Legend of Zelda to Tears of the Kingdom without a lot of steps in between.     I'd personally like to see a new Adventure that uses an 8 or 16-bit pixel art style,  keeps the familiar gameplay elements while expanding them.   That seems like the next logical step and pixel art games are fairly popular these days.

    • Like 3
  3. 1 hour ago, Bill Loguidice said:

    You have to want to tinker and be a particular type of Atari fan to get the most out of the system for the price.

    Tinkering is a tradition for Atari computer owners though :)   

     

    9 hours ago, yorxs said:

    I picked this up for $29.99 USD to make sure I support releases on the VCS. Much like the VCS itself Lunar Lander Beyond is too expensive for what you get. While the cinematics and story do take the game to a level beyond the Recharged series games, the game play itself seems very much like it could be Lunar Lander Recharged.  

    I was never really convinced on this game from the trailers,  I thought I might pick it up anyway, but $30 is a bit steep to take a chance.   I'll pass for now.    

     

    Atari seems to believe in the game though since they prominently featured it at Pax and what not and are charging a higher price than many of their other releases.    Maybe if I see others having a blast with it, I'll get it.

     

  4. 16 minutes ago, Cynicaster said:

    There are a lot of side-scrolling action/platforming type games on NES, a trend which I've always assumed was kicked off by the massive success of the original Super Mario Bros.

    I thought it might be because the NES hardware was so good at that game style, that it caused it to become popular?   IDK. 

     At some point, even the arcades started to get filled with side-scrollers, and seemed like the kids didn't want to play anything that wasn't.

     

    50 minutes ago, Cynicaster said:

     

    Honestly, I find a lot of these types of games to be kind of tedious to play nowadays.  On the one hand, with so much stuff available to play and so little time, I'm not likely to want to focus in on one title for an extended period to try to "beat" the game.  On the other hand, if I don't do that, then what's really the point of playing the game other than to have a quick and mindless burst? 

     

    In contrast, the quick and dirty arcade style games on the 2600 lend themselves much better (arguably) to short and sporadic gaming sessions.  I only need a few minutes to see what kind of score I can get on a game like Kaboom or Turmoil.  If the game is fun, I'll be motivated to try again and see if I can do better.  The point is, the "goal" of the game is easier to fit into the time available to play it.  I'm not saying this makes the 2600 better, only that when trying to determine which console I'm more likely to want to switch on, there are factors in the equation (at least for me) besides graphics and the hardware's horsepower.

    That's the other thing I didn't like-  Not every game should be a 10-20 hour affair!  I missed the pick-up-and-play games.   If a game is going to require a time commitment like that,  it had better hook me within 10 min or I'm not likely to ever pick it up again.

    But there was also the social aspect.   With the 2600, the etiquette became you played your turn and when your game was over you passed the joystick to the next person.    Starting with the NES, "turns" went on forever.  So one person tended to dominate the console while everyone sat around and watched..   Hanging out with your friends playing videogames became dull and not fun like it was in the 2600 days.

    • Like 1
  5. I always felt limited by the 2600 and wanted to move onto something bigger.   But by the time the NES became popular,  I was into ST and 16-bit gaming-- RPGs, sim games and so on.   Then my friends start getting NESes,  and suddenly we're back to 8-bit graphics, and 8-bit music-  I thought I was past that!   Worse games like SMB were too bright and colorful, and the music too bouncy and happy,  I was a moody teenager and couldn't deal with that shit!  :lol:   I kind of liked Castlevania because it was a darker game,  but almost everything was a side-scrolling platformer, and I wanted more variety.

     

    So I never could get into the NES,  I'll have to go with the 2600.

    • Like 1
  6. 10 minutes ago, sirlynxalot said:

    Yep I have all of that Gravis stuff.  The pnp version of the gravis card has a different chipset than the earlier cards and has its own drivers, including a version of a soundblaster emulator "SBOS", which has a very different (and usually worse) sound compared to other soundcards (hence why I have also put a generic soundblaster in the machine).  For most other games, I can use either my soundblaster or the gravis, its just this game where I can have sound or music but not both.  Using the gravis soundblaster emulation doesn't work either.

     

    I have at least 50 other games on this pc and don't have this either/or audio issue with any of them :)

    I had a SB16/Gravis ACE combo.   The ACE was a minimal version designed to be a companion to another sound card and just added wave table and multi-channel PCM (take the mixing load off the CPU).  It worked well.   If the game could't handle Gravis, it would certainly work with the SB16 OPL3.   I've never tried Tempest 2000 on it though

  7. 11 hours ago, sirlynxalot said:

    autodetect my isa soundcards correctly.  If I use my generic opti soundblaster, I can get music but no sound. If I use my gravis ultrasound pnp I can get sound but no music.

    The Gravis Ultrasound needs the patches installed on your harddrive to play music (usually under C:\ULTRASND)  and that works great if the game supports Gravis directly.   If not, the Gravis disks shipped with an emulator to emulate an Ad-Lib device.

     

    Also this is for the non-pnp version of the Gravis cards, there's a chance things changed for the pnp versions.

  8. On 4/19/2024 at 10:54 PM, sirlynxalot said:

    As I'm testing things out on it I decided to try out Tempest 2000 dos version.  Surprisingly, this game runs extremely well. It has some slowdown here and there as the action gets going, but its similar to the slowdown on the jaguar version and doesn't feel too obtrusive. Sure enough, I'm googling the system requirements on the box and it suggests the minimum system requirements are a 386dx40.

    Working in software development companies, I've learned first hand that minimum requirements aren't an exact science and sometimes pulled out of thin air :)

     

  9. On 4/20/2024 at 8:44 AM, dadonik said:

    At that point in time, the majority of games with mass appeal were made by Japanese studios. Playstation’s later success came from breaking the major third parties away came from Nintendo. Their first killer app was Ridge Racer by Namco. But this was only possible because Sony was also Japanese.
     

    Microsoft would later overtake Atari as the most successful Western console maker in history, but even they have always struggled to attract Japanese third parties. Xbox could eventually attract Japanese third-party publishers but this was due to having the financial resources of the richest company in the world and the decline of the home console market in Japan.
     

    There was a near zero chance of Atari attracting major Japanese third-parties in the late 80s/early 90s.

    I've said before, but Atari's biggest mistake was dropping the ball after 1984.   They were the King of videogames,  even Nintendo was afraid of them and tried originally sell the NES through Atari.

    After the Atari sale, Atari and everyone else in North America gave up the console market for dead allowing the Japanese take over.  Western Devs made the jump to computers or stuck with arcades.   By the time Atari realized there was significant money to be made in consoles, they were always behind the competition.  They no longer had the first-party chops to produce games that were competitive with say SMB

  10. 23 hours ago, Van Halbgott said:

    I know I just bought a 2600, but I was looking at the 400 and watching it on eBay so I may save my money and collect it someday.

     

    I am genuinely curious about retro computers and since Atari released a 400 Mini I would like to maybe buy myself a 400 unless I decide on some other computer/console for that matter. I genuinely wonder what it would be like to own an old computer (here, maybe the 400 since I find it to be more affordable than the other computers). 
     

    Maybe I can find them elsewhere too?

     

    I also wonder where to find these devices besides eBay for a living.

    The 400 is the weakest model in the Atari computer line,  most shipped with only 8K or 16K RAM.   It's also the only model to have that membrane keyboard.  (which maybe what makes it attractive to some).  If you want to explore the full Atari 8-bit library, you'll need more memory.      The new 400 Mini has enough memory to run most things, and can run games off USB stick so no need to invest in a disk drive.   That might be the way to go unless you really want the original hardware.

     

    • Like 1
  11. On 4/19/2024 at 10:26 PM, Giles N said:

    Did this game make big money in the Arcades…? Or was is mostly a 2600-home video-game with 300 page manual, that made it iconic?

    It started out as a port of the arcade game 'Star Castle',  but Howard Scott Warshaw didn't feel that the 2600 could do that game justice, so he presented the 'Yar's Revenge' concept instead.

  12. 17 hours ago, MrBeefy said:

    I will applaud Atari for actually trying something new and different with their IP.

     

    I'm meh on the character and level design, but like that it isn't just rehashing the same gameplay like Recharged series do.

     

    Most anticipation I've felt for an Atari game for quite awhile. I wished they tried to do more of something like this with Lunar Lander Beyond.

     

    Seems like these days AAA games are falling flat and smaller games are doing well.   This could be just the right time for Atari to launch a game like this.   We'll see.

    • Like 2
  13. 18 hours ago, Lord Mushroom said:

    Looks like a generic platformer to me. Wouldn´t have interested me at all without the Yar title. The only positive is that the character has more mascot potential than a fly.

    Doesn't appeal to me either,  not even the name but then again

    <heresy>I was never a big fan of the original Yar's Revenge anyway</heresy>

     

  14. 42 minutes ago, Goochman said:

    I remember this was a PIA - Win10 keeps complaining my disk is of GPT type and cant install, however Linux terlls me I have an MBR file system type on my SSD

    Then the VCS might be be booting in Legacy mode, confusing Windows.   Check these out:

    https://superuser.com/questions/1188011/cant-install-windows-beacause-the-disk-is-of-the-gpt-partition-style#1188414

    https://windowsreport.com/windows-10-install-issues-gpt-partition/

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